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Gilded Goose
Creature — Bird
Flying
When this enters the battlefield, create a Food token. (It's a colourless artifact with ", : Sacrifice this artifact: You gain 2 life.")
, : Create a Food token.
, Sacrifice a Food: Add one mana of any colour.








DawnsRayofLight on
Squirrel Combos
8 months ago
-
Mazirek, Kraul Death Priest goes infinite with Scurry Oak and Basking Broodscale with a sac outlet (Ivy Lane Denizen also goes infinite)
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Nuka-Cola Vending Machine + Academy Manufactor/Peregrin Took + Krark-Clan Ironworks/Grinding Station goes infinite
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Basking Broodscale + Tarrian's Soulcleaver goes infinite
Ygra, Eater of All goes infinite with camelia and Experimental Confectioner
Using the above to explain my adds:
ADD (16)
Phyrexian Altar/Blasting Station
Lively Dirge:helps to get cheap combo pieces
DROPS (need to drop a single card too to get to 100) 17
4x lands (this deck looks like it can run fine off of 30 if you add 4-5 0-1 cmc ramp pieces)
Cauldron Familiar (unless I am missing the combo piece for it in the list)
Craterhoof Behemoth: may be a bit win more. don't see it doing much
Gala Greeters: meh card
Gilded Goose: meh
Tireless Provisioner: could stay or go
Toski, Bearer of Secrets: don't know how aggro this deck is, seems more combo oriented
Damnation: probably between MHM and fallout you have enough wipes
Nature's Claim: good removal but probably good on that
Woe Strider probably fine on sac outlets
May consider Protean Hulk piles as well
sergiodelrio on Bloomburrow
9 months ago
To be more specific:
T1: Land, Birds of Paradise OR Gilded Goose
T2: Land, Play 3 creatures that are Bird/Otter/Rat/Frog like Elusive Otter, Silver Raven or more Birds of Paradise/Gilded Goose
T3: Land, pass the turn - then, in response to something or at opponent's EOT - flash in Valley Floodcaller... you now have 5 creatures to Convoke + Buyback Sprout Swarm, untap the creatures, repeat a million times.
T4: untap with invincible army that goes both big AND wide
king-saproling on
Not another Bunny
1 year ago
Cadira looks like such a fun commander. Personally I would make these swaps:
Sheltering Boughs -> Battle Mastery
Giant Growth -> Fireshrieker
Nature's Embrace -> Song of Freyalise
Escape from Orthanc -> Hope Against Hope
Massive Might -> Sigil of the Nayan Gods
Savage Surge -> Eidolon of Countless Battles
Saddle of the Cavalier -> Hunter's Prowess
Nahiri, the Lithomancer -> Shamanic Revelation
Marble Diamond -> Avacyn's Pilgrim
Witch's Oven -> Mosswort Bridge
Cloak of the Bat -> Windbrisk Heights
Sigardian Paladin -> Pollenbright Wings
Dormant Grove -> Gilded Goose
Biogenic Upgrade -> Camaraderie
Manifold Key -> Rabble Rousing
Wedding Invitation -> Shield of the Oversoul
PuritanPuree on
Amalia Aguirre's Wildgrowth Ride [Primer]
1 year ago
Yep, this is totally everything I had in mind when I made my list. Absolutely. No doubt. looks around nervously
But seriously, good write up. I'm curious about your opinions on mana dorks in the deck, particularly Gilded Goose since it ramps, can tap for all three of the deck's colors, and can jump-start the combo in a pinch. That gives us two different options for a turn 3 CoCo or two 2-drops. Also, just a typo I noticed in the write up, Prosperous Innkeeper can allow you to play two 2-drops on turn 3, not turn 4.
RebelGenius on
Next Stop: The Exploration Station
1 year ago
PuritanPuree I know right?! This is the first deck I've been truly excited for since I started looking at Constructed again. I like both of your suggestions. I could easily fit in 1-2 Vitos, but I'm not sure what to cut for Gilded Goose. I'm thinking the Revitalizes to help make CoCo more consistent. Thoughts?
Cheers!
PuritanPuree on
Next Stop: The Exploration Station
1 year ago
I love this combo too ever since Amalia was spoiled, and I've also been tinkering with it. I like Vito, Thorn of the Dusk Rose as an alternate win-con just in case of shenanigans from your opponent since, while going off with the combo, Vito will deal 54 damage himself, and he's even CC-able. I also think there's merit to 1 mana manadorks in the deck so that you can cast CC on turn 3. In particular, Gilded Goose seems interesting since its food can be used for the life gain to start the combo in a pinch, and being able to tap for all 3 colors is always nice, but Llanowar Elves probably works just fine. Prosperous Innkeeper also seems like an interesting enabler/ramp combo piece.
Cheers from a fellow Amalia combo enjoyer!
thesilentpyro on
Chatterfang's Nuthouse of Cards
2 years ago
Considering:
- Fae Offering
++ Introduces a fun little minigame. ++ Exciting with Academy Manufactor
-- Unable to trigger on opponents' turns without flash creatures, but that's minor - Victimize
++ Pet reanimation spell, fantastic with with tokens - Invasion of Ikoria
Flip (+ maybe Vampire Hexmage)
-- Can't fetch amazing humans (Yawgmoth, Thran Physician, Species Specialist, Eternal Witness, Pitiless Plunderer, Jaheira, Friend of the Forest)
++ Less salt-inducing wincon than Natural Order->Craterhoof Behemoth or a giant Finale of Devastation
++ Battles are a fun minigame when not fetching Hexmage
-- Hexmage is lackluster on its own
-- Not as guaranteed of a win condition as a big Finale
-- The Invasion being a permanent opens it up to removal before it flips - Llanowar Elves et al
++ Get Chatterfang out on turn 2 to start going ham sooner - Nested Shambler back in
++ BB to double your squirrel count still seems good - Force of Vigor
++ Creature spot removal is shored up by Chatterfang and all other removal spells hit creatures, so might be reasonable to have this not
++ Probably better in-slot than Binding the Old Gods
Potential cuts:
- Craterhoof Behemoth
== If Invasion of Ikoria Flip goes in
++ Cutting makes Natural Order worse, but also no longer as groan-inducing - Finale of Devastation
== If Invasion of Ikoria Flip goes in - Witch's Oven
++ Cheap sac outlet that works with Academy Manufactor and Gilded Goose -- Slow and food otherwise sucks.
-- The bonus only really happens if Chitterspitter has gone up several times
++ Is fetchable with Urza's Saga, but it's the worst option of the current three. Always fetch Skullclamp over this. - Tireless Tracker
-- Second-worst token maker behind Witch's Oven
-- Only eight fetchlands + Binding the Old Gods and Growing Rites of Itlimoc Flip to double-trigger
++ Does qualify as a (slow) draw engine
++ Works with Academy Manufactor - Binding the Old Gods
-- Worst ramp and worst removal
++ Removal count is still moderately low, though. Can't rely on Chatterfang's ability for everything.
-- Probably worse in slot than Force of Vigor - Saw in Half
++ Does function as bad protection against spot removal -- Not a lot of nonlegendary creatures worth copying that don't already win the game, so often dead
Eternal Witness
Tireless Provisioner
Tireless Tracker
Species Specialist
Grim Hireling
Academy Manufactor
Tendershoot Dryad
Nadier's Nightblade
Deep Forest Hermit
-- Even when there is a target, often win-more
thesilentpyro on
Korvold - Treasures Without Borders
2 years ago
Out:
- Petrified Field
- World Shaper
- Doubling Season
- Goblin Bombardment
- Zuran Orb
- Burgeoning
- Dictate of Erebos
- Eldritch Evolution
- Outland Liberator Flip
In:
Have (1) | metalmagic |
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