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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Pillar of Origins
Artifact
As Pillar of Origins enters the battlefield, choose a creature type.
: Add one mana of any colour. Spend this mana only to cast a creature spell of the chosen type.
LynxGoddess on Alela's Huge Goads
1 year ago
Tsukimi Sure thing! Feel super free to keep those pet cards around, big haymakers are really fun even if they can be a bit win-more. If you find the big expensive cards get stuck in your hand too often, you can go ahead and make som changes later anyways!
For now though, if you'd like to keep to the theme, you might be interested in Crippling Fear perhaps? It's a cheaper tribal board wipe, but might not have quite enough oomph. Or maybe lean in real hard for Plague Wind just because you can even though you'll probably never have the mana for it (except if you pull off coffers/urbog stuff), what do I know?
As for mana rocks, there are a few that might fit the bill:
Coldsteel Heart is simply both diamonds at once for starters.
Liquimetal Torque, Fractured Powerstone, Thought Vessel and Prismatic Lens all add colorless mana while lens can mana fix for you as well.
But perhaps Pillar of Origins or Pentad Prism might be the rock of choice here?
oconnelljd1 on big daddy dino
1 year ago
Cards to consider cutting:
Volcanic Fallout, Skyshroud Claim, Heaven / Earth, Wayward Swordtooth, Sun-Crowned Hunters, Raging Regisaur, Kinjalli's Caller, Druid of the Anima, Drover of the Mighty, Burning Sun's Avatar, Cacophodon, Star of Extinction
Cards to consider adding:
Kodama's Reach, Regisaur Alpha, Chain Lightning, Blasphemous Act, Carnage Tyrant, Deathgorge Scavenger, Etali, Primal Storm, Annoyed Altisaur, Apex Altisaur, Giant Cindermaw, Harnessed Snubhorn, Sheltered Thicket, Scattered Groves, Sacred Peaks, Kinjalli's Sunwing, Kogla and Yidaro, Quartzwood Crasher, Rampaging Ferocidon, Runic Armasaur, Topiary Stomper, Tyrranax Rex, Wakening Sun's Avatar, Elemental Bond, Taurean Mauler, Unbreakable Formation, Vanquisher's Banner, Coat of Arms, Door of Destinies, Herald's Horn, Path of Ancestry, Pillar of Origins, Pyre of Heroes, Secluded Courtyard, Stoneforge Masterwork, Unclaimed Territory, Vanquisher's Banner
the add section kinda got out of hand, but they are all worth considering
patmurphy1986 on Lathliss Commander
2 years ago
Ok here is my take on the budget side. TLDR: Land total and Ramp increased. A lot of subpar removal taken out, and better ones put in. Some cheaper dragons/shapeshifters added to smooth out curve and provide cheap dragon drops for commander ability. Most importantly is added some value for getting extra dragons from cards, either by creating tokens or playing them for free from hand/deck. Added in 3 additional wincons similar to Terror of the Peaks to make it easier to win just by populating board and swinging in. Note that the wincons also can serve as creature removal, which is why so many of the outs are instant/sorcery removals
In: Haven of the Spirit Dragon (creature recursion), 3 Mountain (31 lands is not enough - will miss land drops too often and its vital that the commander come down ASAP - nick loses too many times by not getting threats out in time)
In: Cinderclasm (better than blazing volley), Shenanigans (reusable artifact destruction, combos with Liquimetal Torgue), Chaos Warp, Mizzium Mortars (one sided boardwipe)
In: Gadrak, the Crown-Scourge, Taurean Mauler, Dragonkin Berserker, Dragonmaster Outcast, Molten Echoes, Minion of the Mighty, Sunbird's Invocation
multimedia on Olivia's Wedding Ceremony
2 years ago
Hey, nice version with Vamp flavor and good overall gameplay plan.
Seize the Spoils and Unexpected Windfall are nice loot effects because they also make treasure ramp for Olivia. Viscera Seer and Falkenrath Aristocrat can be helpful Vamps as a sac outlets that can protect your Vamps from being exiled when you longer control a legendary Vamp. Falkenrath with flying is Vamp to reanimate with Olivia. In response to your last legendary Vamp being removed sac all your Vamps putting them into your graveyard to avoid being exiled to then be reanimated by Olivia. A Vamp sac outlet also combos with Olivia + Port Razer for infinite attacks.
A sac outlet with Butcher of Malakir can wreck your opponents creatures since she triggers whenever she dies or any other creature you control dies. To keep reanimating her with Olivia and Butcher is an excellent Vamp to want to reanimate having flying and 5/4 p/t.
Chaos Warp and Feed the Swarm are important removal spells in Rakdos because they can removal an enchantment especially Ghostly Prison/Propaganda effects that will bring your game plan to a halt. I know you're going for Vamp flavor, but you might want some support creatures for repeatable effects since Olivia can reanimate them. Meteor Golem can destroy any nonland permanent. Vile Entomber can be a repeatable Entomb since Olivia can reanimate it.
If interested in any of these suggestions then here's some cards to consider cutting: Pillar of Origins, Profane Command, Sengir, the Dark Baron, Vein Drinker, Arterial Alchemy, Henrika Domnathi Flip, Markov Enforcer, Sinister Waltz.
Good luck with your deck.
Conte7 on Niv-Mizzet Reborn Dragons tribal
2 years ago
Top notch casual list might be the best compliment I could ask for hahaha. Btw it's not just talismans and Spire of Industry, it's also artifact lands and Spire of Industry :DDDD
I definitely considered Pillar of Origins and Orb of Dragonkind at the very beginning but the two artifacts completely lock me out of playing sorceries and instants unless I have Galazeth Prismari in play which is not guaranteed. Also I found that I have no problems mana-wise playing dragons so I don't need the extra fixing (not having the Orb's sac ability hurts though).
Last, since I don't have any activated abilities on my dragons, Unclaimed Territory and Secluded Courtyard are the same card. I don't think I can put all the 8 copies in because I would lose (again) the ability to use sorceries.
lagotripha on Niv-Mizzet Reborn Dragons tribal
2 years ago
Talismans and spire is pure jank - I love it. Secluded Courtyard should be fairly cheap soon.
Top notch casual list
I might lean a little further into artifacts with Pillar of Origins, Orb of Dragonkind or Pyre of Heroes to have more turn 2/3 plays. 'Pyre niv for Malfegor' just feels perfect for casual - massive card advantage followed by throwing it all away.
Treasures with Magda, Brazen Outlaw and changelings might hold up more competitively, but I wouldn't want to tweak this enough to run it.
danboy296 on What is it? Dragons?!
3 years ago
Sarkhan, Fireblood is an option and leans into your planeswalker theme. Pillar of Origins is another good dragon focused colorless artifact ramp option. Herald's Horn is another good cost reducer.
I have a few other ramp and fixing options in my Ur Dragon list under this profile. I don’t have much in the way of protection though, I focused more on ramp and card draw and puking dragons onto the board to keep it easy. It could likely benefit from some.
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