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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Krosan Restorer
Creature — Human Druid
: Untap target land.
Threshold — : Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard.
Phillthethrill on (En)Rage(eD) - AKA 2 Angry Bois (3.0)
1 week ago
04/03/2024 (3.0) skipped a bunch of versions because this was a bigger update.
Haven't spent much time on this one, while building a couple other decks. Now returning to with fresh eyes, refining the focus, checking to see if any of these cards work better in the newer lists (lots going to Rakdos), and I actually purchased a few inexpensive additions.
The biggest upgrades are: A bunch of awesome lands in hand card advantage that can be: reload lightning bolt lands or landfall drops depending on which commander I am playing.
Bag of Holding, Creeping Renaissance, Praetor's Counsel, Barrel Down Sokenzan, Nahiri's Lithoforming
Jolrael, Empress of Beasts to turn my opponents precious lands into lightning bolt targets for a little bit of control.
Upgraded Voyaging Satyr to Krosan Restorer though i am less convinced of thier overall value here at this time.
I put my Grafted Exoskeleton back in. I thought making Borborygmos a tripple barreled poison counter machine gun mighy be a bit much. But then I played a couple friends whose decks were far meaner than I expected. So here we are.
Removed: Traveler's Amulet (HOU) Feed the Clan (KTK) Vessel of Volatility (SOI) Voyaging Satyr (THS) Tunneling Geopede (BFZ) Pilgrim's Eye (BFZ) Burnished Hart (THS) Everflowing Chalice (WWK) Flamekin Herald (CMR)
legendofa on Untap lands?
6 months ago
Would "untap target land"-type effects work? Krosan Restorer, Voyaging Satyr, and Kiora's Follower are possible options.
CNG_Stream on Sven I don't think we're in Arendelle Anymore
1 year ago
If you want to try and turn this infinite you could try using Krosan Restorer. To help you get the threshold active you can use some Brokers Hideout and some type of loot draw like Thirst for Discovery to help you find combo parts. If you take the threshold path you may want to consider using Consider over Opt at the very least.
Another draw/ramp card to consider Growth Spiral
Spellbook doesn't do anything based on the card draw options you are using.
Tamiyo's Journal is very slow and I don't see any cards to interact with your opponent outside of Counterspell. Doubt Journal this will do much for you.
Also you somehow have 6 copies of Counterspell in your deck.
If you want a board wipe to help you survive and don't want to kill all your creatures, then you may want to consider Time Wipe.
Prosperous Innkeeper may be something you want to run if you do not want to run sweepers as it gives you etb to gain life to sustain and generates treasure that ramps/color fixes in a pinch.
Hope the suggestions help and best of luck with the casual fun deck idea.
multimedia on trelassara, the stomper
1 year ago
Hey, impressive version on a budget, you've put a lot of thought into your deck.
An excellent compact infinite combo for life is Staff of Domination + Accomplished Alchemist by gaining five or more life on a turn. What makes this combo compact is it's two cards and Staff can draw which is helpful when you make infinite mana to draw your wincon in this case Aetherflux Reservoir. Staff can be a mana sink for any other infinite mana combos you play. Heronblade Elite is an overlooked mana dork who can get out of hand quick when playing counters as well as other Humans. With 5 or more power it also infinite combos with Staff of Domination.
To improve gameplay use cards that are part of combos, but are good without combos? Cards that do other things such as ramp or gain life and can be used in more than one combo. Try to limit the combos to two cards to make it easier to assemble.
- Staff of Domination + Accomplished Alchemist = infinite mana, life, draw.
- Umbral Mantle + Accomplished Alchemist = infinite mana.
- Ivy Lane Denizen + Scurry Oak = infinite tokens.
- Spike Feeder + Cleric Class lvl 2. = infinite life.
Staff of Domination, Accomplished Alchemist, Ivy Lane Denizen, Spike Feeder, Cleric Class, Heronblade Elite, Scurry Oak are combo cards that are also good outside of combos. In contrast Sorcerer's Wand, Lurking Roper, Famished Paladin, Krosan Restorer, Presence of Gond are subpar cards that are only here because of combos or are only part of one combo. I'm not suggesting to cut all these cards, just to think about what other uses do they have here besides a combo and are they really needed because of that?
For example, Illusionist's Bracers is an expensive price card here that's only in one combo with one card, Krosan Restorer. Consider cutting Bracers and Restorer? Doing this change would also let you cut some of the lesser Bounce lands, Karoo and Jungle Basin because only playing them for Restorer combo. For a budget manabase Canopy Vista and Fortified Village could replace those lands. By adding Canopy Vista then you have a Selesnya dual land that Three Visits can get.
Many of the combos here require an equipment or an aura, Open the Armory can tutor for either one.
Some changes to consider:
- Staff of Domination --> Illusionist's Bracers
- Ivy Lane Denizen --> Krosan Restorer
- Heronblade Elite --> Golden Guardian
- Spike Feeder --> Sorcerer's Wand
- Open the Armory --> Ram Through
- Canopy Vista --> Karoo
- Fortified Village --> Jungle Basin
Good luck with your deck.
SufferFromEDHD on Ctrl-G | Fear the Forest
1 year ago
I see a theme of untapping lands... where's the Krosan Restorer?
Running Dryad Arbor and Green Sun's Zenith... where's the Natural Order?
Skyshroud Poacher might be useful.
king-saproling on Stomp Stomp Stomp, The Idiot Convention
1 year ago
Thoughts on these? Ohran Frostfang, Toski, Bearer of Secrets, Arbor Elf, Voyaging Satyr, Farhaven Elf, Ilysian Caryatid, Fyndhorn Elder, Nantuko Elder, Krosan Restorer, Ogre Battledriver, Fiendish Duo, Angrath's Marauders, Avatar of Slaughter
el_mendolf on Umori, Karador's Sweetheart
2 years ago
This deck is great. I would include a Krosan Restorer
Akztar on Anti-cyclonic Rift
2 years ago
I was thinking about adding them, but they are ruining tempo transition 1-3-5 as a ramp piece(unlike Krosan Restorer). And as pure combo part they are easy to spot and simply are heavily targeted as combo piece ready to go off. Comparing with Lotus Cobra + Quirion Ranger - they are just specific ramp pices on their own, and rarely targeted(only because cobra is so good). And for Krosan Restorer - it doesnt go off by it self, but there is additional small setup(threshold) that easily done by blocking, cycling and playing instnts and sorceries.
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