Prosperous Partnership

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Tokens

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Penny Dreadful Legal
Tiny Leaders Legal
Vintage Legal

Prosperous Partnership

Enchantment

When this enters the battlefield, create two 1/1 green and white Citizen creature tokens.

Tap three untapped creatures you control: Create a Treasure token. (It's a colourless artifact with ", Sacrifice this: Add one mana of any colour.")

king-saproling on Omelette du Fromage

19 hours ago

(cont.2) I also included some "draw enablers" and "mana enablers" so that you can use the changeling loop to draw into and play anything you need, such as a wincon (the cards listed in the first comment), or a counterspell if an opponent tries to disrupt your plans:

draw sources:
Weatherlight Compleated
Elemental Bond
Fecundity
Kavu Lair
Garruk's Uprising
Laid to Rest
Guardian Project
The Great Henge

mana sources:
Earthcraft
Prosperous Partnership (requires looping Irregular Cohort)

counterspells:
Lapse of Certainty
Tibalt's Trickery

Some of the enablers require changelings with certain conditions (e.g. power 4 or greater) to work. Since Pulmonic Sliver's ability is optional, you can ignore it and sac changelings until you hit the right one for the enabler to start working.

Notable tricks:
Land's Edge + Wheel of Sun and Moon + a draw enabler allow you to win without decking yourself. The Wheel functions as a substitute Pulmonic Sliver as well. It also lets you counter all your opponent's spells alongside the changeling loop combo + draw enabler + mana enabler.

If an opponent tries to get rid of Pulmonic Sliver or Atla with targeted removal, you can respond by paying 0 into Mirror Entity's ability to fizzle the removal. This works by turning all your creatures into sliver eggs but also killing them, lifting the target off them and allowing them to re-enter via Pulmonic's + Atla's abilities. This also works against mass removal if you pay 1 into Mirror Entity in response.

Last_Laugh on Your Cheap Obscure Overperformers?

2 weeks ago

StopShot - Vengeful Dreams looks awesome. White has been getting a lot of card draw options lately... I need to try this out.

DrukenReaps - Shifting Shadow is a fun card. I hate to sound like a broken record... but this this is arguably better than Sneak Attack in Marchesa.

FormOverFunction - Roiling Vortex seems amazing in a meta with commanders like Narset and Etali.

GoldenAgeBatman - Yeah, in the right deck Archfiend of Ifnir will pull in some work.

griffstick Thank you for a reminder this card exists. I used to have a foil... but I need to toss this in my Alela deck now.

Gleeock/Suns_Champion - I like a lot on both those lists. I've eyeballed Prosperous Partnership but haven't found a spot for it. Generator Servant was the only creature I ran in my Narset deck.

Tyrant-Thanatos - I always liked Deglamer. I didn't even know their was a functional reprint.

Anyways, keep em coming. Remember, a little context on who you run it in and why go a long way though.

Gleeock on Your Cheap Obscure Overperformers?

2 weeks ago

Chain Devil - really anything causing players to sacrifice nontokens seems to pan out well.

Creative Technique - always demonstrate, it is crazy good particularly in Timmie decks.

Mob Rule - causes so many 1-sided blowouts

Prosperous Partnership - boros ramp that gives you a combatants at the solid 3 mana value

Clackbridge Troll

Descent into Avernus - groupslug done well. This can just change the entire outlook of a game.

Max_Hammer on Mardu Treasures

3 months ago

Hello friend! I have some suggestions! I had way too much time today, so here you go.

Relatively cheap, potent, and just perfect upgrades.

This bit is, of course, focused on making as many treasures as your board can bear.

Great, now you have all of these treasures, now what are you going to do with them?

  • Frogmite, Lens Flare, Scale of Chiss-Goria, Tooth of Chiss-Goria, Mycosynth Golem, Slag Strider, Furnace Dragon, and Myr Enforcer are all notable cards you could add, since they pretty much become free after a while, though mostly pretty useless.

  • Forsworn Paladin is pretty good token generation early game, but really shines with the second ability where it can instantly punish anyone blocking or attacking you recklessly.

  • Marionette Master is going to pack a punch.

  • Dargo, the Shipwrecker is super cheap for a 7/5 with trample.

  • Enraged Giant, Freejam Regent, Battle at the Bridge, Saheeli's Directive, Herald of Anguish, and Organic Extinction are all pretty solid additions, since they don’t make you sacrifice anything in exchange for it.

  • Ruthless Technomancer has a million combos with (like Dockside Extortionist+sac outlet) and is just pretty good on its own.

  • Leonin Elder is just one life, but when you’re playing a treasure deck, that one life will definitely add up.

  • Underhanded Designs is a murder or a poke engine, which is very snazzy.

  • Glaze Fiend is pretty scary, considering that it has trample.

  • Dragonspark Reactor could be a bit of removal in your back pocket or your wincon.

  • Arcbound Crusher’s design team didn’t anticipate just how many artifacts I was planning on throwing onto the field.

  • Professional Face-Breaker is just like Grim Hireling, in that it makes treasure tokens, but more importantly, it gives you something else. You get a load of impulse draw, which is really nice when you have loads of mana.

  • Magda, Brazen Outlaw is just an artifact tutor, really. Though, there are plenty of treasure loving dragons you could also fish for. (:

  • Kalain, Reclusive Painter loves treasures, giving everyone big buffs.

  • Swashbuckler Extraordinaire can give anything that might be sensitive to dying double strike for a big final push. That, or just give one big boy double strike.

  • Their Number is Legion gets you lots of life and lots of tokens.

  • Necron Overlord is just a worse Ghirapur, but it’s still gonna hurt.

  • Street Urchin is the same idea as the above.

  • Armix, Filigree Thrasher could be some annoying removal, especially early game.

  • Hellkite Igniter is a big boy that, if left unblocked, could be a one hit kill.

  • Feedback Bolt is a big, powerful spell. To put it simply: ouch.

  • Fain, the Broker can make treasures, can make +1/+1’s, and can make little spooky boys. The best type of boys. Great utility and variety overall.

  • Rain of Riches is big. One cascading spell a turn, whichever one you want? Imagine dropping Feedback Bolt and cascading into Hellkite Igniter.

  • Captain Lannery Storm is innocent… Until you leave her unblocked like a dummy.

  • Concussive Bolt can be an easy kill, letting you get as much damage as you want through.

  • Dispense Justice is just like saying “Fuck your voltron.”

  • It seems you also like having and sacrificing constructs, so here’s a bit to let you do more of that, if you’d prefer to have a construct deck over a treasure token deck.

    • Shared Animosity will give constructs a boost, but there really isn’t a specific theme across creature types aside from that, and your constructs are better used for chump blocking or just turning them into scrap. Ignore this if you’re going for more of a construct tribal sort of thing.

    • Fable of the Mirror-Breaker  Flip is a good card, don’t get me wrong, but I don’t think it’s really necessary.

    • Rakdos Charm could be replaced with something better as far as artifact removal or graveyard hate. Nihil Spellbomb would be good graveyard hate and Generous Gift is just a good white staple.

    • Comet Storm is fun, but Crackle with Power is more fun.

    Max_Hammer on Boros

    4 months ago

    fszk I can definitely do that!

    Step one is deciding on whether you want to make soldier tokens specifically or just any type of creature. It doesn't really matter, they're both good and fun to play, but I'll give you suggestions for both.

    Anyway, uhh, I just said a lot of stuff. That's my definition of some pointers. You don't want to know what a lot of pointers looks like. Good luck and feel free to ask for more assistance. (:

    thefiresoflurve on Boros Legion Of Mil

    5 months ago

    A couple more suggestions: Life of the Party - just a big ol' beater, probably going to be great with how many creature tokens you'll have.

    Prosperous Partnership - boardwipes happen. Death doesn't have to be the end, though. Now, all your creatures can turn into a ton of mana to help your comeback! To make this card even better, slot in more sources of "all creatures have vigilance" effects.

    GregariousG on Jinnie Got the Truck Jewels | *Primer*

    8 months ago

    To slayingmatt1234,

    Thanks for stopping by! It is funny that you mentioned Prosperous Partnership. During the barebones phase, Partnership was in the deck. However, I cut it because I thought it clashed too much with Cryptolith Rite. Now that you pointed out that combo, it has to go back in the deck. That combo and any ETB burn card just wins the game. Same thing with Elemental Bond. It was in the deck originally, but I benched it due to other draw engines. At this point through playtesting, I'm rather pleased with Rumor Gatherer, though it is the weskest of my draw engines. I will keep it in mind.

    slayingmatt1234 on Jinnie Got the Truck Jewels | *Primer*

    8 months ago

    Hey, nice deck! Just a few suggestions. Why not try playing Prosperous Partnership? That card goes infinite with Jinnie and Academy Manufacturer to make infinite (tapped) creatures. Also, unless you're making only cats, Elemental Bond is an amazing draw engine with Jinnie

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