Elvish Piper

Elvish Piper

Creature — Elf Shaman

{{G}}, Tap: You may put a creature card from your hand onto the battlefield.

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Have (3) Azdranax , orzhov_is_relatively_okay819 , CompleteWaste
Want (2) Mondragoonest , TheBl0b

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Premodern Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Elvish Piper Discussion

Gidgetimer on Metamorphosis' Funny Money

3 weeks ago

Hmm, I guess there is no mana cost on Aether Vial. I am tired and didn't think about that. Let's pretend I said Quicksilver Amulet or Elvish Piper.

keizerbuns on What are you doing in my swamp?

5 months ago

Chasmolinker ooo Rankle, Master of Pranks would be great in this! I like Elvish Piper too but I think Rankle fits more thematically. Thanks!

kellpiece on Quick Emrakul

6 months ago

I had a friend who ran a similar deck and he was huge on Lightning Greaves as well as Elvish Piper as Balaam suggested above.

Graves are great for making sure emrakul gets haste to instant swing right after he lands, also if you go the piper route is good for protecting, also allows you to instantly drop the piper and tap it to drop emrakul, then shift the greaves over for zero mana and attack with it same turn. pretty spicy combo.

also Time of Need is pretty clutch and lets you make sure u can always have a big boi in your hand. If you're playing for the combo, Worldly Tutor also great for pulling a Birds of Paradise or any of the other creatures you have listed that you may need based on the hand you draw. I also agree with Balaam on ditching some of those random cards for mana dorks is a good call.

Balaam__ on Quick Emrakul

6 months ago

That depends on how close to its current iteration you’d like to keep your deck. Honestly, Modern is such a fast paced format that if you wish to stay viable you have to streamline as much as possible.

If your path to victory looks something like Elvish Piper / Quicksilver Amulet —> Emrakul, the Aeons Torn , then you’re going to want to ramp as early and steeply as you can to get either of the first two in play ASAP. I’d drop Knight of the Reliquary , Noble Hierarch and Nest Invader for mana dorks like Arbor Elf , Mystic elf and Llanowar Elves . You’ll be able to play the Piper or the Amulet turn(s) earlier than you otherwise could, and proceed straight into dropping Emrakul after that.

That’s one possible direction to take your deck. There’s a handful of others. Ultimately the choice is yours. As long as it’s fun for you and your playgroup, there really isn’t a right or wrong way.

Balaam__ on Quick Emrakul

6 months ago

You might want to look into cards like Elvish Piper or Quicksilver Amulet if you’re trying to cheat in Emrakul. Hardcasting is exceedingly slow for Modern, and while Through the Breach works, you have to inevitably sacrifice her and wait to try again later.

TheVectornaut on Tarkir Dragon Hoard

6 months ago

I recommend adding some more early game ramp creatures or spells, probably as replacements for the Dragon Egg s and the risky Nikya of the Old Ways . More Dragonlord's Servant are totally fine, but I could also see Voyaging Satyr working to untap Gruul Turf for big mana or Zhur-Taa Druid bridging the gap between acceleration and aggression. On the spell side of things, some good old Rampant Growth effects could make Dragonmaster Outcast a nasty threat. Just looking at the cards you already have, I think more copies of Thunderbreak Regent , Atarka, World Render , and Goreclaw, Terror of Qal Sisma wouldn't hurt. Another option if you don't mind infinite combos is upping the count of Savage Ventmaw and Grand Warlord Radha so you can run Hellkite Charger for endless combat phases.

I'll also list some possible upgrades and sidegrades based on my own experience playing with and against dragons. Dragon Tempest is nearly a direct upgrade for Impact Tremors in dragons and Scourge of Valkas is also decent. Draconic Roar seems like it would be better than Magma Jet and/or Jaya's Greeting most of the time. Spit Flame might be even better if targets tend to have 4 toughness. Flying destruction feels unnecessary here, but I'd prefer something cheaper than Pinion Feast like the flexible Broken Wings regardless. Frontier Siege might be better than Atarka Monument if you need more mana or removal. Crucible of Fire could replace Sight of the Scalelords or Dragon Throne of Tarkir , depending on how much power you need. Sarkhan, Fireblood can be a rummager, accelerant, and bomb in the world you keep him alive. Even with so many legendaries, I still prefer Elvish Piper to Thran Temporal Gateway here. A final card that I'm not sure on is the new Draconic Intervention . Seems like it could be an interesting sweeper follow-up to a Descent of the Dragons that turns all your dorks into immune dragons. That is fairly slow though.

Let me know if you have any questions and good luck with your deck!

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