Whenever an opponent draws a card, that player may pay . If the player doesn't, you create a colourless Treasure artifact token with ", Sacrifice this artifact: Gain one mana of any colour."
|Want (14)||deman464 , Iname , BasedNorseman , SaltyCaptain , ninjaxenomorph , night2 , fong , Val_Kaziga , gobzombie , Plena , Ozurot , BladeWing517 , c0nstantine , TekkThunder|
Printings View all
|Ravnica Allegiance (RNA)||Rare|
Combos Browse all
- Reforge the Soul + Smothering Tithe
- Dictate of Kruphix + Rankle, Master of Pranks + Smothering Tithe
- Geier Reach Sanitarium + Smothering Tithe
- Smothering Tithe + Underworld Breach + Wheel of Fortune
|Commander / EDH||Legal|
Smothering Tithe occurrence in decks from the last year
All decks: 0.08%
Commander / EDH:
All decks: 0.08%
WB (Orzhov): 0.85%
Smothering Tithe Discussion
8 hours ago
Just my preferences for blind meta, but I finished the core with:
and Cyclonic Rift
Note I don't play Wild Growth because I've never been that big on it. So I got that 6th slot. I wanted to pick cards with high singular impact - the deck is already incredibly fast and some longer term options which don't need any additional parts were what I wanted.
21 hours ago
I like the idea you've got with the deck- using temporary pump effects on your tokens when they attack so that they still synergize with important value engines like Skullclamp and Mentor of the Meek.
If you're looking for card advantage in Boros though, there's actually a ton more options than what you might be aware of. It's a common myth that Boros struggles with card advantage. It used to be more true, but it is not anymore with all the generosity Wizards has been giving the color red in recent years (and with every set it seems they're going to start doing that with white).
Ways to draw cards in Boros include the following categories with examples: 1) Impulsive draw ex. Light Up the Stage 2) Equipment ex. Mask of Memory 3) Wheel effects ex. Reforge the Soul 4) Cool new artifacts that have come out in recent years Tome of Legends
I limited myself to one example per category, but there are much, much more. That doesn't even mention stuff like the rummaging and card selection red is really good at, the lands to hand way of generating advantage that white can do well, or reanimation.
I think the weakness of Boros is the reliance on permanents to get engines going. If opponents start pointing removal at every engine piece you set up, you're gonna suffer. Sultai colors suffer a lot less than this as they aren't as reliant on permanents as Boros is. Plenty of decks in any combination of Blue, Black, and Green can be reliant on permanents, but many don't have to be. Boros is a bit harder to do that as the best cards it has are definitely permanents.
If you're keeping this deck purposely under a budget then you can ignore this last part, but if you're slowly building up I've got some recommendations that should really help.
You've already seen how important skullclamp can be in your deck- it's a super powerful way to generate advantage. I recommend investing in ways to tutor for it- cards like Steelshaper's Gift and the less expensive Open the Armory. I also heavily recommend investing in a copy of Smothering Tithe. it is the best EDH card in White, and very worth it.
I'm a long time Boros player, so I welcome you to a very fun color combination if you like smashing face. Let me know if you have questions about the color pair. I also recommend DespairFaction and his YouTube channel as excellent resources.
21 hours ago
+1 for this strange combination of cEDH cards and recently banned legacy deck cards, that I need to playtest on Cockatrice ASAP.
Also, with the wheels and command zoned mana dump, could Smothering Tithe work in this build?
4 days ago
Thanks for the comment!
Muldrotha, the Gravetide looks killer, might do that too. I think I'd use more blue in that than this has white, though.
Also, it would be a kind of different deck. I mean, a good chunk of the black and green would stay the same, but adding Simic to the mix opens up another whole can of worms (not "wurms," mind you; that would be Gruul). In other words, it would be a completely different deck with a lot of the same material. Besides, Teysa Karlov alone is reason enough to play white, Karador, Ghost Chieftain potentially costs 3 less, and I have been having a recent love affair with Smothering Tithe.
5 days ago
First, it has supplanted Yawgmoth's Will in every single top 8 vintage deck. Yawgwill was considered one of the cornerstones of Vintage, and I consider this replacement to be a big deal.
Its 1 mana cheaper to cast than yawgwill. It allows you to cast the same spell multiple times if you wish. It can serve as a cheaper and faster way of using the GY to use a single forbidden tutor twice instead of relying on Kess to complete that line. It digs as deep as you have mana when paired with Wheel of Fortune or Windfall (if someone has 7). I've even seen people exploring Wheel + LED + Underworld as a secondary winning line ending with Oracle (especially in Breya decks where Smothering Tithe is an option). I think this card is extremely good, and could potentially spawn another offshoot Kess build focused on exploiting these high independent value cards that can oopsie into a combo together. This deck could definitely run both Breach and Yawgwill, but don't sleep on the card. It turns mana into winning.
1 week ago
Skyknight Vanguard is a pretty cheap knight with flying that also produces an additional body on attack although it is a soldier.
I’ve always like Fleetfeather Sandals since they give flying and hast to a creature.
Moonsilver Spear will make you some angel tokens that can be good flyers for the board.
A fun card I also always had in mind when I was working on a similar deck was Bludgeon Brawl since it will turn all of your mana rocks into equipment that will help your creatures hit hard.
1 week ago
I like your take here. I think you've made some good decisions on inclusions. Some things to think about though...
Aside from providing some redundancy to your reanimation game plan, Sun titan provides infinite enter and leaves the battlefield triggers with Fiend Hunter and a sac outlet.
Fiend hunter enters, targets the Sun titan. If Fiend Hunter dies, sun titan returns, targets the Fiend Hunter, which enters and Targets the Sun titan.
Sun titan also provides some late game land ramp with cards like Evolving Wilds, Terramorphic Expanse or Wayfarer's Bauble and also provide non-creature reanimation for important non-creature cards like Reconnaissance and Altar of Dementia if they get removed.
Ankle Shanker's ability doesn't work upon reanimation by Alesha as she enters already attacking. Unless it's a pet card, I'd drop it.
You only have 7 Swamps, including dual lands with the Swamp type. Crypt Ghast just doesn't have enough to work with and should be cut.
I find Dimir House Guard to be severely underplayed in Alesha decks. It has evasion to help keep it alive, discards itself, and tutors for any number of great cards. Need a field wipe? Dusk / Dawn. Ramp and card draw? Solemn Simulacrum, More Mana? Smothering Tithe. Evasion? Iroas, God of Victory.
Anyway, good luck playing the best commander who smiles at death ;)
1 week ago
drcatherwood: Thanks for the input. I actually don't have a spare Armageddon at the moment but I'll be on the lookout to pick one up. Ditto with the Crucible, though that might take longer to grab.