Search for Azcanta

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Azcanta, the Sunken Ruin

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare
Promo Set (000) Rare

Combos Browse all

Search for Azcanta

Legendary Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.

Search for Azcanta Discussion

GhostChieftain on Mill, Mill, Mill for a Million

20 hours ago

I am not sure if you actually want to make this competitive or if you were just mentioning that the competitive gauge is silly. I am just going to yeet in assuming the former.

First thing I would do is scrap everything 4 cmc or greater that doesn't almost immediately win me the game. I would cut your creature count by about half if not more. Lastly for cuts, I would put at the very most 33 lands in here and replace the ones you take out with some rocks.

As a mill deck, you will want to shut off your opponent's access to their graveyards. Planar Void is my fav for lazav, but Grafdigger's Cage , Nihil Spellbomb , Relic of Progenitus , and Silent Gravestone all really do the trick.

Your counterspell package should probably drop all of the ones greater than 2 cmc and add in Swan Song , Delay , Flusterstorm , Pact of Negation , Mana Drain , Mana Leak , Mental Misstep , Muddle the Mixture , Tale's End , Force of Will .

Tutors and draw are very quick ways to make an okay deck much better. For draw you can have Necropotence , Mystic Remora , Rhystic Study , Consecrated Sphinx , Brainstorm , Search for Azcanta  Flip, Wheel and Deal . The wheel effects are particularly nice because they bring down your opponent's deck size as well. For tutors ya get Demonic Tutor , Vampiric Tutor , Imperial Seal , Mystical Tutor , Fabricate , Intuition , Merchant Scroll , Whir of Invention .

I would add in artifacts and enchantments that slow your opponents to a point that they can't do much and your counterspells can really devastate them. Cursed Totem , Winter Orb , Static Orb , Trinisphere , Back to Basics , Pithing Needle , Sorcerous Spyglass , Torpor Orb , Nether Void

Lastly I would probably run a lab man consultation package as an extra win con Laboratory Maniac , Jace, Wielder of Mysteries , Demonic Consultation , Tainted Pact .

I hope even if you don't go quite in this direction that this gives you a glimpse into a spikier mindset and can give you some ideas for this and future decks. Cheers!

GhostChieftain on Lazav,Dimir Mastermind

1 day ago

I am not sure if you actually want to make this competitive or if you were just mentioning that the competitive gauge is silly. I am just going to yeet in assuming the former.

First thing I would do is scrap everything 5 cmc or greater that doesn't almost immediately win me the game. I would cut your creature count by about half if not more. Lastly for cuts, I would put at the very most 33 lands in here (i.e. cut 7 and add in mana rocks like Dimir Signet , Fellwar Stone , and Talisman of Dominance )

As a mill deck, you will want to shut off your opponent's access to their graveyards. Planar Void is my fav for lazav, but Grafdigger's Cage , Nihil Spellbomb , Relic of Progenitus , and Silent Gravestone all really do the trick.

Your counterspell package should probably drop all of the ones greater than 2 cmc and add in Swan Song , Delay , Flusterstorm , Pact of Negation , Mana Drain , Mana Leak , Mental Misstep , Muddle the Mixture , Tale's End , Force of Will .

Tutors and draw are very quick ways to make an okay deck much better. For draw you can have necropotence, Mystic Remora , Rhystic Study , Consecrated Sphinx , Brainstorm , Search for Azcanta  Flip, Dark Deal , Wheel and Deal , Whispering Madness , and Windfall . The wheel effects are particularly nice because they bring down your opponent's deck size as well. For tutors ya get Demonic Tutor , Vampiric Tutor , Imperial Seal , Mystical Tutor , Fabricate , Intuition , Merchant Scroll , Whir of Invention .

I would add in artifacts and enchantments that slow your opponents to a point that they can't do much and your counterspells can really devastate them. Null Rod , Cursed Totem , Winter Orb , Static Orb , Trinisphere , Back to Basics , Pithing Needle , Sorcerous Spyglass , Torpor Orb , Nether Void

Lastly I would probably run a lab man consultation package as an extra win con Laboratory Maniac , Jace, Wielder of Mysteries , Demonic Consultation , Tainted Pact .

I hope even if you don't go quite in this direction that this gives you a glimpse into a spikier mindset and can give you some ideas for this and future decks. Cheers!

Nemesis on Jeskai Control (PLEASE HELP)

5 days ago

alright cool, here are some suggestions to look into -

Celestial Colonnade : land with vigilance that can attack and help you keep up mana to counter and stuff.

Supreme Verdict : sorcery speed uncounterable board wipe that doesn't give your opponent lands

Lightning Helix : kills something, heals you, instant speed - what's not to like?

Jace, the Mindsculptor: big Jace, this guy will wreck your opponents day, and yours with that price tag

Teferi, Time Raveler : slows your fast opponents down, excellent at keeping you alive.

Path to Exile : instant speed, low cost, and no restrictions, this thing is nuts powerful

Ajani Vengeant : lightning helix on a planeswalker, pretty good.

Spell Snare : hits a surprising number of targets

Dovin's Veto : great to pull in during the control mirror, good sideboard card

Fetch lands - great at getting the lands you need when you need them

Cryptic Command & Logic Knot - I'd only recommend getting these if you have fetch lands.

Force of Negation : free surprise counterspell, pretty good

Mana Leak : still one of modern's best counterspells

Search for Azcanta  Flip: kind of slow, but will help keep you fueled.

Snapcaster Mage : you called this one out yourself, he's pretty good.

Now obviously you won't be able to fit everything from this list into the mainboard, but this is a good starting point I think. The goal you should strive for with a control deck is to play everything at instant speed, letting you keep up mana to stop threats when your opponent plays them. having tons of sorcery speed removal and answers will slow down your ability to respond.

Poseidon31 on Grixis control dragons

1 week ago

If you want to play control, i would cut Dragon's Hoard as you have only 10 possible triggers.

You only have two Counterspells and need more draw.

Countersquall , Mana Leak , Logic Knot are good Counterspells. Maybe Cryptic Command . Stubborn Denial with Dragons out there is another good non-creature Counter. Dissolve for Counter and Filter. For Draw Glimmer of Genius with Aether Hub ?? or Archmage's Charm for Counter or draw? Search for Azcanta  Flip for filtering and cardsearching?

Anger of the Gods for Massremoval? Rakdos Charm for like evrything in the sideboard?

jesmister on Force of Shoal [Modern U/B Pitch Control]

1 week ago

I have been really thinking about making a list like this, ever since I have seen Force of Despair I have thought it was insane. +1 from me, I'm not sure but I'm not a huge fan of Search for Azcanta  Flip maybe more card advantge since you 2 for 1 yourself quit a bit? I like having 3 or even 4 Jace, the Mind Sculptor As if they kill a couple you still have more!!

Just_A_Friend on My Tishana, Voice of Thunder Deck

1 week ago

Pretty solid deck so far. Since your commander has a higher CMC, I'd recommend running a few more mana rocks. I'd recommend Simic Signet , Talisman of Curiosity , Mind Stone , and/or Thran Dynamo . If you wanna spend a little extra, you can get Dramatic Reversal and Isochron Scepter . Those two cards plus a few mana rocks will net ya true infinite mana. I'd also consider Kumena's Awakening and Search for Azcanta  Flip for flavor reasons.

jaymc1130 on Budget Blackblade

1 week ago

Without green the ability to land ramp isn't going to be top notch, but you should certainly consider things like flip cards ( Search for Azcanta  Flip, Profane Procession  Flip, Thaumatic Compass  Flip), land tutors ( Wayfarer's Bauble , Expedition Map ), and miscellaneous land rampers ( Walking Atlas , Sword of the Animist ) as ways to help buff up your commander and make what the deck wants to do more consistent. A number of choices in this vein are very likely to fit your budget constraints.

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Search for Azcanta occurrence in decks from the last year

Standard:

All decks: 0.53%

Modern:

All decks: 0.26%

Commander / EDH:

All decks: 0.03%