Fist of Suns

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Fist of Suns


You may pay rather than pay the mana cost for spells that you play.

GameDragon111 on Rise of the deities

2 days ago


Thank you for your suggestions.

I have taken those facts about the combo into account and decided to leave it open for debbate between play groups.

For the mana, I will be replacing Fist of Suns with Chromatic Lantern. Gaea's Cradle will also be replaced. I am also going to test the deck with the fetches and tromes to see what typing will work best.

Thank you again for your suggestions.

thefiresoflurve on Rise of the deities

3 days ago

As far as lands go: you could definitely make a more consistent mana base, and more cheaply too if that's a concern, by replacing Gaea's Cradle and all your bounce lands with fetches / triomes: Windswept Heath, Indatha Triome, for example. Fist of Suns is a bit of a weird include, could replace it with Chromatic Lantern

ILuvMtg on Jodah, Archmage Eternal Big Spells

1 week ago

No no, it's fine. I need to specify that my deck is on a budget.

I forgot about Praetor's Counsel! I can't remember if I had a reason for not adding earlier, I do seem to remember considering adding it, but I didn't. I don't know why.

I'll also try out Fist of Suns, but it might not get used enough to be worth $10.

Hexapod on Jodah, Archmage Eternal Big Spells

1 week ago

Yes, Lurking Predators will get rid of your topdeck creatures the best way possible and let you draw spells. It can send lands under you library until you reach the big sorcery your are hoping for.

I am sorry my suggestions were on the expensive side, I have had my cards for a long time and am a bit out of touch with prices. A budget choice that would fit your build is Praetor's Counsel.

If you decide on a $10 card, you may be better off running Fist of Suns as a backup in case Jodah won't stick to the board than byuing Twilignt Prophet.

Commander_JAR on Dragons for my queen

2 months ago

Morophon, the Boundless with Fist of Suns is free mana cast for dragons.

Eldmoi on Return Of The Ur-Dragon: A Budget Dragon Primer

2 months ago

This looks like a great take on a budget Ur-Dragon deck! While I'm new to EDH/Commander, I'm in the midst of putting together a similar commander deck with the Ur-Dragon on this site at least. I definitely appreciate the amount of detail you put in constructing this with input on why certain cards that might fit were excluded, and why getting greedy and throwing down all your dragons each turn might not be the best move.

While talking to someone at an MTG event at PAX East this year, they showed me their Ur-Dragon deck and it included Fist of Suns + Morophon, the Boundless to increase the likelihood of getting dragons out faster. I understand you prefer other ways of mana ramping besides artifacts since they can get destroyed later in the game, but with the best case scenario of playing Fist of Suns on turn 3 and then landing enough mana to get Morophon, the Boundless in play with your other sources of mana ramp you can really start churning out dragons for free with this interaction.

Also, the upcoming Baldur's Gate set has some artifacts which might fit here. Dragonkind Orbs like Carnelian Orb of Dragonkind could benefit the deck if you don't mind adding some more artifacts in the deck, although these orbs could be counter-intuitive if the Fist of Suns combo is active. It could still be a good backup source of mana and adding extra value to casting dragons.

Commander_JAR on

2 months ago

Np. Oh, Fyi: Morophon, the Boundless + Fist of Suns = free casting for dragons...basically a slower yet least daunting Omniscience. Jodah, Archmage Eternal can help if you like to run it.

MagicMarc on 5color Sliver

3 months ago

I don't agree about Jodah, Archmage Eternal or Fist of Suns. I think both of those cards actually hurt your deck instead of help it. Your mana costs are not high enough for replacing them with WUBRG. Neither of those cards brings what Morophon, the Boundless does to the table. I would dump Fist of Suns for Fellwar Stone or something like Cryptolith Rite. Even Birds of Paradise or something similar is a way better card for this deck than either of those. I would dump Winged Boots for Lightning Greaves. Haste is better than flying and shroud is better than ward.

You have way too few slivers in your deck to "Swarm" anyone. Let alone a table full of opponents. Your deck also has a lot of cards that are targeted creature removal. I would dump a lot of that removal for adding quality slivers that provide removal or create removal for you. Take a hard look at your sorceries and instants and see if there is a sliver that does the same thing. Then replace that card with the appropriate sliver. You also need more card advantage to refill your hand once you start slamming slivers down. You can combo using your mana slivers, Intruder Alarm and cards like Vanquisher's Banner. With those cards in play, every time you cast a sliver you will draw a card and untap your slivers which can let you chain through your library in no time.

For more card advantage and more slivers I would suggest the looking to add some of the following depending on your budget; Herald's Horn, Icon of Ancestry, Cryptic Gateway, Descendants' Path, Guardian Project, Kindred Discovery, and The Great Henge. Since you don't have Sliver Queen you can make more slivers with Maskwood Nexus or Birthing Boughs. Realmwalker is another great card. Adding 4-6 of some of these will really speed your deck up.

Good slivers to replace sorceries, instants or land you take out:

Necrotic Sliver, Essence Sliver, Two-Headed Sliver, Fury Sliver, Belligerent Sliver, Galerider Sliver, Bonescythe Sliver, Venom Sliver, Syphon Sliver, Diffusion Sliver, Hibernation Sliver, Brood Sliver, Crypt Sliver, Blur Sliver, Opaline Sliver, Toxin Sliver, Tempered Sliver.

You don't have to use all of these but some of them are insanely good like Necrotic Sliver. You don't need any removal spells if you have a bunch of slivers and this one in play.

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