Metzali, Tower of Triumph

Front:

Path of Mettle  Flip

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Metzali, Tower of Triumph

Legendary Land

(Transforms from Path of Mettle.)

: Add one mana of any color to your mana pool.

, : Metzali, Tower of Triumph deals 2 damage to each opponent.

, : Choose a creature at random that attacked this turn. Destroy that creature.

Rhadamanthus on Would cards that transform need …

8 months ago

Yes, you will still have to sacrifice it. A double-faced object that transforms without leaving the battlefield is still the same object that it was before. In this example that means the Cadric's effect will keep track of the Path copy after it transforms into Metzali, Tower of Triumph  Flip and you will have to sacrifice it.

CamraMaan on Interaction between Cadric, Soul Kindler …

1 year ago

I have Cadric, Soul Kindler in play and cast Path of Mettle  Flip, creating a token copy. When I attack with two qualifying creatures to trigger Path of Mettle, does the token flip and become Metzali, Tower of Triumph  Flip?

Thanks in advance!

Kogarashi on Does Flickering/Bouncing the other side …

5 years ago

When you flicker a DFC like Path of Mettle  Flip, it enters the battlefield as a new object with no memory of its previous existence, including whether or not it was transformed, so it will come back in "day-side" up. So if your DFC is Metzali, Tower of Triumph when you flicker it with Felidar Guardian, it will re-enter the battlefield as Path of Mettle  Flip.

COUGARMEAT on Boros Beatdown, Round 3

5 years ago

Path of Mettle  Flip will only kill Sparring Construct, and that may not be a bad thing. Still, Tajic, Legion's Edge can protect it. I'll add that Metzali, Tower of Triumph can kill a single attacking Vine Mare or Carnage Tyrant. You would have to adjust your creature base accordingly to make it work, however.

wefal on Help with Boros ping/punish deck

5 years ago

Hello everyone,

I want to build a fun deck for my casual 3-4 man play group.

I'm new to MTG so it's a huge time consuming to search for the cards I want (dont get me wrong, it's fun but too much time consuming).

I'm looking for cards that ping damage my opponents and punish them. Cards like Harsh Mentor, Goblin Chainwhirler, Guttersnipe, Metzali, Tower of Triumph. Double damage cards like Insult // Injury and Angrath's Marauders some Planeswalker Chandra cards, but also fun cards like Axis of Mortality for politics, and Fight to the Death, Deflecting Palm to catch my opponents off guard.

razelfark on DeathStar

5 years ago

If you want to try and be a spell heavy deck then I have a couple different ways you could try to take it. There is a spellslinger style deck that uses energy you can try to use or you could go a mage focused route. The spellslinger deck tends to be a slower deck build that also focuses on control and getting extra resources or damage from casting spells while the wizard deck option is less about control and more about rushing your opponent before they have much opportunity to respond.

Card ideas for the energy deck:

Artifact:Dynavolt Tower

Instant: Harnessed Lightning, Shock, Lightning Strike

Sorcery: Fight with Fire

Creature: Firebrand Archer, Aethertorch Renegade, Aethergeode Miner

Card ideas for the wizard deck:

Creature: Ghitu Lavarunner, Soul-Scar Mage, Ghitu Journeymage

Instant: Shock, Lightning Strike, Wizard's Lightning

Obviously the card suggestions don't tell a complete deck but can give you ideas of what you could do with them if you wanted to go those deck styles. If you wan't an idea of what I do for a white/red deck I call it Boros Path Of Mettle. It is an aggressive aggro deck with lots of focus on haste creatures that also makes it hard for my opponent to counter attack once I flip Path of Mettle  Flip into Metzali, Tower of Triumph. The deck has shown great results winning me first or getting in the top 4 consistently before Dom came out, but I haven't played it since because I have been testing crazy combo decks and Sap hoard decks.

If you have any questions I will try and help when I can.

razelfark on G/W Tokens

5 years ago

Really like the deck design. I lost a game my last FNM to something similar because I got some bad luck with Metzali, Tower of Triumph missing his combo target (1 out of 4 attackers). Think the deck idea is fun and can pack some serious punch.

The only thing I think you want to add to your deck design are some Blossoming Defense. This way when you go for combo you can protect your target of Appeal from removal spells. This card was my opponents saving grace on more then one occasion. To make room for this I would suggest cutting down 2 Pride of Conquerors and maybe 1-2 Merfolk Branchwalker.

Best of luck with the deck.

razelfark on Boros Path Of Mettle

5 years ago

I will be honest the Cataclysmic Gearhulk has actually been very good to me. I put in the deck as a filler card as I couldn't find my other Glorybringers and was rather impressed at how well it was functioning. Most of the times I cast it was to my favor and it worked with my want for a later game bruiser card. I would recommend him for side deck more then main board usually, but my local has a lot of decks either running a lot of tokens or enchantments and this gives me an answer to both.

As for the Relentless Raptors, I would not suggest cutting these as their 3/3 body as a two drop is very strong. The only time these cards become bad is late game when your opponent has large creatures and its force to block becomes trouble some. However, their early game is very strong especially paired with Cartouche of Solidarity; having a creature swinging as a 4/4 first striker with vigilance makes things very hard for your opponent to block or attack. Yes they are able to be killed by push, but push was designed to work well against decks like this.

AS for Kari Zev's Expertise, this card has got a done a lot of work and I think has earned a spot to stay in the deck. The cards ability to steal a creature and give it haste allows us the ability to flip Path of Mettle  Flip path of mettle even with only one creature on board. Its ability to allow us trick out a 2 cost or less spell also works well with how cheap most of the deck is; this can be more noticeably valuable in later parts of games as it could leave you mana available to cast more spells or activate Metzali, Tower of Triumph.

While it is true the Fanatical Firebrand is a nice option for the deck, I don't think their is anything main board I want to pull out for it outside of Cataclysmic Gearhulk. To make room for one copy of Firebrand doesn't feel that worth while. I will have to think on this more for what can be removed to make room if it is to be played.

Thanks for the suggestion. I really like the idea of that creature, just not sure what to do to make room.

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