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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Astral Cornucopia
Artifact
Astral Cornucopia enters the battlefield with X charge counters on it.
: Choose a colour. Add one mana of that colour for each charge counter on Astral Cornucopia.
Almios on
Blessed Perfection [1.3/MOM] - Suggestions Wanted!
1 month ago
My suggestions are based on not spending an arm and a leg to make improvements but maybe a finger or toe.
At a quick glance the first comment I have is lands seem a little low. I personally lean towards 36 if the deck isn't mono colored.
I know they are a bit slower but I would suggest using the tri colored lands as you are already using fetches. These lands add some real good color fixing early on and if they do become dead in hand cycle them away. Spara's Headquarters, Zagoth Triome, Indatha Triome and Raffine's Tower. I would replace your lands that reference the opponent count to come in untapped.
A land that goes on theme is Mirrex since it can get you mites as the game drags on. A second land I recommend since your land base is so varied is Field of the Dead, the zombies can add up and are nice little chumps if need be.
With the above changes I would say Crucible of Worlds but if you find sometimes you struggle to have something to play Conduit of Worlds is an extra mana but has the ability to give you the chance to cast something when you might not have anything else to work with.
I would personally go full Praetor and run each variation if possible for the big flavor. The added benefit is each one of them is practically game warping, but be warned it can attract a lot of attention. The newest Vorinclex is probably the odd man out though since he only finds basic forests and Dominaria Sheoldred simply because of price. Added benefits of the new praetors is you can accelrate their saga. Realmbreaker, the Invasion Tree would then make a very nice inclusion if you go that way.
Cards to consider dumping for them from what I can at a first glance are Flesh-Eater Imp, Plague Stinger, Septic Rats and Slaughter Singer. I chose these because I don't feel once they hit the board they are something that people say "this needs to die".
Norn's Choirmaster is a recent card that gives your commander even more of a presence on the board.
On the sorcery since the only card that I don't like the look of is Nature's Lore, sure it is a cheap way to get you your colors especially if you have dual typed lands but if we are upping the land count I would switch it to a Skyshroud Claim since it can find you the same lands but untapped if the land can come in untapped for mana efficiency.
The biggest suggestion on the instant side would be to add Krosan Grip over Infectious Bite. Sure the bite is a form of removal and poison generation but I find having one of the best artifact/enchantment removals is the better option.
I understand the suggestion fromm KongMing as a strong one but I don't think it works the way he intended it Temporal Distortion does put counters on their lands but it removes ALL of them not just one so even if you proliferate it doesn't keep the lands tapped down longer unless you destroy your own enchantment.
Astral Cornucopia is nice with since you can keep building it but getting only one color out of it can be problematic at times. I suggest replacing with a Crystalline Crawler if you are find being a little off theme.
I would find a home for Chromatic Lantern, having one artifact to fix all of your mana problems is very nice especially when in more than two colors.
Overall there are a couple of other cards I would recommend to consider but unsure of an exact home without taking apart every step. Grafted Exoskeleton, Tainted Strike, if you go the praetor route Geth's Summons is a great reanimation spell of you have the corrupted. Yawgmoth's Vile Offering is also a very strong spell for reanimation and removal. Inexorable Tide should probably have a home somewhere, it is a bit high CMC but it gets the job done. As Foretold also helps a lot of mana problems, do keep in mind it can also be used off turns if you have instant speed spells.
king-saproling on
The King Has Returned.
1 month ago
You might like these: Pentad Prism, Everflowing Chalice, Astral Cornucopia, Empowered Autogenerator, Crystalline Crawler, Anointed Procession, Metallic Mimic, Teshar, Ancestor's Apostle
Beebles on
You Mean "Our Turn", Comrade
2 months ago
Hey there. I've also been brewing this commander. Here are a few pieces I really like that you could consider adding:
- X-based mana rocks are amazing in Heliod. So Astral Cornucopia and Everflowing Chalice. Especially if you include some more bounce spells to replay them during a big turn. I also like Cryptic Trilobite as it helps flip heliod and can active lands like Mikokoro, Center of the Sea.
- Additional costs of spells also get discounted by heliod. So Kicker or Buyback for example. I included Capsize and Skyclave Relic.
- I also really like Mind Over Matter in here.
- Tyrite Sanctum is pretty cool too.
Those were some that came to mind :). Check out my brew here: Heliod is drawing all of the cards
Mortlocke on
The Song of Phyresis
4 months ago
Thanks for posting! ONE is definitely going to shake this deck up considerably in that I absolutely plan to incorporate some of the spells that give opponents Poison counters - without targeting them, no less. I have a number of changes already planned and would love to hear your thoughts as I'm honestly having a bit of a tough time speculating on what to cut to make room. So far, here are my planned changes
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Ixhel, Descendent of Atraxa for Hand of the Praetors: Given that Infect will be less dominant of a mechanic among creatures in this deck cutting Hand of the Praetors seems logical. Besides, with the host of cards that allow me to place poison counters directly on opponents, Hand of the Praetors seems even less relevant.
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Skrelv, Defector Mite for Viridian Corrupter: Skrlev provides so many benefits being a psudo Mother of Runes that also grants Toxic and evasion. Viridian Corrupter's ETB effect is far too narrow for my liking, and only amounts to just a 2/2 with Infect. Toxic creatures such as Skrlev boast so many "goodstuff" effects that it's a no brainer why Corrupter has to be cut.
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Myr Convert for Grateful Apparition: Apparition has long been on the replacement list as it's a non-phyrexian. Myr Convert is a perfect replacement as it's another mana dork that can put poison counters on players. Losing a proliferation source is a loss, but given the horde of new Toxic creatures that proliferate off of one trigger or another, this overall is a net gain.
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Bloated Contaminator for Priests of Norn: Bloated Contaminator is actually my dream creature for the set. Evasion, Poison and Proliferate on a great body is just a dream come true. My only hope is that there is another creature just like it in March of the Machines. Priests of Norn is an okay creature for the most part but doesn't amount to much beyond just being a 1/4 infect creature.
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White Sun's Twilight for Winds of Abandon: I've always been somewhat disappointed with Winds of Abandon as it more likely than not can ramp my opponent far beyond my ability to stop them. Sure, a horde of tokens can be wiped out - but at what cost? White Sun's Twilight isn't exactly a one sided boardwipe, but it can get me a bunch of 1/1 creatures that put Poison counters on players on top of slowing them down.
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Vraska, Betrayal's Sting for Sheoldred, Whispering One: Obviously i'm happy to see Phyrexian themed planeswalkers and I'm overjoyed to see another Planeswalker with a focus on Poison counters. Swapping Vraska in for Sheoldred is both a mechanics and a flavor win - Sheoldred turned her back on Elesh Norn to pursue her own misguided and selfish desires along with the heretic Urbrask.
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Tyrranax Rex for Vorinclex, Voice of Hunger: I've enjoyed the Soft lock VoH places on the board just by virtue of being there alone, but I've felt that his control never really synchronized with the rest of the deck. Vorinclex, Monstrous Raider compliments the deck directly and is a huge flavor win. Tyrranax Rex just seems like the perfect upgrade as it is CMC cheaper, has almost as many keywords as Questing Beast and places multiple Poison counters on an opponent when it hits. Rex in my eyes is a "backup" Skithiryx, the Blight Dragon in terms of power level and "feel".
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Phyresis Outbreak for Toxic Deluge: Phyresis Outbreak is the mass removal I've always wished for and is a direct upgrade to Deluge - within the context of this deck that is. This card is absolutely a must include.
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The Seedcore for Swamp: The Seedcore gives me Sliver Hive vibes, but having a card that fixes my mana in a 4 color deck and is a flavor win just seems like a no-brainer.
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Venerated Rotpriest for Glistener Elf: Venerated Rotpriest is just a deterrent as this deck has very few spells that I would consider worthwhile for targeting my own creatures. Glistener Elf is an okay card but within the context of EDH it's "meh". Late game it hardly makes an impact without a horde of +1/+1 counters and some form of evasion.
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Contaminant Grafter for Blight Mamba: Containment Grafter feels like a great card that can help reinforce a boardstate and put additional pressure on opponents mid to late game. Early game it would essentially help me run away with the game through conditional ramp and card advantage. Blight Mamba has honestly never done much for me and generally is as impactful as Glistener Elf.
Now comes the list of cards I think are at least worth considering (that I may or may not include) but don't exactly know what to cut to make room for:
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Staff of Compleation: This is a big flashy card that caught my attention given the myriad of things it can do. However without the right combo piece this card could end up doing me more harm than good.
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Glistening Sphere: There are very few drop mana rocks that are worthwhile, but this one definitely caught my eye. I'm not sure if it's any better than Astral Cornucopia though, as i've been ramped into the stratosphere with just a few proliferation triggers. Not to mention it only gets better just by having Atraxa on the field. I really want to like this card, but it doesn't seem to make the cut. If only it were
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Infectious Inquiry: this seems like an absolute must have and am honestly considering cutting Phyrexian Arena for it. Arena does nothing the turn it ETBs and if I draw it late game it'll literally do nothing. Infectious Inquiry on the otherhand is always relevant, replaces itself and draws me a card. I just can't help but feel like i'm missing something by cutting Phyrexian Arena. I want to go ahead with this decision but I can't help but feel apprehensive and would really like your thoughts on this one.
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Infectious Bite: I want to love this card but unfortunately besides the commander there are relatively few creatures whose bite would make any meaningful impact on the game. I think I might pass on this one.
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Prologue to Phyresis: Everything you said about this card is spot on, and it is relevant at any point of the game. The question is - what to cut for it? I think cutting Contagion Clasp might be the move on this one, but i'm not entirely sure. Clasp is very conditional removal but what's important is that it's a repeatable proliferation source. But, maybe the new inclusions will help offset the loss of a proliferation source? I think this is the right move but I would like to hear your thoughts.
"What's your experience with Blightsteel Colossus and Contagion Engine? Do they ever come out to the battlefield or just happen to be on-theme inclusions?" To answer your question both hit the battlefield on a regular basis. Blightsteel Colossus is surprisingly easy to cast with a proliferated Astral Cornucopia or Everflowing Chalice. One of my best plays was countering a Villainous Wealth with being equal to 8 with Mana Drain and funneling that mana into a turn 5 Blightsteel. Contagion Engine is great for mass removal as well as a proliferation engine. If I tutor for it it's usually alongside Tangle Wire after Ichor Rats hit the field. It essentially grinds the game down to a snail's pace - or a halt under the right conditions.
End rant, sorry to write you a book but I had a lot on my mind. Please let me know what you think of all the upcoming changes!
Phule451 on
Catch the Fever
4 months ago
Chromatic Lantern and Commander's Sphere are just too inefficient. Astral Cornucopia and Everflowing Chalice will give you a lot of value with the proliferate you have in the deck. Deathsprout is a great value as it’s removal and ramp in one. Infectious Bite is a perfect way to spread your poison and remove threats.
Tur on People's Thoughts on Mommy Norn?
5 months ago
I agree with Sheldon to some extent.
First, it's incorrect to compare Elesh Norn, Mother of Machines's abilities to Panharmonicon and Torpor Orb. It's permanents not creatures.
(Nobody should care about the first ability, Yarok, the Desecrated is the second most popular Sultai commander and has been around forever. It's just extra stuff.)
It's the second ability which is problematic. Assume you play Elesh Norn, Mother of Machines. Not only do your permanents prevent your opponents permanents from triggering, it also prevents your opponents permanents from triggering from their own permanents. This is the first card in all of Magic: The Gathering with this effect.
Here are just some examples, I got from scrolling through the most popular commander Atraxa, Praetors' Voice on EDHREC (I do not own an Atraxa deck.) which would be effected by Elesh Norn:
- Lae'zel, Vlaakith's Champion
- Pir, Imaginative Rascal
- Winding Constrictor
- Astral Cornucopia / Everflowing Chalice
- Contagion Engine / Contagion Clasp
- Doubling Season
- Oath of Teferi / Oath of Nissa / Oath of Jace / etc.
- Felidar Retreat
- Saga Enchantments start at Chapter 0.
- Citadel Siege
- Bojuka Bog
Just thinking about all kinds of interactions which are possible gives me a headache.
Honestly, the Painter's Servant interactions are much easier to understand and that was a card which was banned for the interactions being too much.
If Elesh Norn, Mother of Machines had the errata to "Permanents you control entering the battlefield don't cause abilities of permanents your opponents control to trigger" it would be much more manageable.
DemonDragonJ on Should I Put Talisman of …
6 months ago
Caerwyn, I have Thran Dynamo and Gilded Lotus in every one of my EDH decks, apart from my Atraxa deck (which instead contains Everflowing Chalice and Astral Cornucopia), and you actually have inspired me to re-evaluate my decision to include those cards in those decks, since, as awesome as they are, they are very expensive and I agree that it would be better to reduce the mana curve of my decks.
MilesHiles on
Send Nids.
7 months ago
Thanks for the suggestions TheGeneralSnowman! You're correct about the 3 cmc rock neglect lol I have a special lack of appreciation for Astral Cornucopia because of Everflowing Chalice and the ability to have a similar rock (granted without color options) but a turn sooner at the earliest. For an X deck, the color doesn't matter as much as the mana itself. This is true enough to where I'm also considering removing Phyrexian Altar in favor of Ashnod's Altar for a better creature-mana benefit. I like Reflections of Littjara. The doubling regardless of X ability is a good add since Magus Lucea Kane can only double the Ravenous Tyranids. I'm not sure what I'd swap for it yet but I'll definitely be giving it a try
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