Search for Azcanta

Legendary Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.

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Have (4) metalmagic , CompleteWaste , Azdranax , gildan_bladeborn
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Search for Azcanta Discussion

Squirrelbacon on Azorius Aggro — Pioneer Edition

3 days ago

I have not played pioneer in a while either, so take what I say with a grain of salt I suppose... There will be a TLDR.

Generally speaking, Weenie Hut can use some of the better token producers and can run with that idea pretty strongly. I'd suggest running 3 or 4 of History of Benalia , 3 of Legion's Landing  Flip, and then you can cut down to 1 of Castle Ardenvale if that helps you mana at all! Curious Obsession is fantastic in these types of decks, and so is Adanto Vanguard , so running 4 of both is your best bet as well. Skymarcher Aspirant is also another 4-of lock in my eyes. Spectral Sailor and Siren Stormtamer are early fliers with upside.

Another option is the run some planeswalker aggression through Gideon(s). Gideon, Ally of Zendikar is probably your best bet, however, my personal favorite version of him is Gideon Blackblade . The passive ability 4/4 indestructible that also gives vigilance, indestructible or lifelink can be very helpful!

If you utilize this type strategy, it does make cutting some creatures and cards overall pretty simple. Luminous Broodmoth just won't work with tokens, so that is probably an easy cut. Search for Azcanta  Flip is too slow, so I think that comes out. I think that Ephara comes out as well since the plan might change to flurry of little creatures between turns 1-2-3, the goal is to be empty handed and threatening to kill by turn 4 or 5. That also means Dream Trawler should go, but I'd understand wanting to keep a late game insurance policy.

TLDR-- Knights/White Weenie with a splash

History of Benalia , Dauntless Bodyguard , Gideon, Ally of Zendikar , Benalish Marshal

Tempo/ Weenie

Spectral Sailor , Siren Stormtamer , Brazen Borrower , Curious Obsession , History of Benalia , Legion's Landing  Flip

EpicBox75 on Black Blue Control

1 week ago

Hi. I love UB control archetype so I would like to give my 2 cents. So I'll hope that this helps/gives new ideas ^_^

I think your deck at the moment has unnecessary tap lands. Halimar Depths Vivid Marsh and Polluted Mire and Lonely Sandbar . I would recommend trying Mystic Sanctuary , Sunken Ruins , Field of Ruin , Fabled Passage or Castle Vantress . Karakas is also viable option even though it acts like colorless land in UB.

I also need to recommend Search for Azcanta  Flip because it can win control mirrors almost by itself. Shark Typhoon and Omen of the Sea are my personal additions usually because both of them are 2 for 1 effects.

For sorcerys I have not been impressed with Yahenni's Expertise and I have played Shadows' Verdict and/or Dead of Winter instead of it. Also Bloodchief's Thirst and Baleful Mastery are cards that I can't stop recommending because they are just that good, the ability to get rid of an creature or planeswalker while being cheap removal if needed is just so good.

For creatures I will recommand Murderous Rider it is another hero's downfall with 2 for 1 thanks to adventure, I have never been impressed by Teferi, Mage of Zhalfir because he usually doesn't do enough for 5 mana. For planeswalkers if your meta has decks that have creatures Ashiok, Nightmare Weaver is surprisingly effective and talking about Ashiok Ashiok, Nightmare Muse is a real game closer because both +1 and -3 are extremely good and an army of 2/3 will win the game at some point.

For instants I will just write recommendations because there are so many: Archmage's Charm just does everything you would want, Commence the Endgame uncounterable threath + card draw and is especially good mirror breaker, Cryptic Command it also does everything, Disallow the stiffle can save games sometimes (like countering planeswalker "ultimate"), Erebos's Intervention I personally like this card very much because it can buy so much time against aggro decks, Hieroglyphic Illumination works as early game can trip and mid/late game divination, Spell Snare on draw this is amazing and usually the best cards are 2-3 costed so this usually hits something important and last but not least Force of Negation because it is another force. I would recommend little bit more targeted removal because edict effects are worse against decks that play mana elfs or other low impact 1 drops.

I personally wouldn't play your artifact package but because I haven't played with artifact package I won't say anything about that because I don't know how good it is.

These are just my recommendations and these aren't absolutes. Here is also list if you would like to compare different building choices

I hope that you found this helpful ^_^

recell08 on Semi-Budget U/W Control

4 weeks ago

Thanks for all your suggestions and your work! I own some copies of Vapor Snag , Serum Visions , Spreading Seas , Serum Visions and Thought Scour and will try them.

I think you're right about Jace, Architect of Thought and I will test some other stuff in this place.

Search for Azcanta  Flip is great and I want to try this card for a long time, maybe the time has come now.

I love Thing in the Ice  Flip, but I already play it in my Izzet Control-list and because of this, I want to try Elspeth here.

kellpiece on Semi-Budget U/W Control

4 weeks ago

looks like a v solid deck. I'd definitely consider adding the Geist of Saint Traft also definitely the Vendilion Clique you might be able to ditch all 4 of your creatures for 2x of those, and then replace the card draw with Frantic Inventory or Serum Visions something. but everytime I've played against the giest it's been a real strong time-buyer for my opponent. Also the clique is super clutch for getting to run some hand snipes in a U/W control setting, without having to splash black.

Also as far as buying time goes, doesn't get much better than some of the gideon planeswalkers. Gideon, Ally of Zendikar is insane, and of the trials is pretty good early pressure as well. I've played with Jace, Architect of Thought before and that card is straight trash let me tell ya

the Mission Briefing IMO fits better in a deck that runs some form of discard, I like splashing these in my B/U control along with Torrential Gearhulk for some graveyard play. You could maybe run Thought Scour and 1-2 Search for Azcanta  Flip to get some graveyard pumping going.

I'm also personally pretty partial to cards like Spreading Seas and Vapor Snag or similar cards, pretty cheap and effective.

Lastly, Elspeth, Sun's Champion is a pretty nice win condition but you could also go for some of those big 10 drop blue creatures (kind of like Thing in the Ice  Flip you have sideboarded) or something like Shark Typhoon

oh also Day of Judgment pretty solid in white control decks.

Argy on Jeskai Dragon Control

1 month ago

This seems as though it is Izzet, not Jeskai.

It also feels slightly more like an Artifact deck, than a Dragon deck.

Although a lot of the spells reference Dragons, you only have six Dragons in the Mainboard.

This makes me think that there would be a lot of times where you don't have any in hand, to take advantage of some of your spells.

26 lands feels a little too many. I would ditch an Island or a Mountain

How do you want this deck to win? Through beat down?

If so, moving Glorybringer to the Mainboard might be a good idea.

Or other spells that can help you draw better, like Search for Azcanta  Flip (which also assists Dig Through Time )

Try to work out what exactly you want this deck to do. It feels a little unfocused, right now.

At this stage it is:

  • Artifacts matter

  • Scry and draw

  • Play Dragons or show from hand

  • Board wipe the Opponent

These are all good things but, they are pulling this deck in all different directions.

You can't be sure you will be able to do any one thing, when you most need to.

Afflicti on Bruvac the Grandiloquent Millage Pillage

3 months ago

Making some cuts for your deck is kinda hard for me, because I do not know meta in your playgroup. What other decks are in your playgroup, your banlist, are you playing 4player EDH or 1v1s... This means some of my advices might be totally off, so keep that in mind.

OUT: Drowned Secrets and Fraying Sanity - they mill just 1 player.
Altar of Dementia - without Undead Alchemist useless, there is nothing good to sacrifice
Altar of the Brood - mills just 1 card and only when you got permaments to play
Increasing Confusion - too slow and expensive
Archive Trap - Looks fun, but when no one is searching their library, it's just dead card on your hand

IN? : Search for Azcanta  Flip - powerfull filter, and also ramps you
Ponder , Preordain , Brainstorm - just some cantrips
Windfall - I just like wheels + insane with Sphinx's Tutelage or Psychic Corrosion
Into the Story - 4 cards for 4 mana almost all the time, that is just good
Frantic Search - Loot 3 cards for free
All these card draws are also insanely good with Sphinx's Tutelage or Psychic Corrosion



In case you are interested in some of my personal insights and experiences from my personal Bruvac deck, hit me up on discord: Afflicti#1111

plakjekaas on Why is WotC Not Allowing …

4 months ago

Well, along with cards like Growth Spiral , Narset, Parter of Veils , Wilderness Reclamation , Search for Azcanta  Flip, Tamiyo, Collector of Tales , the whole deck was made to find and cast Nexus of Fate as soon as possible, use a few fog effects to stay alive long enough, and then take all the turns, and find a way to win as your opponent watched you play Solitaire for a good 20 minutes or more. The card was banned from best of one arena play, because people got cheated out of literal hours of playtime every day.

Reusing turn spells is one of the most salt-inducing ways to win a game, because once it gets going, you're powerless to stop it and forced to sit and not play magic while your opponent plays all the magic. That's probably the reason Panoptic Mirror is banned in Commander.

Gonti's Aether Heart was also a recent permanent that could grant you an extra turn, but even that had the exile clause in it.

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