Combos Browse all Suggest
- Azami, Lady of Scrolls + Laboratory Maniac + Mind Over Matter
- Mind Over Matter + Temple Bell
- Mind Over Matter + Psychosis Crawler + Temple Bell
- Mind Over Matter + Nexus of Fate + Temple Bell
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Mind Over Matter
Enchantment
Discard a card: You may tap or untap target artifact, creature, or land.
scottbaker91 on Zur the Enchanter Stax
2 weeks ago
Some of my favorite Zur Combos are: Teferi, Hero of Dominaria + Stasis // Solitary Confinement + Necropotence // Rest in Peace + Energy Field // Stasis + Azor's Elocutors // Basalt Monolith + Power Artifact // Winter Orb + Mind Over Matter
Sunder, Armageddon, Death Cloud will send your opponents back to the stone age while you fish out more enchants and punch them to death with Zur
Mana Breach, Mana Vortex, Oppression, Overburden are must have stax cards for Zur. The enchantments / creatures that keep your opponents from drawing or casting more than 1 spell per turn are really solid for stax ex: Arcane Laboratory, Spirit of the Labyrinth. Notion Thief + wheels will leave your opponent with 0 cards
Spellskite, Vanishing, Diplomatic Immunity, Steel of the Godhead, Mind Over Matter are all S tier for Zur
Approach of the Second Sun for another easy win con
Have fun crushing your opponents soul
NV_1980 on Arcanis, The Warrior … and his armada
2 months ago
Very interesting take on Arcanis. Bribery seems a fun way to steal key cards from your opponents and thus make life more difficult for them. Freed from the Real and Pemmin's Aura could both prove very useful in allowing you to use Arcanis' draw ability multiple times per turn. This is a bit of an expensive upgrade, but Mind Over Matter could even allow you to have Arcanis draw your deck (at the cost of one discard per draw-cycle). Since you're a long-time Arcanis player, you might be interested on my take on him at the center of a mill-deck.
Como on The Chinese Firemind
5 months ago
jamochawoke The reason for the Hermetic Study and Psionic Gift are because they combo well with Mind Over Matter and the Dramatic Reversal + Isochron Scepter combo.
DreadKhan on I am Become Nezahal, Destroyer of Worlds
5 months ago
All of your card draw would probably work well with Mind Over Matter, not sure if that's too generic though! It can even be a win con with anything that taps to draw a bunch of cards, but you may need things that tap for more than 1 mana.
DreadKhan on Merieke Ri Berit, Manipulator of the Stack
9 months ago
Have you considered some sac outlets that stick around? Altar of Bhaal is pretty good recursion if you can consistently steal a creature somehow. Helm of Possession would be pretty funny, it's both a sac outlet and a theft effect. Another one-shot theft effect and sac outlet combination is Ritual of the Machine. I assume Preacher isn't in here because of it's high price? It's more of a 1v1 card, but it can be a really nasty card vs people running few creatures, but it is legit terrible vs token decks, it's a weirder Oppressor. Probably the same for Mind Over Matter, it's pricey but a very good trick to have. Coffin Queen is another nice recursion option, the ability to steal from from other people's graveyard for almost no mana can be really powerful.
You run a reasonable number of very good enchantments of 3 mana or less, have you thought about Zur the Enchanter? Perhaps you don't run tutors in your meta, some groups don't like them in Commander.
montanaflash23 on BerryCounters
10 months ago
That's awesome to hear! And I had no idea how entertaining playing a deck focused around counters could be. If there's only one card I can reccomend for this style of deck, it has to be Aven Courier. Him being able to basically copy your counters onto any other permanent is amazing.
While there are probably more efficient ways of doing it, but Aven + Goldberry + Magosi, the Waterveil can easily become infinite turns. If you time things right, you should be able to get two extra turns in a single turn and completely negate the "skip your next turn" by having any untap effect, such as Ioreth of the Healing House or Mind Over Matter out so you can untap the land after putting a counter on it.
Beebles on You Mean "Our Turn", Comrade
1 year ago
Hey there. I've also been brewing this commander. Here are a few pieces I really like that you could consider adding:
- X-based mana rocks are amazing in Heliod. So Astral Cornucopia and Everflowing Chalice. Especially if you include some more bounce spells to replay them during a big turn. I also like Cryptic Trilobite as it helps flip heliod and can active lands like Mikokoro, Center of the Sea.
- Additional costs of spells also get discounted by heliod. So Kicker or Buyback for example. I included Capsize and Skyclave Relic.
- I also really like Mind Over Matter in here.
- Tyrite Sanctum is pretty cool too.
Those were some that came to mind :). Check out my brew here: Heliod is drawing all of the cards
KBK7101 on Koma, Cosmos Serpent - Risen From the Sea (v1.1)
1 year ago
I haven't updated this deck in a long time but I'll take a look at Opposition when I do get around to adding stuff. I get that card confused with Mind Over Matter for some reason, so I thought it was a lot more expensive.
Intruder Alarm is great... But it's one of those cards that kind of gives me a headache. I'll add it to the maybeboard anyway.
Thanks!
Have (0) | |
Want (2) | Jumping_Jordan , SirFowler |