Astral Cornucopia

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Astral Cornucopia

Artifact

Astral Cornucopia enters the battlefield with X charge counters on it.

: Choose a colour. Gain one mana of that colour for each charge counter on Astral Cornucopia.

MilesHiles on The Legion of Doom: Foiled Again

5 days ago

Astral Cornucopia was considered initially but with how the Teferi, Temporal Archmage combo works, I needed something that was consistently going to give me three colored mana for as little cost as possible. Additionally, I can cheat Gilded Lotus in with effects like Ugin or Tezzeret's ults but can't do the same with Astral Cornucopia since it would enter with no charge counters. Thank you for the comment and suggestion though! And thank you for coming back to the deck again! It's been through a lot in 2 years lol

DemonDragonJ on The Legion of Doom: Foiled Again

6 days ago

Would you consider Astral Cornucopia in place of Gilded Lotus, or is the latter card simply too expensive?

Mortlocke on The Song of Phyresis

1 month ago

kpmate, Sorry it's been awhile, life just keeps me busy sometimes. I just want to say that i'm always grateful for good criticism. Thank you for taking the time to look at my list and give it an honest critique. I should add that this decklist is far from finished. I have an idealized vision of this deck, and it likely won't be even close to being realized until Wizards prints some new and impactful Phyrexians who have the Infect keyword ability. I'm holding my breath for a few archetypes but that's besides the point.

From my experience the deck has fairly good rocks in the form of Astral Cornucopia, Everflowing Chalice and the like. Sure, the deck could always use some more ramp, but i'm overall pretty satisfied with Three Visits and Nature's Lore. If anything, I would say it's the draw options that need the most help which is why I do like the suggestion of Black Market Connections, but for some reason I just don't feel completely sold on it. It always demands life loss, it doesn't proc the turn it ETBs, and is one of the more expensive options when compared to Sensei's Divining Top and Sylvan Library. Also the crazed vorthos in my head keeps screaming about it lacking flavor.

Serra Ascendant won't ever make it to this list. This deck is very much dedicated to the flavor of phyrexian tribal - while maintaining it's stax and infect strategies. Herald's Horn would be nice if the deck was more creature oriented, but alas it just won't provide much value. Honestly, for now i'm just waiting for spoilers from Dominaria United/Brother's War - hoping that if not for new Infect creatures - just better Phyrexians to include. I've seen "Potato Cam" pictures of a rumored Sheoldred that will supposedly be released in Dominiaria united - but it looks deeply underwhelming. I can't go into too much detail about it though, as it's TappedOut's policy to not discuss leaks.

Thanks again for your input - I truly hope my wants will be met in the near future so I can show you what i'm trying to achieve with this deck.

indiefan on Planeswalkers Perfected

2 months ago

Fwiw, while Lae'zel, Vlaakith's Champion misses out on Astral Cornucopia, unlike Pir, Imaginative Rascal it sounds like it avoids accidental anti-synergy with opponents cards like Yawgmoth, Thran Physician, Toxrill, the Corrosive, Black Sun's Zenith, etc.

Lord_of_Cardboard on Peculiar Proliferations

6 months ago

Surprised Everflowing Chalice is not in here. Thought it would be some good ramp. Maybe even Astral Cornucopia.

multimedia on Satoru and the ninja deep sea creatures

6 months ago

Hey, interesting concept, combining Ninjas with sea monsters. Well done if this is your first attempt at deck building, you have good card sense.

Some cards here that are not as good as the others that could be upgraded, even on a budget: Prismatic Lens, Doom Blade, Nemesis of Reason, Ambition's Cost, Commander's Sphere, Rogue Class, Tromokratis, Blade of the Oni.

  • 1x more Island --> Tromokratis
  • 1x more Island --> Nemesis of Reason
  • 1x more Swamp --> Doom Blade

30 lands is low when you want to get to at least four mana to ninjutsu with Satoru. Consider cutting a couple of the high CMC sea monsters that are not as good as the others, Tromokratis and Nemesis of Reason, to add a few more lands? Could just add more of each basic land or there's many other options that are more expensive price: Watery Grave, Morphic Pool, Drowned Catacomb, Shipwreck Marsh, etc. Some budget options are: Ice Tunnel (another land Marsh Flats can get), Temple of Deceit, Esper Panorama.

Prismatic Lens and Commander's Sphere could be upgraded to mana rocks that can combo with Hullbreaker Horror to make infinite mana. Astral Cornucopia and Everflowing Chalice combo with Sol Ring by repeatedly bounce/cast them with Hullbreaker to make infinite mana. Sol pays for itself plus 1 extra colorless mana each time you tap it before it's bounced by Hullbreaker. Astral is better because once you make infinite colorless then you can pay that colorless to cast Astral to make infinite blue or black mana. When you have infinite colorless then Arcane Signet or Dimir Signet can also be used to make infinite blue/black mana.

If you can create a copy of Hullbreaker from Thousand-Faced Shadow then this combo can bounce all your opponent's nonland permanents and keep doing this on each of your main phases.

Ingenious Infiltrator is a good Ninja for repeatable draw. Baleful Strix is a nice creature to enable ninjustu. Prosperous Thief is a Ninja for repeatable ramp who also triggers from a Rogue and there's many unblockable Rogues here.

Good luck with your deck.

wallisface on Coming to terms with the …

7 months ago

If it helps your condidence, Dredge is still in the meta, just no longer top-tier. It’s still sitting at 1% playrate according to mtgGoldfish.

I can see how a large break would make modern look very alien on return - this is almost entirely down to MH2 printing a swath of strong new cards, as well as enabling a bunch of new archtypes.

I personally feel (having been along for the whole ride) that modern is in a really healthy place at the moment. The meta feels super-healthy where interactive decks get rewarded for doing so, and degenerate-nonsense is easier to respond to. Because of that, i’ve also found it much easier to brew decks and have them fair well (there are some exceptions, Omnath makes playing any-other midrange strategy feel really sub-optimal. Also, Prismatic Ending has made it harder to play artifact-nonsense like Astral Cornucopia).

I would say, if you’re trying to get back into the format, to learn-up about the new big threats and common interactions - it’s a steep climb, but re-understanding the meta will help you feel a lot more comfortable in it. It feels to me that both Dredge and 8rack should still be competitively viable, it’s probably just the case of having to tune the decks for the “new world” they’re facing, and adjusting play patterns for new threats they’ll both face.

MH2 printed a few decent cards in particular for 8rack, most notably Urza's Saga, but i’ve also seen both Dauthi Voidwalker and Tourach, Dread Cantor cropping up in sideboards

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