Vorinclex, Voice of Hunger
Legendary Creature — Praetor
Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
|Have (2)||, metalmagic|
Printings View all
|Iconic Masters (IMA)||Mythic Rare|
|New Phyrexia (NPH)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
- Two Vorinclex, voice of hungers.
- how much to add?
- Does having Vorinclex, Voice of Hunger + Zendikar Resurgent give you two extra mana when you tap a land?
- How much mana do you get from a land when having Mana Reflection + Zendikar Resurgent + Vorinclex, Voice of Hunger?
- Vorinclex & Hokori untap land effect question
Recommendations View more recommendations
Latest Decks as Commander
Vorinclex, Voice of Hunger Discussion
4 days ago
I definitely second what Metroid_Hybrid says about Xenagos, God of Revels being one of the strongest big stompy commanders. I'm a green player at heart, so I've always searched for a commander to satisfy my Timmy urge to curb-stomp people in a single combat step. Repeatedly if necessary. Xenagod was the only one that did it good enough for me (not even Atarka, World Render dragon tribal was enough).
Xenagos, God of Revels is strong because 1. He gives haste (that's HUGE), 2. He gives +X/+X, 3. Most of cards worth running in this deck have trample anyway. Nyxbloom Ancient, Blightsteel Colossus, Emrakul, the Promised End, Ghalta, Primal Hunger, Pathbreaker Ibex, and Vorinclex, Voice of Hunger to name a few. As for Eldrazi, what more could you ask for than having haste on Kozilek, Butcher of Truth? That's why I love this commander.
3 weeks ago
FRICK THOUGHT OF MORE:
Magus of the Candelabra (easy combo, all you need is any effect that taps for like a few more mana), Illusionist's Bracers with Arbor Elf or a bunch of other untappers. Nissa, Vital Force and Nissa, Vastwood Seer Flip are value from top to bottom.
Vorinclex, Voice of Hunger doubles your creature mana too now, and was pretty decent before at least ;)
3 weeks ago
Okay, sorry for the delay. Was in the middle of a move.
So first I think some degree of stack interaction would benefit this deck. I don't know what your meta is like, but dealing with enemy control could be a serious pain as you try to establish yourself, so cards like Pyroblast, Red Elemental Blast, Deflecting Swat (or other efficient redirect effects), or even Veil of Summer and Vexing Shusher (use this guy!) could prove to be worth the card slots when the game comes down to protecting your board state or making sure one of your spells resolves.
As for general upgrades I would consider adding in more removal like Beast Within and swap out Wilt for Nature's Claim for the cheaper cost because I feel like the cycling isn't super necessary and 4 life is insignificant. Then, if losing the cycling really bothers you, you can throw in Runic Armasaur for some really sweet card draw that also fits your theme. Additionally, for some pseudo card draw that also has the potential to mess with your opponent's hands AND is most definitely a puzzle, there's Teferi's Puzzle Box. It's a wheel that keeps on wheeling.. sort of. I would recommend potentially adding in more land destruction like Wildfire, Decree of Annihilation, or Obliterate along with recursion for yourself through stuff like Life from the Loam, Ramunap Excavator, Crucible of Worlds, and Titania, Protector of Argoth. Speaking of her, Priest of Titania could probably replace Llanowar Visionary, and along with that, more cheap elf mana dorks i.e. Llanowar Elves and Fyndhorn Elves would do you a lot of good. If you go the MLD route stepping your ramp up is gonna be really important so you can rebuild your board before your opponents can (which is also why you have land recursion), so you might want stuff like Utopia Sprawl, Wild Growth, Carpet of Flowers, or even Exploration if you can swing it. Finally for some additional creature-based wincons, we could put in Conspicuous Snoop + Kiki-Jiki, Mirror Breaker as well as Kiki-Jiki, Mirror Breaker + Zealous Conscripts . To tutor for these you could use Goblin Recruiter to fetch Kiki-Jiki and Snoop, or Imperial Recruiter to tutor for a specific creature you need or just use him to get his gobbo friend and then assemble your win. Some additional misc. cards you might find fun and want to consider: Magus of the Moon, Bane of Progress, Null Rod, Trinisphere, Urabrask the Hidden, Woodland Bellower, Vorinclex, Voice of Hunger (don't do this to your friends lol), Ruination, Jokulhaups, and Root Maze.
Not all of this is going to fit in the budget you gave me, I just wanted to give you a lot of options and potentially stuff that you can build toward in the future if you decide you want to really invest in this deck. Hope this helps. :^)
4 weeks ago
Some other X spells I think you could use
Torment of Hailfire pretty much just kills or cripples each opponents.
Animist's Awakening can become a huge ramp spell after dumping a lot into it.
Comet Storm is another spell that once you hit a critical mass of mana you can wipe people out.
I’d also maybe add some mana doublers for your deck so you can really get there with your big spells. Stuff like Mirari's Wake , Vorinclex, Voice of Hunger , and Zendikar Resurgent would be good to add.
1 month ago
I agree with most of your suggestions. Please read the new added description, most of the commanders you mentioned are already in the high power category, which means that the commanders named there are already very strong.
Kikki and Krenko can be built fringe competitively, but mono red has very limited access to tutors and because of that, there are just better commanders.
Somehow The Locust God was in the wrong category, thanks for the suggestion.
1 month ago
Kamahl, Fist of Krosa is a land hate deck, turnings your lands and killing them or stealing them. Vito, Thorn of the Dusk Rose dude combos off with 1 other card and is in black meaning all the tutors you need. Vorinclex, Voice of Hunger i never played against it but that ability is pretty good. Arcum Dagsson literally a tutor on a stick, not only does it tutor but it puts the card on the bettlefield. Kiki-Jiki, Mirror Breaker goes infinite. Krenko, Mob Boss built right and can be very competitive. The Locust God infinite plus is very difficult to remove. Narset, Enlightened Master she wins turn like 2-3. some commanders need to be de-ranked and i feel there should be more tiers.
1 month ago
I have change Hall of Gemstone for Beast Within for more aggressiveness and versatility. Also (and mostly) because Hall of Gemstone trigger so much hate. The change of sideboard card Vorinclex, Voice of Hunger for Allosaurus Shepherd is also based on the hate factor by changing an alternate wincon with protection for the main wincon.
I have also change Wurmcalling for Moment's Peace. The Buyback effect and the fact that we want to put the most mana possible into the X effect are counter productive with the draw rate of the deck. I'm also trying to re-balance the offensive/defensive capacity.
1 month ago
I’ve seen Sisay good stuff. It was fun to go against and usually became the archenemy. You can’t not become the archenemy when you can search for answers like Elesh Norn, Grand Cenobite and Linvala, Keeper of Silence, or ramp like Gaea's Cradle and Vorinclex, Voice of Hunger, etc. Since Sisay fixes the card advantage half of winning a commander game, as well as card quality, my only suggestion is to fit good ramp into your deck and play out threats and replay Sisay when she inevitably gets removed several times.