Gilded Goose

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Tokens

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Gilded Goose

Creature — Bird

Flying

When Gilded Goose enters the battlefield, create a Food token. (It's a colourless artifact with ", : Sacrifice this artifact: You gain 2 life.")

, : Create a Food token.

, Sacrifice a Food: Add one mana of any colour.

wolfhead on Modern Doran Company

1 month ago

Oh man well I gotta bring up Aegis Turtle again, I love that card and blue also gets you Sidisi's Faithful, Contraband Kingpin, and Deputy of Detention,

But Concealing Curtains  Flip is sweet, and what feels way back in the day I even ran Disowned Ancestor who was okay in board stalls,

God-Pharaoh's Faithful,

Lagonna-Band Trailblazer is cool with stuff like Shape the Sands,

And hear me out, a card that works great with both tower defense and ensnaring bridge is Ornithopter.

Tetsuko Umezawa, Fugitive does as well.

Gilded Goose gets sweet as your mana curve gets lower,

Permeating Mass cracks me up if you focus more on assault formation and High Alert, But ive never gotten around to trying it.

And I guess Brokers Initiate is just a strict upgrade to Yoked Ox with her mana sink?

Arboreal grazer is sweet I'd definitely keep him and some harbingers

And I know it's a non-bo with collected company but I gotta make the obligatory statement about how sweet Lingering Souls is with tower defense,

Though is it too slow nowadays even with bridge? Shit I feel old. At least it can chump a giant murktide for a while

pedroedmarcos on How exaclty Emry cost reduction …

1 month ago

Hey there,

I just saw a gameplay on a video that the guy played a Emry, Lurker of the Loch and I got really confused. Here is the board state:

The player has a Sensei's Divining Top, a Gilded Goose and a food token on the board and a Emry on his hand. Then he casts the Emry for only a blue tapping the goose and sacrificing the food for a blue mana. But since he sacrificed the food token he does not have 2 artifcats anymore right? So, why Emry costs only a blue? I thought it was a missplay but on the comments it was said it was correct. I really don get it.

I will not post the video, cause I'm not sure if its allowed here.

mx439 on Torens's Onslaught

1 month ago

In:

Sakura-Tribe Elder, Tireless Provisioner, Shanna, Sisay's Legacy, Yasharn, Implacable Earth, Abundant Harvest, Gilded Goose, Lotus Cobra, Scale Up.

Out:

Jiang Yanggu, Wildcrafter, Armorcraft Judge, Resplendent Marshal, Kyler, Sigardian Emissary, Vorinclex, Monstrous Raider, Enduring Scalelord, Hamza, Guardian of Arashin, Sigarda's Summons.

The +1/+1 counter theme mixed with the token theme looks good on paper but I think it's bad in practice. Although I haven't played this against people yet, doing shuffle and hand tests felt clunky and some cards wouldn't have much value when it came time to play them. So I took much of the +1/+1 counter theme out and replaced it with ramp (or cards that draw me lands) and a few threatening cards that are just cheaper but possibly better.

wallisface on That’s Just Nuts! (Squirrels)

1 month ago

Some thoughts:

  • You don't really have any way to "storm off" with Chatterstorm, which kindof makes that a useless card here.

  • Your mana curve seems pretty high, with a big problem being that you have nothing to do turn-1, meaning your effectively starting every game a turn behind your opponent.

Personally i'd ditch Chatterstorm and Second Harvest for eight mana dorks. Gilded Goose could be a good fit as a playset for one of those mana-dork choices, as its food tokens can create squirrels as well from Chatterfang, Squirrel General

Apollo_Paladin on Party in the forest!

3 months ago

Long post, sorry -- but hopefully some insights to help you out here. At very least some stuff to mull over & consider:

When I first started playing many, many moons ago - yes a straight 60 card build was by far the most optimal.

Anymore though, there's so many ways to ramp and draw cards for each color in Legacy that if your deck can reliably draw at least a few extra cards per game, you may not be out of place with slightly more. Consider also that while there are loads of new draw options, Draw actually works against you somewhat if you're playing against a mill deck (these are fairly common in most playgroups, not sure about yours specifically). You don't want to be clutching to a 60-card build counting on drawing tons of cards only to find yourself at a real mill disadvantage.

Aiming for 60 cards is good I'd say, but most of my decks anymore end up slightly over as well. So long as you're not going 10, 15, 20 cards over the 60 card minimum, I don't think there's a ton of danger here.

As far as what to remove...well there's stuff I'd definitely change out as time/cash flow allows. That little Avacyn's Pilgrim and Llanowar Elves should just be another copy of Gilded Goose for this build imo; as not only can you achieve the same effect off the Goose, but it plays into your token-creation synergy as well much, much better. Also, the Geese will turn all of your other Food-creation into (effectively) double treasure tokens (not just those they create themselves) -- this will help you get your higher mana cost combo cards into play sooner if you're able to use some of your early food for Mana along with your Treasures rather than just eating it for life.

Kind of the same deal with Birds of Paradise -- you should drop both of these, the Llanowars, and the lonely pilgrim and just run 4x Gilded Goose. That'd save you 2 card slots at least.

Secure the Wastes is definitely the more solid option later on in the game, but all the more reason you would want to save these until you've got more mana to pump into them off Lands/Creatures. Stuff like Raise the Alarm is a very useful 2-mana drop that isn't wasting something that could be more of a finisher later on with all your doubling stuff out. These early blockers can help you avoid eating Food early on for Life, and won't force you to block with your Geese to avoid a creature that's, say, pumped up for a turn. They also scale well if drawn late-game in conjunction with your doubling stuff. Again, not as insanely as Secure the Wastes, but more cards with that effect overall I think would play very well here.

Aura Shards is certainly awesome under the right circumstances, but I think this is more of a Sideboard addition. There are plenty of deck types which would be either completely or mostly immune to this -- and at 3 Mana to cast, you'd better be sure you're going to be using it during the game -- else you'd have been better off just taking them out and drawing something else in their place. You could probably remove a couple of these and simply add them to the Sideboard to use on a case-by-case basis. I don't think you'd even necessarily need to "swap" anything for them. 2 extra cards isn't game-breakingly bad to your ratio. Though, maybe having actually played the deck you have a better idea on this & can maybe save some card slots here too by swapping them in/out after all.

Otherwise, looks pretty solid to me. Without building it and playing it myself I can't really say for sure one way or another how best to optimize your existing combo cards. Anyways -- good luck!

Wasabi413 on Party in the forest!

3 months ago

Apollo_Paladin Those are some great recs and I totally agree using cards like Cathar's Call and Prying Blade to get a use from something each turn is key to making this deck excel. Personally I dont like Revel in Riches so I never use and though black would be a fun splash, I feel like it might jumble the deck and have it loose consistancy. Also lands are expensive lol. Gilded Goose is a pretty good addition too, esp for the mana and for keeping me healthy. Currently its at 64 cards rn but I'm trying to cut it down to around 60-62. Do you have any suggestions on cuts to make it more consistant or do you feel like 64 is fine? Thanks for the tips!

Apollo_Paladin on Party in the forest!

3 months ago

I would focus on some cheaper (mana-cost) token creation spells to play off of all your synergies here a bit sooner. Gilded Goose isn't bad for early mana ramp, and he's got a repeatable trigger for your Academy Manufactor.

It's also really hard with all of your doubling enchantments to avoid suggesting adding in a splash of Black (provided you've got the dual lands for it) and adding in a couple Revel in Riches to add an additional win condition to your build with all of those tokens you can create.

A Revel to Riches build would let you add in things like Prying Blade that could help towards a win condition later in the game as well as speeding your mana generation (and token creation triggers) up in the early game.

Even if you don't end up splashing black, White has some pretty decent low mana cost token creation cards like Castle Ardenvale (useful for when you run out of a hand), Raise the Alarm, Servo Exhibition, and Cathar's Call. You already have some decent cards in your build, I think just some supplemental cards to keep taking advantage of at least 1 of them each turn is going to be your best bet here.

jaymc1130 on Jund Food/Sac EDH

4 months ago

Might be of interest to you.

Cauldron Familiar + Gilded Goose + Cloudstone Curio + Phyrexian Altar

Academy Manufacturer + Witch's Oven + Cauldron Familiar + Clock of Omens

Some game winning combos focused on Food, the second is pretty budget friendly too.

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