Monologue Tax

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Monologue Tax


Whenever an opponent casts their second spell each turn, you create a Treasure token.

plakjekaas on EDH Color Stereotypes _(Reddit meme)_

1 month ago

Reducing the whole color to just Smothering Tithe and maybe Monologue Tax goes a little too far, if you ask me.

Stardragon on Are Treasure Tokens Now too …

2 months ago

to put simply yes.

While i appreciate what treasure tokens are mostly for (temporary mana fixing) and it can go flavorwise on any plane since every plane will have a treasure of some sort that is highly valued or regarded

I feel like they making to many for each plane (1 or 2 a plane isn't bad but more than that is too much unless the treasure itself is a focus (like on Ixalan).) but once again green is getting way to much and unneeded treasure support while colors that need it (namely White and blue) are getting shafted yes ik white has Smothering Tithe and Monologue Tax but that's it (at this point I almost feel like Wizards should just cut white from the pie they shaft it enough as is and don't really give it the love it so desperately needs (and white is my least played color and even I can see the lack of love they give overall).)

So to reiterate while I like treasure as a concept they to 1. dial it back a bit on the amount printed and 2. focus on giving them to the colors that need it (again not green!!!!)

Krom3 on Giada, Font of Hope EDH

2 months ago

Cathars is an amazing card but works well when you're able to get multiple creatures on the field a turn (especially with tokens), with Angels you're usually doing 1 or 2 due to higher CMC and white isn't the best at ramp as it is however, its definitely not a bad card and will still put in work in the deck so if it's a pet card feel free to keep it in

Also if you're gonna go anthems and add more enchantment anthems you could look into Mesa Enchantress and of course Sigil of the Empty Throne if you decide to lean heavier into enchantments as well. Smothering Tithe and Monologue Tax will also be easy adds for the ramp unless you don't own tithe that cards expensive these days lol.

MattN7498 on Ur-Dragon's Multiverse Onslaught | *PRIMER*

3 months ago

Pascal1993 I would take out some of the bigger and expensive cards for more interaction, tutors and removal. With this deck, in wanting to get all the cool dragon stuff in, there's a tradeoff of slots you're allowing yourself to be able to do that. With everything I have included, I want to be playing these dragons which can only leave so much room for the cheaper cards mentioned.

Delrimus Thanks! I haven't really because there's a lot of situations where you're wanting to drop this card and attack to get the trigger and expecting the table to go around a whole turn is just asking too much. And there may be even some instances where you don't have a 6 power dragon as there are some lower power dragons in the deck. These types of effects are more efficient on other cards like Sneak Attack which I think are better for the deck.

Drboom151 Other fetches, expensive tutors, original dual lands, etc. They don't really add to the dragon themed deck idea. You can certainly do it if you have the cards/want to. I just don't think they're necessary for what I'm wanting :)

Willen So Bootleggers' Stash does nothing in this deck that can't make use of the artifacts or is a dedicated lands deck. Even if it combos with one dragon, which is one asking for a lot and two isn't good enough. It's a 6 mana do nothing artifact when you cast it. Then during your next turn, to make use of the effect, you have to cast nothing to get treasures. Sure you might be able to make 1-2 mana at the end of each turn if you don't use all your mana but there are cheaper cards that can do that better and expecting this card to live when artifacts can be easily destroyed in this format just isn't enough. It's better in a Korvold deck where you can instantly convert it into actual resources. Atsushi, the Blazing Sky isn't exciting enough or impactful enough for me to include him. The first effect might end up in spots where you're not able to actually cast the cards and lose out on access to them in your deck. And even if there are a small amount of treasure synergy cards, having 3 cards to justify when the list is already tight isn't enough for me. Plus there's going to be better dragons coming in the future. With Smuggler's Share, I was on this card when it spoiled but after looking it, I compare it to Rhystic Study. I don't have it in the deck anymore as I felt like I didn't need it on top of the other dragon related enchantments I already have. Even if I'm able to get the value on other peoples turns, it feels very Monologue Tax like to me as I'm always wanting it to trigger rather than having to rely on my opponents. So if I'm not running Rhystic, why bother running this? And no, Silumgar's Scorn doesn't justify running one counter spell. If I wanted this effect, I would just run Counterspell. But having these few slots dedicated to a small things dilutes the deck. If you're does a lot of small things of things then it doesn't do anything. I'm wanting to ramp and cast dragons early and start beating face. If my dragons die, that's okay I'll just bring them back later. Having one ace in the hole counterspell for when your stuff is about to get destroyed is a very specific scenario for wanting one of this of card. Not to mention they could a counterspell of their own and theres two other opponents. You'd want to run more of these types of cards which I'm not interested in doing.

DM_Aramis on Minions & Magic token deck

5 months ago

Thanks multimedia it took me a bit to get around to ironing out this deck and try. I love all the suggestions, I did have a land drop issue for sure, but funny enough I ended up winning the game mostly because I managed to get Mirari's Wake on the field that helped me keep up. Funny enough Rhox Faithmender ended up being my VIP as my token generators kept being targeted and the Sword of Light and Shadow kept the cleric safe as my playgroup leans REAL heavy into black cards. Drizzt Do'Urden with some boots / Sword of Hearth and Home and Ikra Shidiqi, the Usurper were close seconds.

I also could never make use of Vorpal Sword effectively so now I've finally bent and took it out of the deck. That said, I've put in some choice mana rocks, added more lands, and took out a few things that weren't serving the deck. It's funny because I didn't intend it, but when my token strategy was taken down, this served as a decent Voltron with the equipment/enchantments it has going on.

Obviously, I'm still a bit light on lands, but I hope with the new lands/rocks and some of the treasure generators like Monologue Tax and Pitiless Plunderer these will set this in the right direction, but I'll know more after this Sunday when I get to try it again.

I think I'd still like this to be more of a token centered deck, so I might keep looking up some combo/token generators to expand upon this. If you have any suggestions for that specifically I'd love it as I have the rest of your help, even if they're not entirely budget cards. Thanks again for everything!

king-saproling on Gold deck

5 months ago

I think dedicating more cards to ramping in and protecting Gisela would make your list a little stronger. You don't need so many pillowfort cards since Gisela prevents half the damage dealt to you. Also you don't need so many beaters since Gisela can take players out pretty quickly on her own, especially if she's dropping in faster. Personally I would make the following swaps:

Parhelion II -> Generator Servant
Kalemne, Disciple of Iroas -> Ur-Golem's Eye
Lyra Dawnbringer -> Sisay's Ring
Angel of Serenity -> Palladium Myr
Drakuseth, Maw of Flames -> Treasonous Ogre
Windborn Muse -> Coalition Relic
Ghostly Prison -> Monologue Tax
Thalia's Lancers -> Flawless Maneuver
Thundersong Trumpeter -> Lightning Greaves
Ilharg, the Raze-Boar -> Ogre Battledriver
Baneslayer Angel -> Bloodsworn Steward
Stalking Leonin -> Bastion Protector
Gisela, the Broken Blade -> Manabarbs
Bruna, the Fading Light -> Burning Earth
Cathartic Reunion -> Tome of Legends
1x Mountain -> Bonders' Enclave
1x Plains -> War Room

Rygalla on Angels Everywhere but There

5 months ago

This is pretty interesting deck, not going to lie. Though there are a few things about it that you could improve the deck with...

First of all is ramp, Mono-white absolutely sucks with ramp I know, especially with getting an 8 drop like Avacyn out, of course stuff like Land Tax and Archaeomancer's Map are good options, they may be a bit on the pricy side. Fortunately stuff like Burnished Hart, Solemn Simulacrum, and Monologue Tax exist and are relatively light on the budget, Knight of the White Orchid and Keeper of the Accord are also good options for mono-white to help get her out sooner. Also, since artifacts are the main source of ramp for mono-white, why not slip in Thran Dynamo, Gilded Lotus, or Semblance Anvil?

Secondly, there is a lot of removal in this deck, namely single target removal. Avacyn loves boardwipes and similar effects over single target removal as she can protect her allies from them. Worldslayer and Nevinyrral's Disk are great non-sorcery forms of boardwipe that work wonders for Avacyn and Fated Retribution can be quite the surprise. Speaking of, Vanquish the Horde and Hour of Revelation are very strong boardwipes in commander considering the chance you can cast them for cheap is very often. Also, since Avacyn will be a big target to everyone, consider adding in Swiftfoot Boots for redundancy with Lightning Greaves.

Next, the angels. For the most part, these are some pretty good choices, but there are a few issues I can see. Restoration Angel and Angel of Glory's Rise are the biggest whiffs in the deck. As of current, the only human/non-angel creature in your deck they could target/effect (excluding tokens) is Starnheim Aspirant, not bad, but both of these prefer to be in non-angel tribal decks, namely flicker and human tribal decks respectively. Aside from them, look through your angels and note any beatsticks, or angels that only exist just to hit face, and consider removing them, three of them that come to mind are Serra Angel, Seraph of Dawn, and Baneslayer Angel. Consider changing them out for angels like Angel of the Dire Hour, Herald of War, Emeria Shepherd, Serra's Emissary, or Angel of Serenity as they provide utility in addition to being a beatstick. Also consider switching Akroma, Angel of Wrath out for Akroma, Vision of Ixidor for some added oomph for your angels.

Your lands are also pretty solid, but you aren't running anything that can take advantage of all of those snow lands. You have The Book of Exalted Deeds, why not slip in Faceless Haven that can, technically, become an angel and thus receive the book's effects? Speaking of, Search for Glory and Scrying Sheets are great cards with these snow lands as one can tutor out either a snow land or a legendary card while the other works well with Herald's Horn. Emeria, The Sky Ruin is basically free recursion in mono-white while War Room and Bonders' Enclave are nice card draw options in a color that lacks it.

TeyoSelflessProtector on Eight-and-a-Half-Tails

6 months ago

Looks fun, though 33 lands may be a bit slim considering how much white struggles with mana, especially with so many colorless sources in your lands. The last thing you want is having to mulligan over and over to even get the second white for your commander. I'd suggest Playtesting the deck (either with the Playtest function or IRL). You also might want to consider Smothering Tithe and Monologue Tax. Maybe even Sword of the Animist.

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