Nylea, Keen-Eyed

Nylea, Keen-Eyed

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature.

Creature spells you cast cost less to cast.

: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Nylea, Keen-Eyed Discussion

TheVectornaut on Death Touch Green Boi

2 weeks ago

Aside from the power 9 and the original dual lands, Gaea's Cradle is probably the most high-demand card on the reserve list. Years ago, I almost bought one at $80 for a token deck but backed out because it didn't seem worth it and now it's just absurdly expensive. Even non-reserve list cards are really expensive at the moment. Wizards has done a very poor job of keeping supply in line with demand. I bought my playset of Nykthos, Shrine to Nyx for $11 during Theros, but now it would cost $120.

Bellyaching aside, let's talk about gods. Nylea, God of the Hunt is best used as a mana sink for when you have excess in the late game. The only creatures you currently have that make really good use of her trample ability are Scute Mob and Heroes' Bane , and End-Raze Forerunners might make it redundant if that's a card you want to top out at. If you do include Omnath, Locus of Mana , old Nylea would be a great partner for him. As for Nylea, Keen-Eyed , I'd usually prefer the cheaper Duskwatch Recruiter  Flip unless sending stuff to the yard or keeping it on top is of vital importance. Even though Rhonas the Indomitable looks just like the first Nylea, many small differences compound into making him a much stronger card. He costs 1 less, his activated ability costs 1 less, his combat requirement is easier to meet, and he has that excellent deathtouch/indestructible pairing. The card is honestly pretty bananas and would fit very well in your deck if you can afford it. God-Eternal Rhonas is more niche. He also serves a very similar role to Forerunners as a means of finishing the game. I'd normally choose the 5-cost option over the 7-cost one, but the creatures you can currently develop before dropping Rhonas on 5 have relatively low power. Turning a bunch of 1/2s into 2/2s just isn't that impactful, so I'd add new Rhonas only if he had bigger creatures to buff. Finally, Bow of Nylea is a very nice and surprisingly flexible tool for a deathtouch deck. If you could get ~3 copies, you could drop some of the existing DT creatures like Wasteland Viper and Deadly Recluse , add in more Fynn, the Fangbearer , and shift to a very aggressive line of play. Otherwise, I think a singleton copy would be totally fine.

In my suggestions for ramp options, I was basically just using Cultivate as a stand-in for all the 3 CMC 2 land search spells like it. Nissa's Pilgrimage is objectively better in a forest-only deck, although the odds of you having Spell Mastery in the early game with only 5 instants/sorceries in the deck (3 of which are situational) is essentially zero. I also listed Harrow specifically since I've had the most success with it out of all the Cultivate effects save for Harvest Season in token-heavy decks. Being able to immediately convert the untapped lands into a Rampant Growth or any 2-drop creature makes for incredible tempo, and the instant speed is great for bluffing. Seeing a counterspell after the land sac is brutal though so I do understand the hesitation. If that's your biggest worry, I'd also keep an eye out for Allosaurus Shepherd (high budget), Veil of Summer (mid budget), and Autumn's Veil (low budget) as options for the sideboard.

OmniDreamer on Forest for the Wicked (Kamahl & Kodama EDH)

3 months ago

Sorry for the very lengthy reply. I just got swept up in this.

I've only played two games so my experience overall isn't going to tell me enough about how certain cards perform in various situations or if they're not synergizing enough with your strategy. I'm guessing you're on a budget. If your playgroup allows proxies, or money isn't an issue. Gaea's Cradle is always a great option in a deck that generates lots of token creatures, and you're already running Crop Rotation . The budget option to cradle though is Growing Rites of Itlimoc  Flip. When I began my 2nd game playing this deck I was very concerned since one opponent was running Angus Mackenzie which usually just neuters this kind of strategy. I mean I lost that game for other reasons, but if it had dragged on I probably would need a lot of luck to have instant speed removal for Angus and enough power to alpha strike or I'd just lose to forever fog. That's certainly an edge case, but a tad more removal could be helpful to rid yourself of problematic creatures or other effects. Song of the Dryads and Kenrith's Transformation are a couple of great options. The only other creature that doesn't do something like fight that shot to the front of my mind to get around Angus was Questing Beast .

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However, simply looking at the list and thinking about good options in general I would say the following cards should be considered for replacement:

  • Colossal Majesty its a bit slow compared to other green card draw. Sylvan Library is probably the best replacement if money is no issue. Beast Whisperer is decent and you can tutor it. There are great one-time effects considering the swarm you usually have like Shamanic Revelation and Regal Force . Harmonize is always a solid option. Oakhame Adversary is usually getting through because of deathtouch and you can always leave him as a blocker. Depending on your meta Runic Armasaur can net you plenty of cards.
  • Liege of the Tangle feels like you'd be better off with something that helps finish the game the turn it enters the battlefield for this much mana. Craterhoof Behemoth or something like that would be nice, but if you're content with the pump that you get from Kamahl then perhaps Bane of Progress would be nice to wipe the pesky artifacts and enchantments. God-Eternal Rhonas is another decent buff to finish with. Great Oak Guardian could potentially be a finisher with your ability to turn lands into creatures and Temur Sabertooth as a way to recast the treefolk again and again.
  • Nylea, Keen-Eyed I feel like she is a decent card, especially since she is indestructible, but her activated ability is pretty costly for only digging 1 card. I would prefer Duskwatch Recruiter  Flip for this kind of effect and if it flips it does the cost reduction. If you're after an indestructible creature here then Rhonas the Indomitable is great for the deathtouch as a blocker or threat, and his pump + trample effect. For other nice cost reducers there's Emerald Medallion and Rhonas's Monument .
  • Curious Herd was a dead card for me in one of my games where I drew it. I ended up discarding it when I ended a turn at 8 cards in hand. I can see that it has potential in some matchups, but its is a bit meta dependent. Arachnogenesis would probably be an upgrade in many cases, but again meta dependant.
  • Magus of the Order I was surprised when I saw this in my hand because I didn't realize it had been printed. 2020 was a blur. However, as it stands there were not a lot of great targets for this to go tutor into play. Avenger, Nyxbloom, of Baloths were the primary options to me since Leige needs to swing and connect in order to do something and wait a turn before the lands can attack giving opponents a chance to wipe your board (including 8/8 lands). Actual Natural Order would be preferable since it is less telegraphed, but still need better finisher, utility, value to tutor for. Craterhoof, Bane of Progress, or maybe something like Apex Devastator for all the silly cascades.
  • Roiling Regrowth -> Harrow (generally won't get countered so the additional cost on cast of sacrificing a land is a minimal risk) or if you want a body Springbloom Druid .
  • Bow of Nylea it certainly has its utility, but something like Ohran Frostfang may be better for the deathtouch buff and supplemental card draw.

Other cards to consider:

Some combo suggestions:

  • Quirion Ranger + Ashaya, Soul of the Wild to use the ranger's ability to return the ranger and untap any other creature that can tap for mana to recast the range and repeat for infinite cast triggers, creature ETB triggers for other permanents that care, and "landfall" triggers. Scryb Ranger can also work if your "lands" produce an additional green or if you have a way to give them haste like Lightning Greaves or Concordant Crossroads .
  • Cloudstone Curio + Kodama of the East Tree to put a land into play, bounce another land, resolve Kodama trigger to put that land back into play and bounce the first land for as many additional lands you can play per turn. This becomes infinite if you have a permanent that generates any kind of token on landfall trigger.

Omniscience_is_life on Wait wait wrong egg WRONG EGG | **Primer**

3 months ago

First off, I always love to hear people discuss synergies and such about the decks they cherish, please go into as much detail as you'd like on my wall!

Now. Onto the combo explanation.

The Zacama combo is definitely not one I get every game, but it's pretty explosive and hard to stop once it's rolling. My opponent kind of has to get rid of Emeria Shepherd to stop the train--and given how unthreatening it is without support, even people who know what it can do in my deck usually don't want to waste a Swords or Path on it.

If I get just Nyxbloom Ancient and Nylea, Keen-Eyed out I can usually abuse the fuck out of her ability enough to draw into the other pieces, and given those are both enchantments I can get em with any of the tutors in the deck.

Sometimes I get the combo, spin the wheel a million times, generate a bucketload of mana... and whiff on getting another piece I need to win and have to settle for gaining some life and killing some shit with Zacama.

And sometimes I don't get the combo at all. As you guessed, a lot of the time I don't. It's not that I never win those games, or even usually don't--but they're a little less reliable. I do have the backup plans of

A. using Kodama of the East Tree and one of my guys that draws cards when things enter to (as I put it so elegantly in my primer, "spam permanents")

B. hit a billion landfall triggers with Moraug and Pathbreaker Ibex in play. Those happen just as frequently as the Zacombo... but they're a little more fragile and less fun to talk about. I should totally update my "How we win" section to include more about the other wincons, it totally does seem like I mainly use the Zacama loop.

I win about 58% of the time with this deck (my playgroup is very balanced)--unless I get the Zacemeria synergy, in which case the number rises to about 70%. TBH, I usually don't ever end up playing out the entire turn when I get it, it would take about 15 minutes on average if I did, but given the efficacy of the (I'm running out of synonyms for "combo" here) wincon I wouldn't say that I'm missing out on a whole lot of games where I would lose if I played it out.

Thanks for reading my primer and asking such a great question! I do love this deck with a passion, you can tell by my million-page long answer ;)

KayneMarco on help me with my morophon eldrazis please!

3 months ago

First off. I would consider using Jodah, Archmage Eternal as the commander for this deck. If you’re set on using Morophon I’ll make these suggestions:

Those suggestions will help get your big fatties into play faster if you haven’t been able to get Jodah or fist of the suns into play. Now onto your mana base. I would consider adding these lands:

If you do use any of these possible additions and if you want any help figuring out what to remove just let me know.

PartyJ on a Child of the Gods

3 months ago

Two new cards have been added to this deck:

The last set we decided being legal in our playgroup will be 'Theros Beyond Death'. Any suggestion untill 'Theros Beyond Death' is more than welcome. See the reason in the deck description.

Omniscience_is_life on Ctrl-G | The Art of Mono Green Control

3 months ago

I have a few opinions to share

controversial opinions Show

other opinions Show

I'd love to see a primer, but I know how hard they can be. My suggestion is just take it slow, update it only once and a while when the fancy strikes, and have a good time. Love the deck

Also this page kind of destroyed my computer... intense code you have here

PartyJ on Doran's Friends with Benefits

3 months ago

The last set we decided being legal in our playgroup will be 'Theros Beyond Death'.

Courser of Kruphix has been taken out of the deck. I did not like that my opponents saw each draw I made.

Added: Nylea, Keen-Eyed. What a powerhouse for this creature heavy deck!

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