Tezzeret, Betrayer of Flesh

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Tezzeret, Betrayer of Flesh

Legendary Planeswalker — Tezzeret

The first activated ability of an artifact you activate each turn costs less to activate.

+1: Draw two cards. Then discard two cards unless you discard an artifact card.

-2: Target artifact becomes an artifact creature. If it isn’t Vehicle, it has base power and toughness 4/4.

-6: You get an emblem with “Whenever an artifact you control becomes tapped, draw a card.”

multimedia on Urza's Engines of Armageddon

1 year ago

Hey, +1 for the deck name! I really like the concept of using Vehicles to crew each other to help to pay for Urza's artifact creature affinity. One creature who can crew a single Vehicle can create a chain that essentially bypasses having to pay for Urza's Commander tax.

You have 10 playable Vehicles here, that's not many if you want a Vehicle strategy. Consider more Vehicles and interactions with Vehicles?

Anchor to Reality is a Vehicle Tinker.

Imposter Mech and Weatherlight are more Vehicles with good effects. Weatherlight can repeatedly look at the top five cards of your library and put any one artifact or legendary card into your hand. The better creatures here who have Vehicle interactions are legendary and Artifact lands are historic. Imposter can become any creature an opponent controls, but it's still an artifact/Vehicle. That's really good with Master Transmuter, who can change what creature Imposer becomes.

Another reason to add more Vehicles is Greasefang, Okiba Boss, Esper, Vehicles and Greasefang go together nicely. Tezzeret, Betrayer of Flesh is an underrated Planeswalker with Vehicles and Greasefang, in fact all of his abilities are good here especially -6 emblem with crew. A Vehicle crew chain can draw a ton of cards if you have his emblem.

Crew is an activated ability thus if it's the first artifact activated ability you use on a player's turn it's 2 less to crew. His +1 is Thirst for Knowledge, draw and discard before combat for Greasefang. -2 effect doesn't end until that Vehicle leaves the battlefield which can really turn any noncreature artifact you control into a 4/4 Vehicle.

Research Thief and Bident of Thassa are consistent repeatable draw effects because of Constructs as well as with Vehicles who will most likely have just as easy time then a Construct at doing combat damage to a player. Losheel, Clockwork Scholar is nice with Constructs for combat damage + repeatable draw.

Only seven ramp sources is low amount, consider more ramp? Ornithopter of Paradise without help is not a crewer, but it's good ramp for Urza which is just as important. Liquimetal Torque, if it's not making mana it can make Urza an artifact giving him menace to have an easier time attacking and doing Commander damage. Sculpting Steel can be a mana rock or any other artifact on the battlefield. It's another Metamorph effect which is excellent in multiplayer Commander. Aerial Surveyor is a Vehicle for ramp, but it can only get basic Plains which is still fine.

Cranial Plating is powerful with artifacts and it can be used with 0 power artifacts to make them crewers or attackers.

Good luck with your deck.

multimedia on

1 year ago

Hey, nice version of Breya with Shorikai and Greasefang.

The artifact creatures who reduce the mana cost of artifacts especially Enthusiastic Mechanaut, but also Etherium Sculptor seem good here since they add more ramp and can crew. Tezzeret, Betrayer of Flesh is the new Tezz, it's excellent with Breya and has synergy with Vehicles.

Smuggler's Copter is among the best Vehicles. Smuggler's Buggy is a new Vehicle and hideaway is powerful. Master Transmuter can cheat Vehicles onto the battlefield including Buggy for more hideaway and is excellent with Mycosynth Lattice and Darksteel Forge. With Breya Transmuter can create more Thopters by bouncing and putting Breya right back onto the battlefield.

Spire of Industry and Path of Ancestry are two other budget rainbow lands. Fellwar Stone is another budget rainbow mana rock.

Good luck with your deck.

goodair on Ich-Tekik/Ishai Golem Tribal EDH

1 year ago

Lonis, Cryptozoologist, kci, Masterful Replication and Academy Manufactor mostly are the clue payoffs. Rise and Shine and Tezzeret, Betrayer of Flesh are stuff I'm considered but need to make cuts somewhere. I do end up cracking them manually time to time.

As for recommendations: Arcum Dagsson is great. You sac a golem token, grab closet and just have an engine to get whatever you want. Junk Winder is great too. Academy Manufactor would get alot of value!

Leaning into the blink/token aspect, I have stuff that wouldn't really work, but feel free to skim through it. I'm doing a small rework leaning since it's been a while since I updated the deck and alot of good stuff has come out recently, so im in the process of making cuts atm, but you can get an idea the decks goal! Its came a long way from it's original conception, getting golems to be strong in edh isnt all that easy as I'm sure you've noticed, haha.

http://tappedout.net/mtg-decks/in-phyrexia-rock-throws-you-toggo-ich-edh-copy-3/

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