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Latest Decks as Commander
Rakdos Signet Discussion
4 days ago
Hey, good work in progress and nice borderless alternative art Kaalia :)
Austere Command and Ruinous Ultimatum are two powerful board wipes. Both these wipes can be only opponent sided which can give you a huge board presence advantage. Kaalia really benefits from ramp as a backup plan to cast high CMC creatures if you can't cheat them onto the battlefield. My advice is find deck spots for more ramp.
- Arcane Signet --> Rapacious Dragon, since you have Goldspan Dragon, Rapacious is not needed.
- Rakdos, Lord of Riots --> Hellkite Punisher, subpar creature compared to the other seven drops.
If you only added two more ramp sources then these are the two to add. Rakdos can be cheated onto the battlefield with Kaalia and then he alone can be a backup being a source of colorless mana for ramp when he or any other creatures you control do combat damage to an opponent.
Can't go wrong with adding the the other Signets, more two drop ramp that's also color fixing to help the 20+ basic lands.
You have several really good lands Mesa, Foundry, Spectator, Vault, Haven, Gemstone, Savai, but then the rest of the manabase has much worse filler lands as well as 20 basic lands.
- Command Tower --> Akoum Refuge
- Exotic Orchard --> Bloodfell Caves
- Caves of Koilos --> Scoured Barrens
- Battlefield Forge --> Wind-Scarred Crag
- Nomad Outpost --> Temple of Malice
Tower is a staple land for multicolored Commander decks. Orchard is also a staple land for three or more color decks in multiplayer. If you only added these five they would improve the manabase quite a bit, but you could take it further and add more dual lands in place of some basic lands to help color fixing which in return helps gameplay.
Of course all these land suggestions are budget ones, there's many other more expensive price lands such as other Rainbow lands, more Fetch lands, more Shock lands, Filter lands, other Check lands.
Good luck with your deck.
1 month ago
I made some small edits to the primer to account for something DonaldFuck pointed out.
I was shocked when I realize that I wasn't playing Wayfarer's Bauble , which is usually in all of my non-green decks. Rakdos Signet is actually kind of bad here as we don't love mana rocks that don't give us access to blue unless there are other upsides.
I'm also thinking about cutting Chromatic Lantern for the always amazing Burnished Hart . Lantern is still the best fixing around, but doesn't really cut it as ramp any more, meaning that if I don't need the fixing its a better call to just get more lands in place. I haven't pulled the trigger yet, but will probably decide before I add Harmonic Prodigy and Step Through which are coming in the next update.
1 month ago
First Pass Update:
Having acquired some cards specifically for this deck, I have made a few changes, which are as follows:
Cloudchaser Kestrel Already have a creature I can recur for enchantment removal, which is also one mana cheaper. Yes, I lose a flyer, but removal is more useful than a tiny chump blocker.
Nekrataal Useful, but has too many restrictions on what it can destroy. I think I have better options.
Rakdos Signet Doesn't do enough, and is too slow for an aggro deck.
Zulaport Cutthroat A card that I love but doesn't do enough in this deck to warrant an place.
Swords to Plowshares No other reason other than I need the copy elsewhere! Goes into the maybe board in case this deck sees heavy play.
Nahiri, the Harbinger Both the plus and minus ability help out in this deck. The plus ability allows more creatures into the graveyard for Alesha, Who Smiles at Death to target, and the minus ability helps with removal.
Savai Crystal An upgrade on Rakdos Signet as it provides all three colours of mana, and doesn't slow the deck down. Yes it's one more to cast, but doesnt require mana to activate and has the added gravy of being a Cycling card too, if I need to draw a card.
Judith, the Scourge Diva Small bump to creatures which is handy, and the ability to deal targetted ping damage to a target. A really useful target to get some Deathtouch on I think.
Thrilling Discovery Card draw, dumps cards to the graveyard and some incidental lifegain. Not a bad trick I am hoping.
Subira, Tulzidi Caravanner Makes creatures unblockable, very useful for several creatures in this deck. Also allows for my hand to be cycled if I can get a creature through.
1 month ago
Hey, well done so far, but Zelalpa looks way out of place, almost a meme. You can build your own Zelalpa with Syr + equipment :)
Consider more lands or better yet mana rocks? With a mana curve avg. of 3.7 that's high for only 33 lands and no mana rocks. You risk not being able to cast spells from your hand because you're land screwed. Mana rocks and other additional mana sources can help gameplay.
- Sol Ring
- Arcane Signet
- Knight of the White Orchid : Knight, land ramp, can get a Plains dual land such as Godless Shrine .
- Forging the Tyrite Sword : ramp with two treasures, third turn it's an equipment tutor.
- Commander's Sphere
- Orzhov Signet
- Boros Signet
- Rakdos Signet
- Mind Stone
Some other ways to help gameplay are to include more repeatable draw:
- Sram, Senior Edificer
- Mask of Memory : equip, repeatable loot.
- Zephyr Boots : equip, flying, repeatable loot.
- Midnight Reaper , Knight, helps against board wipes.
- Akiri, Fearless Voyager
Sram and Akiri are not Knights, but they're worth including because of repeatable draw effects with equipment. Can also improve game play with other draw effects:
Armory is like draw since it can tutor for your best equipment.
Some budget land upgrades to consider:
- Command Tower
- Exotic Orchard
- Unclaimed Territory
- Path of Ancestry
- Nomad Outpost
- Caves of Koilos
- Battlefield Forge
- Rogue's Passage : make Syr unblockable.
- Axgard Armory : equipment tutor.
- Smoldering Marsh
- Ash Barrens
Would you like more advice? I offer more advice in another comment. Good luck with your deck.
2 months ago
3 months ago
sorry for spam
i forgot to mention ramp should cost less then average cmc to be functional
with a deck average of 3 you want to consistently have 3 upright and available on 3
so Rakdos Signet , Orzhov Signet , & Boros Signet
would out perform Commander's Sphere , Mardu Banner , Savai Crystal
4 signets + 3 Talismans puts you at 7 , you would need 8 more sources to consistently have one in opening hand
3 months ago
Pyre of Heroes . This will also lean a commitment to graveyard recursion, so some payoff spells like Living Death or Wake the Dead . Rakdos Signet , Rakdos Locket and Talisman of Indulgence are all better than Commander's Sphere and will speed you up.
*was looking at your maybeboard
3 months ago
XinZhao, I had the opportunity to play a few games recently, and I’ve decided to swap Cursed Totem with Grand Abolisher , since I encountered two situations in which I had Linvala, Keeper of Silence and Totem at the same time, and I wish I had Abolisher instead. In the past I ran Abolisher, but I took it out because my meta was less control-heavy and I was dealing with more creature abilities.