Pillar of Origins
As Pillar of Origins enters the battlefield, choose a creature type. : Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.
|Want (2)||mathgrumps , johnsensei|
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|Commander / EDH||Legal|
Pillar of Origins occurrence in decks from the last year
Latest Decks as Commander
Pillar of Origins Discussion
3 weeks ago
Hey, good budget version of Slivers. Nice Morophon and Overlord :)
Command Tower and Exotic Orchard are two less than $1 each Rainbow lands that are staples for five color decks. Path of Ancestry is a fine tribal Rainbow land and it's been reprinted in Commander Legends. Sol Ring, Arcane Signet and Commander's Sphere are three budget staple mana rocks and all are reprinted in Commander Legends which will make Sol/Arcane close or even less than $2 each.
Quick Sliver lets you cast Slivers at instant speed and cascading at instant speed is powerful because timing restrictions for the card you get with cascade don't matter. Flash with Slivers is also good with Harmonic Sliver able to destroy an artifact or enchantment at instant speed. Crystalline Sliver maybe out of budget range at $7, but giving Shroud to all your Slivers protects them from targeted removal. Combine Crystalline with Sliver Hivelord to make your Slivers very difficult for your opponents to deal with. Shifting Sliver makes your Slivers unblockable in combat unless an opponent controls a Sliver.
Amoeboid Changeling is a Sliver since Changelings are all creature types, even if they're in your library or graveyard. Amoeboid combos with Sliver Overlord to gain permanent control of any creature an opponent controls since you change that creature before you gain control of it into a Sliver with Amoeboid. Mirror Entity is another Changeling and it's ability can change all Slivers power/toughness to any number equal to the amount of mana you pay. This can result in attacks with large powered Slivers and Entity has good interaction with Gemhide Sliver + Sentinel Sliver which lets you attack and then tap all your Slivers to make mana to activate Entity. Any anthem effects such as Muscle Sliver or +1/+1 counters that are on Slivers are also applied to the Sliver after you change the power/toughness with Entity.
Cards to consider cutting:
- Warped Landscape
- Blighted Woodland
- Mountain Valley
- Pillar of Origins
- Sphere of the Suns
- Armillary Sphere
- Battle Sliver
- Bonesplitter Sliver
- Cleaving Sliver
- Fury Sliver
Good luck with your deck.
3 weeks ago
Hey, I see you're already adding Commander Legends Pirates. Malcolm, Keen-Eyed Navigator is among the best because it's a combo with Glint-Horn Buccaneer and this is a new powerful Pirate combo in multiplayer Commander. Honestly it's a reason to want to play Pirates in Commander. Without the combo Malcolm is a repeatable source of creating Treasures who has helps Brass.
Malcolm + Glint is a combo if you have two or more opponents to draw/discard the rest of your library, make lots of extra Treasures if have three or more opponents and it can be a win condition. When Glint attacks activate him and you need at least 40 cards in your library to consistently make him a win condition. If you have three or more opponents then each time you activate Glint you create three or more Treasures with Malcolm. Sac two Treasures to activate Glint again and repeat.
More flying Pirates especially one drops can help to trigger Brass easier such as Spectral Sailor, Siren Stormtamer and Kitesail Freebooter. Stormtamer and Sailor are in the maybeboard. Chaos Warp is a versatile instant removal spell for Grixis. Exotic Orchard is a good Rainbow land.
Cards to consider cutting:
- Akoum Refuge: Orchard could replace any always ETB tapped land.
- Walk the Plank: Warp could replace it.
- Pillar of Origins: it's not good enough as ramp, only able to tap it for mana to cast a Pirate.
- Vraska's Contempt: not needed and four mana is high for a removal spell that only targets one of two different permanents types.
- Brass's Bounty: not a fan of this card since you can't ramp into it to get enough value for seven mana and needing six or seven actual lands to get enough value for seven mana is not worth it.
- Adaptive Automaton: Malcolm could replace it.
Good luck with your deck.
4 weeks ago
Well, there's no point in talking about a deck I can't use. -_- I have wishclaw as my drawing engine so that I can draw whatever cards I need to while trying to use everything against any opponent that I have. Flying enchantments that have 'draw one card' are good against any deck, especially flyers, and if it doesn't work out, I drew one card. There are very few Eldrazi I would run as they are focused on huge mana cost cards, unless I can somehow use a ton of 1 mana cards and make them ramps with Cryptolith Rite as well as other ramps like Pillar of Origins and lands like Unclaimed Territory and Wastes.
And any examples of other toolbox decks would be nice. I looked for 'toolbox deck pioneer' on Youtube, and nothing comes up. I'm not sure if anyone has come up with an idea like this, probably due to it being somewhat impossible to play, especially meta-wise.
Even if I have no synergy, if my drawing engine is working well, I won't have to focus my deck on a specific color or card combination or what-have-you for synergy. This Vannifar Deck did the same thing I'm doing, I think.
1 month ago
It doesn't help you casting 99% of the cards in your deck (98 if you play partners)
This is more narrow than Mox Opal, I don't think it will be as huge as everyone expects it to be.
Everyone who has tried Pillar of Origins in a deck knows how constricting restrictive mana like this is.
It's powerful, in the right decks, don't get me wrong, but it's not the end-all for the format, just like Sol Ring isn't.
You will be fine.
2 months ago
Hey, you're welcome.
Draknoz already said anthem effects, Crucible and Door, that pump Dragons are not really needed because Dragons are already have big power and flying. An exception could be if you add Dragon Broodmother, Mystery Booster version. These types of anthem effects could be cut for draw sources such as Kiora, Behemoth Beckoner since draw would be overall more helpful. Dragonlord Ojutai, Mystery Booster version, can be repeatable Anticipate, card advantage. Being able to choose one from three cards can be nice on a budget and she's also a 4 drop 5/4 Dragon.
If a mana dork can't make more than one color than I don't think on a budget it's good enough to play with five colors. To consistently be able to take advantage of one drop mana dorks you need lots of lands that can ETB untapped to make green mana turn one. This manabase because on a budget doesn't have that. If you ever upgrade the manabase with Shocks, Fetches and some Pains then some one drop mana dorks could be added.
Faeburrow Elder and Paradise Druid are fine budget mana dork options for five colors. Either one could replace Pillar of Origins. Mana Geode is the worst three drop mana rock here and there's quite a few of them. It could be cut for Idyllic Tutor to get Tempest or Ascendancy.
If having trouble with opponent board states of little creatures attacking you then consider some budget damage spells and more lower mana cost Dragons? Earthquake and Rolling Earthquake, Double Masters version, for damage spells and Earthquake doesn't hurt Dragons. Thunderbreak Regent is a three drop 4/4 Dragon, Glorybringer is a four drop 4/4 Dragon who can potentially kill a creature the turn you play it with exert and Kiora has interaction with exert. These Dragons could replace Numot, the Devastator and Mana-Charged Dragon.
3 months ago
Bad: Brilliant Spectrum Dutiful Return Cancel Unsummon Retreat to Hagra Saving Grace Reliquary Tower Bloodbond Vampire Coralhelm Guide Drana's Emissary Hagra Sharpshooter Halimar Tidecaller Infantry Veteran Kalastria Nightwatch Lifespring Druid Ondu War Cleric Reckless Cohort Tajuru Pathwarden Umara Entangler Zulaport Chainmage
Recommendations: Sea Gate Loremaster Turntimber Ranger Beastcaller Savant Tajuru Warcaller Agadeem Occultist Angelic Captain Irregular Cohort Akoum Battlesinger Kazandu Blademaster Tajuru Archer Graveshifter Unsettled Mariner Unified Front Distant Melody Oblivion Ring Gideon, Ally of Zendikar Pillar of Origins Mana Geode Prismatic Lens Ally Encampment Evolving Wilds Terramorphic Expanse
4 months ago
5 months ago
Könnte mMn etwas mehr REMMP gebrauchen.
Wenn ich recht sehe sind aktuell drin: - Arcane Signet - Boros Signet - Rakdos Signet - Pillar of Origins - Talisman of Conviction aber für nen 6 CMC Commander sind 5 Ramp-Spells etwas wenig. Ich persönlich empfehle noch 5 mehr, 10 sind immer ne solide Anzahl.
zum Beispiel: - Charcoal Diamond - Fire Diamond - Marble Diamond - Burnished Hart - Orzhov Signet - Mind Stone - Hedron Archive - Worn Powerstone - Fractured Powerstone - Talisman of Indulgence - Talisman of Hierarchy aber auch jeder andere Ramp spell bei dem man die Hälfte von dem Mana wieder rauskriegt, was man rein steckt. In der Regel ist mehr Mana = mehr gut, vor allem wenn man einen Commander hat der viel kostet und powerful ist.
Liebe grüße, ein -Spieler