Jodah, Archmage Eternal

Jodah, Archmage Eternal

Legendary Creature — Human Wizard

Flying

You may pay rather than pay the mana cost for spells that you cast.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Jodah, Archmage Eternal Discussion

multimedia on Ur-Dragon

3 weeks ago

Hey, nice casual version of Ur-Dragon.

Your deck doesn't have an official Commander and Ur-Dragon is in the 99 main deck. In the deck editor at the end of The Ur-Dragon text add the CMDR tag.

The Ur-Dragon *F* *CMDR*

This will make Ur-Dragon the Commander, putting it in it's own Commander category and displaying an image of it's card.


Some steps you could take to increase the power level of your deck:

If interested I offer more advice. Good luck with your deck.

9-lives on Is this a pipe dream?

3 weeks ago

You could use Jodah, Archmage Eternal maybe? I've tried Jegantha and Jodah, but I didn't have a good enough manabase for 5c. You could use this combo and cast a huge eldrazi creature for the rainbow 5 mana.

Snap157 on Homeless Battlemage

1 month ago

Most battlemages are human wizards (ok maybe not Thornscape Battlemage ), but wizard tribal is something you should consider leaning into.

Also, a the battlemages require a lot of mana to be used to their fullest. You'll be needing a mana base that'll get you reliably to about six mana or so. If you want to be five color, it seems like Jodah, Archmage Eternal could be the best option.

multimedia on Ur-Dragon Meratnas

2 months ago

Hey, really well done on a budget. I presume you're Luiz Felipe Santarem?

Some budget upgrades to consider:

Good luck with your deck.

multimedia on The Ur-Dragon

2 months ago

Hey, Jodah, Archmage Eternal is fun/powerful with Ur-Dragon since his effect lets you cast it for five mana instead of nine. Faeburrow Elder and Jodah team up to make a lot of ramp or easily cast cards; just lacking a black permanent in your control for Elder to make all five colors. Jodah could replace Kolaghan, the Storm's Fury .

Bladewing the Risen is a combo with Scion and Teneb. For seven mana total: four mana Scion can tutor for both of them and three mana to trigger Teneb to cheat them onto the battlefield. Bladewing could replace Amareth, the Lustrous .

Green Battlebond lands: Spire Garden , Rejuvenating Springs and Undergrowth Stadium or less expensive price Green Pain lands: Karplusan Forest , Yavimaya Coast and Llanowar Wastes are nice since they can ETB untapped turn two or three to cast a green ramp spell or mana rock. They could replace Ancient Ziggurat and some basic lands.

Good luck with your deck.

multimedia on Fury of the Dragons

2 months ago

Hey, with what you have so far well done on a budget. Nice Omniscience Amonkhet invocation :)

Some budget cards to help with ramp:

Elder can potentially tap to make five mana, all five colors. It can make more mana when you have different colored permanents in your control making it busted when you control Scion of the Ur-Dragon . By itself it can make two mana (green and white), that alone is good for ramp/color fixing. Jodah's effect lets you cheat the casting cost of cards especially Ur-Dragon; cast him for five instead of nine. He's is excellent with Omniscience as casting cost will be difficult with this manabase.

Kiora can be repeatable draw when Dragons ETB and she can also be ramp. You can use her for seven turns for ramp before she dies and being able to untap any permanent means you can untap a mana rock or a mana dork. Crop Rotation is helpful to get any land by sacing a basic land to then tutor and put it onto the battlefield. Sylvan Scrying can tutor for any land.


Repeatable draw when Dragons ETB, being able to cheat creatures onto the battlefield and more haste are helpful effects with Dragons.

Some budget tutors to search for Dragon(s). Creature tutors can replace some draw spells since you want to draw Dragons anyway, might as well search for the one you want.

Some budget versatile instant removal or counterspells.


The manabase can be improved on a budget; 32 lands is low. I wouldn't go below 35 and I would play as much as 38 since you don't want to miss land drops when high CMC Dragons are the cards you want to be casting.

More five color lands help with color fixing. On a budget I recommend more basic Forests and the five Battle lands since Battle lands such as Cinder Glade have interaction with basic lands. You only need to control two basic lands of any type to activate a Battle land to ETB untaped. If you control a basic Forest and a basic Mountain then Sunken Hollow will ETB untapped.

Farseek is a land ramp spell that can search for any Battle land and put it onto the battlefield. It's helpful for color fixing to be able to ramp with a dual land. The green budget Pain lands such as Yavimaya Coast are nice since they can ETB untapped turn two or three to make green to cast a ramp spell. If you're going to play lands that always ETB tapped then Tri lands such as Savage Lands give you more color fixing from three different color choices. In five colors the Tri lands give you more than the Scry lands.

In the manabase you want at least 12 sources of each color and you want more green and red sources then the rest. Tri lands help with color fixing to give you more sources of colors. Red and green are the two most important colors for Dragons. Green for early game ramp and red for Dragons. Green is for ramp that also gets the other colors that's why it should have the most basic lands to give you more chances of drawing a green source early to cast ramp.

Good luck with your deck.

KayneMarco on help me with my morophon eldrazis please!

3 months ago

First off. I would consider using Jodah, Archmage Eternal as the commander for this deck. If you’re set on using Morophon I’ll make these suggestions:

Those suggestions will help get your big fatties into play faster if you haven’t been able to get Jodah or fist of the suns into play. Now onto your mana base. I would consider adding these lands:

If you do use any of these possible additions and if you want any help figuring out what to remove just let me know.

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