Oath of Lieges

Oath of Lieges

Enchantment

At the beginning of each player's upkeep, if that player controls fewer lands than any of his or her opponents, the player may search his or her library for a basic land card and put that card into play. The player then shuffles his or her library.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Oath of Lieges Discussion

discipleofgary73 on Mono-White Keyword Banding

4 weeks ago

Banding is always funny.
For ramp, one of my favorite monowhite cards is Oath of Lieges. Sure, it can help opponents, but group hugs are what banding is all about, right??? There are some of the classic artifacts people have mentioned, but I want to put Burnished Hart, Sword of the Animist, Wayfarer's Bauble, Monologue Tax and Terrain Generator on your radar. Oh, and Expedition Map to grab the Cathedral. Generally, I think 7-9 pieces of dedicated ramp in an EDH deck is about right, depending on the speed, colors, and avg cmc.
Outside of ramp, War Elephant would be good just to have a trample ability out on a creature. Nemesis Mask can make sure Abu Ja'far can really do some damage. You could also try out the totem armor enchantments to make it easier to reuse Abu in this way. Trapjaw Tyrant would also be funny in a band. Other than that, the only things that come to mind are Felidar Retreat, Kismet, Mass Calcify/Tragic Arrogance, and Blinding Light .

Gleeock on Any group hug experts here?

3 months ago

Another way to look at group hug is the gifting slug/hug hybrid... The type I usually play. I have Sidar Kondo of Jamuraa & Ludevic, Necro-Alchemist deck that will gift & goad and empower everyone a little more aggressively & tosses some of the pillow options. Includes fun stuff like: Oath of Druids , Crescendo of War , Oath of Lieges , Marisi, Breaker of the Coil , Nils, Discipline Enforcer , Combat Calligrapher , Shiny Impetus , Curse of Verbosity ... IMO these more aggressive effects are more worthwile than any Ghostly Prison effect. It is a more aggressive way to hose control decks at times.

Ravenrose on Il Principe

4 months ago

Flavour alert! I already love this deck; the Prince is one of my favourite books and some of its principles I try to live by in games. To see a deck based on some of its philosophies makes me happy more than I can say. I do think Oath of Lieges could be fun in this deck.

CaptainToll on Are there any old cards …

6 months ago

Dance of the Manse : For pillowforty decks like Pramikon to return removed stax pieces like Suppression Field (very strong card as it includes fetchlands and PW's and shuts off a nice variety of other stuff....mainly all of my other decks as they often assemble creature loops), or Oath of Lieges , or Confounding Conundrum (vs pesky ramp) and so on. It's in mah baby Pramikon Hurr Durr Slow Game.

Driven / Despair : You got tokens? You in G/B? Man get your opponents some true despair. Super nasty in Hapatra, Vizier of Poisons . Could be deece in Grismold, the Dreadsower .

Ghostly Pilferer : You want to have a value piece vs commanders and a discard outlet for potential reanimator style and the ability to draw on its own? Here you go. Speaking of reanimator: get yourself some ape snake with Thieving Amalgam . This thing takes over the game, if reanimated early (sure Grave Titan , Jin-Gitaxias, Core Augur , Sire Of Insanity and a heap of others do so too, but they are not as cheap as mah boi or make it a non game like the Sire or Jin-Gitaxias do). It's like a battlecruiser version of Consecrated Sphinx .

Joven : because reasons. Aesthetics. Insane with Liquimetal Coating . Stone Rain on a chonky stick.

Omniscience_is_life on Mono White Ramp/Draw

6 months ago

plakjekaas they are percentages of all decks. But the very fact that no one would play any White draw spells if they didn't have to is a pretty good signifier that the color is struggling.

Read the Bones is in 12% of all decks, btw.

People shouldn't have to work harder, because that means you're playing poorer. Scathe Zombies is worse than Walking Corpse for the very reason that you have to "work harder" (pay more mana) to cast it.

The thing with those cards you mentioned that disrupt the land equilibrium is, from the top:

  1. Path to Exile is not going to a smart cast in the early game most of the time, unless you're in cEDH (in which case you're not going to be playing Cartographer's Hawk )--so it doesn't really put you behind in lands in the time when you actually need to be ramping. Same with Winds of Abandon , if not more so.

  2. Karoo is steadily falling out of favor in EDH, due to the vices of it entering tapped and making you vulnerable to being two-for-one'd with a Ghost Quarter or other.

  3. Guildless Commons is colorless. Nothing uniquely White about that one.

  4. Oath of Lieges is designed specifically as to have no one player be at a land disadvantage during their turn. Unless you flash in a Stoic Farmer with a Vedalken Orrery then you're going to have a hard time making that combo work.

And the issue with all those cards is there's an innate issue with giving lands to your opponent. The reason you're trying to ramp in the first place is that having lands in play is a powerful thing, especially when you have more than your opponent.

plakjekaas on Mono White Ramp/Draw

6 months ago

Omniscience_is_life and are those percentages of mono white decks? Or all possible decks running white? Because nobody who's allowed to play Read the Bones will consider a Martyr's Cry for their card draw. It's a lot easier to play with statistics than it is to play magic.

I did explain how I thought white is the underdog, the colour that needs to work a little harder for the same results, because the color is better suited for 1v1, and low played % can mean several things. Not only that the card is bad, it could also mean people don't want to work harder. It could mean the cards are less available, or unknown.

Plus, white is uniquely equipped to make sure it's opponents have more lands in play, with Path to Exile , Winds of Abandon , Karoo , Guildless Commons , Oath of Lieges etc.

King_marchesa I'm afraid Tithe is a reserved list card, yes. Gift of Estates is close though.

But if you're advocating a white Harmonize and Cultivate , do you really want to play white? Or do you actually want to play Simic, without the image of evil and overpoweredness that has accompanied these colors recently? Because if you don't want to play equipment (which has gotten a massive power boost with Commander Legends and even broke onto cEDH as an archetype because of it), or weenies, or lifegain, why do you want to play white? And if you'd rather play Cultivate or Harmonize but in white! but don't lose access to Wrath of God , Sun Titan and Swords to Plowshares , why not play selesnya? The color system works on colors both exploiting and complementing each others' strengths and weaknesses, and not every color is meant to do everything. If you want to Cultivate , play green, it's ok to play green.

Colorshifting with a white twist just to give the color access to the same staples that the other colors have, is not a solution that would fix white. It would make white just feel like the other colors, pushing out the actual interesting white cards to make room for green "light" gameplay.

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