
The Immortal Sun
Legendary Artifact
Players can't activate planeswalkers' loyalty abilities.
At the beginning of your draw step, draw an additional card.
Spells you cast cost less to cast.
Creatures you control get +1/+1.
Trade
Have (1) | metalmagic |
Want (0) |
Combos Browse all
Legality
Format | Legality |
Oathbreaker | Legal |
Leviathan | Legal |
Modern | Legal |
Arena | Legal |
Block Constructed | Legal |
Gladiator | Legal |
Casual | Legal |
Legacy | Legal |
Historic | Legal |
Limited | Legal |
Unformat | Legal |
Commander / EDH | Legal |
1v1 Commander | Legal |
2019-10-04 | Legal |
Custom | Legal |
Vintage | Legal |
Duel Commander | Legal |
Highlander | Legal |
Tiny Leaders | Legal |
Pioneer | Legal |
Canadian Highlander | Legal |
The Immortal Sun occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
The Immortal Sun Discussion
theFro on
in the hall of the mountain...outlaw
6 days ago
bosny i've sorted it into general categories for ya. the main cog is curio for triggering and re-triggering EtBs (we're deliberately avoiding a storm win con) and another nice one is nexus for upgrading all your tribal EtB tutors (as well as treasure output, obviously)
Ruby Medallion and The Immortal Sun reduce the cost of your silly storm of creatures, Mana Echoes and Birgi, God of Storytelling Flip can help you string your 2+ CMC creature spells along, and the Harnfel, Horn of Bounty side of Birgi is a nice bonus, especially if you've got access to Paradise Mantle and Cinder Pyromancer or Chandra, Fire of Kaladesh Flip for {R} so don't be afraid to pick her up and redeploy once you're rolling, bouncing, rather
obviously there's that guy or Purphoros, God of the Forge / Kyren Negotiations for win cons... but wouldn't you rather mill your pod out with Hair-Strung Koto while playing every single instant and sorcery from their decks with Dire Fleet Daredevil ?
dare to dream, my little devil friend :)
Mcat1999 on
Esior / Sakashima Partner - Mono U Theft
1 week ago
You know, I have recently fallen deeply in love with two cards; Empowered Autogenerator and Skyclave Relic . The Generator produces insane quantities of mana supremely fast, which I love. And if you're in a position to pay , you get 3 indestructible rocks tapping for any color.
In my opinion, cost reduction is superior to ramp, though.
So if you're looking to replace Lotus for something not dissimilar to The Immortal Sun , Sapphire Medallion might be right up your alley. Can land T1 with a Sol Ring or Mana Crypt in play and, in my experience, no player wants to justify wasting a Naturalize on it as they can't come to grips with blowing up a artifact that just sits there. But they fail to recognise your Snapcaster Mage now costs .
If you're looking for draw value however, perhaps Book of Rass ? It's a great manasink if you don't see good interactions at the moment or are light on counterspells and want to try and dig for them. Blue doesn't really care all that much about their life total, so it's fair game. Especially if you happen to gain control of a sturdy lifelinker.
If you're looking for both, The Immortal Sun works just fine.
So I think you need to ask yourself a very simple question: "What is more valuable to you?"
- Cost reduction throughout the entire game? Sapphire Medallion
-- Pros: Fast and reduces practically everything -- Cons: Does nothing else
- Repeatable, reliable card advantage? Book of Rass
-- Pros: Repeatable as often as you can burn mana -- Cons: Brings you closer to losing the game if you aren't careful
- Both? The Immortal Sun
-- Pros: Does both and more -- Cons: Draws a lot of attention and draw is only once per each of your turns
All said, all things considered, seeing your curve and seeing how you want to play faster than others so you can steal their things and get ahead of them...
I'd go with Sapphire Medallion in place of Jeweled Lotus :)
Tontor4 on
Esior / Sakashima Partner - Mono U Theft
1 week ago
Mcat1999 Interesting take on cutting Jeweled Lotus for Jace, Ingenious Mind-Mage .
For the sake of discussion, the deck currently has no walkers, which theoretically makes something like The Immortal Sun attractive, for the same CMC as Jace, Ingenious Mind-Mage . Alternatively, would you consider Jace, the Mind Sculptor at 4 CMC a better choice than Jace, Ingenious Mind-Mage ? I like the theme of theft, but I'm not so married to it as to choose one card over another just to stick to the theme: check out the maybe list to confirm ;)
unwucht on
Copy is for Beginners
2 weeks ago
Also, The Immortal Sun shuts down your own walkers. I know the card is high value, but maybe you can substitute it with another card that gives similar advantages at comparable costs.
Omniscience_is_life on
An Unexpected Journey
1 month ago
This deck is screaming "please god add The Immortal Sun and Blightsteel Colossus to me auugagh". It's kind of loud and annoying but you might want to listen nonetheless.
Wait... it's also saying "oh goodness just add Quicksmith Genius as well". That time it was more of a whimper. Still aggravating, but the message stands.
Wow. I hope it's just playing dead. Well, it has a sign on it saying that you ought to add some extra-combat cards. Relentless Assault / Aggravated Assault should do the trick.
Oh, it's getting up. Turns out it was just fucking with me. Anyways, you can't ignore some of the better ramp spells in the game just because your commander does-- Rite of Flame means a T1 Magda, Brazen Outlaw , and that's just splendid!
Love your deck, please don't ask why this post turned into a bit about a dying deck my mind works in mysterious ways
DemonDragonJ on
Utopian Prosperity
1 month ago
I have replaced Tamiyo, Field Researcher with Skyward Eye Prophets, which raised the average converted mana cost of this deck from 3.92 to 3.95, but that is an acceptable increase, in my mind, because of how great that card is; I had been contemplating replacing Tamiyo with Overbeing of Myth, but I already have that card in two other EDH decks, so I instead put in a card that could fit in only this deck.
Also, removing the only planeswalker in this deck allowed me to replace Caged Sun with The Immortal Sun, which I feel is better for multicolored decks.
atingtdm on
Built From Scratch Upgrade
3 months ago
hunter17 First of all, thank you for your suggestions.
The reason why Soul-Guide Lantern was chosen is that this card will only remove the opponent’s graveyard without affecting me. It's very important to operate this deck. Before that, I chose Tormod's Crypt.
The second is The Immortal Sun, which will directly turn our commander into a brick. Chromatic Orrery is an excellent grave digging target, using other tapped mana rock for exchange can give great mana progress, which can be used to activate Planar Bridge or use more than two spells at the same time. Especially I use a lot of red spells like Kiki-Jiki, Mirror Breaker or Cavalier of Flame, and I no longer need to worry that mana rock can only give me colorless.
Mind's Eye Not bad, although I prefer spells that draw cards directly.
hunter17 on
Built From Scratch Upgrade
3 months ago
A couple of ideas. Don't play Soul-Guide Lantern, I feel like singular hate is very mediocre. If you want hate replace it with Relic of Progenitus. Add Mind's Eye and The Immortal Sun for better card draw. Replace Chromatic Orrery with Treasure Nabber for more efficient ramp, because Chromatic Orrery only will draw one card and at 7 mana it won't help in a mono-red deck because red does not have a lot of card draw. I do like the deck though, very nice job!