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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
: Add one mana of any color among legendary creatures and planeswalkers you control.
4 days ago
From the looks of it, budget isn't a great concern for you, so why not run some Moxen? Mox Amber, Mox Opal, Chrome Mox, and Mox Diamond. Jeweled Lotus is ok too, but it is a bit lost on Kinnan. Lotus Petal and Elvish Spirit Guide are more budget, tbh.
I would recommend focusing more on creature/artifact ramp than land ramp, as Kinnan will reward you handsomely for those and not so much for land ramp.
1 week ago
1 month ago
This deck can be fun, provided it's played in a relatively slow meta. I play-tested your deck a few times and I could not really impact the battlefield in any of the playthroughs before turn 6. Main cause of this is your deck's steep mana curve; thirty nine out of sixty-six of your spells are CMC 4 or more. Combine that with just 34 lands, almost no ramp and no cheap card-advantage options and you're a bit stuck.
I think you can make this deck faster, but it requires investment in cards that are rather expensive. I'm talking stuff like Land Tax, Mox Amber, Dockside Extortionist, Sensei's Divining Top, Scroll Rack, etc.
1 month ago
1 month ago
Welcome to the club!
First thing I see here is a high average mana cost and relatively few lands and ramp. The Dragon Arch and Quicksilver Amulet help a little, but I suggest cutting a few Dragons and adding more lands and cards that find lands like Sylvan Scrying or Expedition Map. The color balance looks good, you just need more of it. You probably need at least 37-38 lands, if not more, and I would take a hard look at any cards above mana value 6, and cut the ones that don't measure up. Lower-cost dragons, like Icingdeath, Frost Tyrant or even Slumbering Dragon or Korlessa, Scale Singer will also help reduce costs.
3 months ago
Remember a while ago where I made Zaren, Silverback Ironfist? The Ape Berserker who revolved around the Fight mechanic? So I built a deck and he was way to powerful. Every single creature spell becoems removal. Even when I nerf him, dropping it from two +1/+1 counters when the creature survives down to just a single +1/+1 until end of turn, everything just decimates the boardstate. Dropping a Hornet Queen just wrecked a game I was playing in. Because he is a custom commander, I have the deck here on Tappedout and I have the browser tab open. My current boardstate (after winning the game) looks like this:
- Zaren, Omnath, Locus of Rage, 4x 5/5 Elemental tokens, Akroma, Angel of Fury, Toralf, God of Fury Flip, Myojin of Life's Web whom I removed the counter from in order to bring into play Myojin of Towering Might, Foe-Razer Regent, Gruul Ragebeast, Vorinclex, Monstrous Raider, Kolvori, God of Kinship Flip, Kodama of the East Tree who brought out Thorn Mammoth and Arcane Signet because that's all I had that were less MV. I also had a very early Elemental Bond, so I kept drawing a ton of cards. My hand currently sits at Forest, Pit Fight, Mountain, Ghalta, Primal Hunger, Apex Altisaur, The Tarrasque, Kogla, the Titan Ape and Dragonlord Atarka with Hunt the Hunter, Furious Rise, Frontier Siege, Mountain, Hornet Queen and Boxing Ring in my graveyard.
- It's my Turn 9.
Game ended with me at 24 life.
Poor Ur-Dragon died twice to my fights; Once to Akroma, Angel of Fury after she triggered a second time since The Ur-Dragon is both white and blue, she couldn't deal damage back. So when Akroma dealt 6, she got +1/+1 until end of turn and I had her fight again with Hunt the Hunter, since The Ur-Dragon is green. Later, Hornet Queen made short work of it, again.
I think I vastly underestimated the power of the Fight mechanic, and now I understand why we do not have a Fight Commander. T-T
At the beginning of combat on your turn, you and target opponent may each reveal cards from the top of your library until you both reveal a creature card. If you do, they enter the battlefield tapped and fight each other. Put the rest of the revealed cards on the bottom of their libraries in a random order. If one creature survives, it remains on the battlefield. If both creatures survive, their owners shuffle them back into their library.
4 months ago
If you have zero-cost or uncosted permanents like Memnite, Mox Amber, Asmoranomardicadaistinaculdacar, etc, they don't add anything, so you could theoretically get all seven cards if you flipped the right ones.
5 months ago
The Reality Chip should probably find a place in here, since it is an equipment, it's legendary, and it has a color for Mox Amber. It basically checks all the boxes. If you are able to equip it... it just helps a lot.
Here's some other legendary creatures that are half suggestions - Lavinia, Azorius Renegade could be a form of hate. If you wanted to be more combo oriented, Lazav, the Multifarious is a decent idea, since he lets you copy stuff in the grave still. Niambi, Esteemed Speaker lets you bluff being a control deck, while still playing him. Valki, God of Lies Flip just has decent value.