Combos Browse all Suggest
- Reforge the Soul + Smothering Tithe
- Dictate of Kruphix + Rankle, Master of Pranks + Smothering Tithe
- Geier Reach Sanitarium + Smothering Tithe
- Smothering Tithe + Underworld Breach + Wheel of Fortune
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Smothering Tithe
Enchantment
Whenever an opponent draws a card, that player may pay . If the player doesn't, you create a Treasure artifact token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any colour.")
wallisface on Sheoldred Control
2 weeks ago
Some thoughts:
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As already mentioned, both Teferi's Protection and Thriving Moor are not modern legal.
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Also as already mentioned, you always want your deck to be at 60 cards - anything above this is a concession of both power and reliability. The first thing you should be doing is ditching 19 cards to get back to 60.
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your deck is running a LOT of really suboptimal versions of cards. Specifically, i’d be expecting countermagic like Counterspell, No More Lies, and Spell Pierce. And interaction like Prismatic Ending, Fatal Push, and Leyline Binding. And, board-wipes like Supreme Verdict or Damn.
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some of these cards seem more “cute” than “useful”. Specifically looking at Smothering Tithe, Palantir of Orthanc, and Approach of the Second Sun.
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the landbase needs a lot of work, soecifically fetchlands and shocklands (allied fetchlands are getting reprinted in mh3 this year so should get a lot cheaper when that happens).
MTGBurgeoning on Linvala, Giada & Akroma
3 weeks ago
Thank you for the suggestions! Land Tax, Smothering Tithe and Urza's Incubator are great recommendations and will be slam-dunk inclusions once copies of them become available. Adding Starnheim Aspirant and Youthful Valkyrie are also strong considerations, especially Starnheim Aspirant. With SOOO many Angels from which to choose, Youthful Valkyrie got squeezed out during the initial construction of this build, opting instead for Angels the provide more versatile abilities, which applies to Starnheim Aspirant. Revisions may be on the way! Thank you and happy brewing!
RazorRose on Can you eat gold
3 weeks ago
I was thinking the same thing about Regal Bloodlord I'm testing out taking Smothering Tithe and Priest of Forgotten Gods although I think I might put the priest back in. I feel the same about Utter End but man it's felt really good on some playtests, the versatility to destroy almost anything is great.
Profet93 on Blinking Contest
1 month ago
Deck is SOLID AF. Given your deck is very reliant upon your commander, do you feel you have enough ramp to bring him out quickly enough? Mind Stone might be a potential consideration to increase your artifact count that could bring him out more quickly from 5 to 6. Maybe swapping out commander sphere or better yet, desertion? The former is great but doesn't bring your commander out sooner. The latter is fun but holding up 5 mana and being restricted to only getting creatures/artifacts, one that might not have synergy with your overall plan might not be ideal.
Maybe Mother of Runes? - Protection
How has Inventors' Fair been treating you? Given you have about 14 artifacts or so, do you trigger it reliably? Perhaps maybe swap it or even the exotic orchard which doesn't necessarily tap for your colors for Blinkmoth Well? Blinkmoth can mess with opposing artifact synergies and most importantly, make your Static orb one sided.
Fierce Guardianship in your maybeboard seems amazing given it can protect your commander at 0 cost, since your reliant upon your commander. Maybe even a Rhystic Study or even a Smothering Tithe for some good value?
^EDIT: I missed your $ exclusions regarding fierce gaurdianship
I would love your thoughts regarding your thought process. I'm scared to ever come across this deck.
Profet93 on Numot: Leave. Everything. Destroyed.
1 month ago
Weirdly enough, I didn't get a notification of your comment or upvote. The site is acting up so I might not see replies even though I am subscribed to the deck.
My bad regarding the color mixup. Perhaps a Magus of the Moat given that moat is too expensive? It is expensive and easily removed so perhaps not, but worth mentioning.
Why is teferi's ile the MVP?
What is the purpose of capsize? Would you not be better suited with a (free) counterspell such as Fierce Guardianship/Deflecting Swat? Perhaps I'm missing it.
Other cards to potentially consider....
Sunder - Not MLD but instant speed and accomplishes a similar effect
Smothering Tithe - Ramp
You mention Teferi's Protection in your description but I don't see it in the deck, perhaps it was in a previous version.
Overburden - Accomplishes a similar goal
Torpor Orb - To stop ETB effects like Bane of Progress. I know you have humility which is super strong so this might not be needed, but it's cheaper and easier to cast. Could be redundancy, sort of.
Ukon on For the Emperor
1 month ago
Thanks for the feedback! It's tough making choices to add more lands, but I brought up the land count to only 34 for a few reasons. Smothering Tithe, Phyrexian Alter, and the newly added Land Tax should give me more versatility with my mana pool in addition to the mana rocks.
Since the majority of my deck runs off of 4 CMC cards, with some higher mana spells for more of a win more option like Finale of Glory, I think the tempo on it should be on par.
I've done some testing of the deck before these changes, and I can say that so far I haven't had a big issue with mana.
Reconnaissance was a much needed addition! Many times I was wishing I had this card in here while playtesting.
Profet93 on S U P E R F R ! E N D S (Djeru)
1 month ago
Reprieve - Counterspell cantrip
Moat - If budget / proxies allow
Cloud Key/Semblance Anvil - Ramp
Land Tax - Ensure land drops
How are you doing on draw? Options to draw include Alms Collector and Archivist of Oghma
Teferi's Protection - Super protection
Smothering Tithe - Ramp
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