Elvish Piper

Elvish Piper

Creature — Elf Shaman

{{G}}, Tap: You may put a creature card from your hand onto the battlefield.

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Trade

Have (3) metalmagic , CompleteWaste , Azdranax
Want (5) SansAziza , foramen , gothicmonkey , TheBl0b , johnsensei

Printings View all

Set Rarity
Masters 25 (A25) None
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Urza's Destiny (UDS) Rare

Combos Browse all

Legality

Format Legality
Oathbreaker Legal
Unformat Legal
Vintage Legal
Leviathan Legal
Custom Legal
Highlander Legal
Modern Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
2019-10-04 Legal
Tiny Leaders Legal
Limited Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal

Elvish Piper occurrence in decks from the last year

Latest Decks as Commander

Elvish Piper Discussion

KindredDiscovery on Mayael EDH Primer

3 weeks ago

@Ataraxey: Like bankrupt_on_selling mentioned, Court of Bounty is something I'm looking to test. At 4 mana, I wouldn't consider it as a ramp spell. By the time it comes down, more than likely you won't have extra lands in hand to make use of its ability. However, it's the first version of Elvish Piper that I actually like. It's almost guaranteed to replace itself in your hand, so the tempo loss isn't nearly as crippling as Piper or Quicksilver Amulet. Kodama of the East Tree is also gonna get a shot in the deck. It might be too slow/vulnerable, but the upside seems strong enough that it could pull its weight.

@Edgarislife: Feel free to hit me up with any questions you may have about the deck! The biggest piece of advice I can offer is to keep your mana curve low. It's really hard to make those cuts because there are so many cool creatures at 8-10 mana, but the format has just gotten too fast and too consistent to justify more than a couple of those.

KibaAlpha on Jodah-big creature

1 month ago

You could benefit from, Quicksilver Amulet, Elvish Piper, Defense of the Heart and Sneak Attack to name a few.

moo1234 on Mind Palace

1 month ago

I love decks like this. Just a dollop of everything ever in magic.

Anyway Have you considered Elvish Piper I don't play much vintage, and in modern I know it is the largest lightning bolt I've ever seen, maybe it'd work

articred on Korvold, Fae King, ruler of Eldrazi

1 month ago

Snap157

Awesome suggestions, I looked at everything you suggested and started to make some modifications and going to play test things quickly here. Elvish Piper looks like a possible game changer for sneaking out some fatties.

Your second commend was quite accurate, on par with your first, there were some cards that I was eyeing again as I play tested this morning that just didn't feel like they fit what I was going for with this. Tortured Existence and The Cauldron of Eternity were on my radar to be replaced. Rapacious One not sure how I never saw that one?!

really appreciate you taking the time to offer up some of your views on things, I'm thinking Crucible of Worlds could also help if I'm playing Fetch lands that I could reuse.

Snap157 on Korvold, Fae King, ruler of Eldrazi

1 month ago

This is so cool! Have you considered Rapacious One instead of Essence Feed? Maybe Ashnod's Altar? I feel like the altar would be able to net you twice the mana from your eldrazi spawn and can also provide on-demand death to your creatures, and a hit from Rapacious One can easily advance your board state towards something powerful and repeatable.

As backups, I would consider Quicksilver Amulet or Elvish Piper in case you can't get enough mana eldrazi.

Your land base looks good, however Korvold especially benefits from lands that can sacrifice themselves. Fetch lands like Wooded Foothills, Verdant Catacombs, Bloodstained Mire, Windswept Heath, Misty Rainforest,Prismatic Vista, Scalding Tarn and Polluted Delta could really speed up your mana base and let you draw cards at the same time! I get that they may be out of budget- proxies are always an option if your playgroup is cool with them. Additional lands like Spawning Bed, Lotus Field, Jund Panorama, Blighted Woodland and Fabled Passage work well too.

Harrow instead of Wild Wanderer would fit your sacrifice theme. Pitiless Plunderer would give you double value while Broodwarden only buffs some of your creatures. You're not really winning with spawn, and a lot of your best eldrazi produce scions anyway.

I like your removal package, but I feel like there are some unneeded spells that can also be cut for ramp/removal. Things like Fog, Spawning Breath, Prismatic Omen, and Wave of Vitriol don't really advance your game plan (at least not as much as you'd like them to), and I think things such as Breaker of Armies, Nature's Lore, and Corpsehatch, and Commander's Sphere would work some wonders.

This is a super cool concept and I'm eager to see it in the future. I hope this helps!

bamichinees on The old ways

2 months ago
  1. Staples:
  2. Maybe:
    • Protection:
      • Sylvan Safekeeper : Creature protection.
      • Veil of Summer : Counterspell protection. Protection against blue and black removal. Most common cards with removal (although meta dependent).
  3. Cut:

Staple cards are cards I recommend obtaining and using, since they are almost always good cards to have in any green deck. The rest is up to preference and should be taken with a grain of salt. I hope I could be of some use to you.

metagrobolized on RAMPtheDRAW

2 months ago

Arcum Dagsson -> Elvish Piper/Nissa, Vastwood Seer  Flip/Tooth and Nail/Caravan Vigil/Mana Reflection/Quicksilver Amulet/Summoner's Egg/Fool's Demise/Curator's Ward/Lightning Greaves/Conqueror's Flail/??

Some additional protection for your combo pieces comes to mind. Maybe just another counterspell. But Arcum doesn't belong in the deck IMO

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