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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Red spells you play cost less to cast.
Lhunthane on Birgi
1 week ago
Hey here is some thoughts I have on the deck. The comments are through the lens of trying to be very competitive.
With Birgi, the strongest win condition is storming out and clapping all of your opponent's cheeks in one fell swoop. The best way to achieve this is comboing out as opposed to going for a lot of chip damage. Chip damage by its very nature takes time and is hard to make work in a competitive meta (maybe in some form of stax it could work). Your deck list appears to have its foot in both doors which is fun and cool, but ultimately reduces the overall lethality of the deck.
The problem with mono-red as a top-tier EDH colour is that it is very limited in tutors, which makes it difficult to find your win conditions consistently. To overcome this, a player needs to put in a few win conditions and the ability to dig for them in the deck. You really are on the right track I think with all the cantrip and impulse draw spells. Dragon's Rage Channeler filters like a champ in this deck, and synergizes very well with Past in Flames and Underworld Breach
You have Grapeshot which is great, but if you were to also throw in an Aetherflux Reservoir and Manaform Hellkite you would be set up. Grinning Ignus with Birgi, God of Storytelling Flip gives you infinite storm. Add a Ruby Medallion to turn this into infinite mana, and a Impact Tremors or Altar of the Brood for an additional win con. Also quite funny with Sunbird's Invocation. You can tutor for the Ingus pretty reliably with Imperial Recruiter and Flamekin Harbinger.
So I realize this is turning into a small essay so I'll try to keep it a little briefer.
If you take the path of trying to combo, some cuts I'd make because they either are clunky, work towards a different win con, or just don't generate a ton of value are: Insurrection Captain Lannery Storm Quakebringer Toralf, God of Fury Flip Blindblast Traitorous Blood Experimental Frenzy
If you are going to all-in commit to just combing off with ingus (which I think you should) also consider cutting: Sulfuric Vortex Stigma Lasher Solphim, Mayhem Dominus Torbran, Thane of Red Fell Mechanized Warfare
I can talk on and on and on about theory for this deck so just hit me up if you want more insight. You know what you're doing, so obviously ignore me if this "deck primer" doesn't suit you at all!
Necramus on Muxus and the Moblinz
1 month ago
Goblin Recruiter and Kiki-Jiki, Mirror Breaker are must haves for this deck!
Ruby Medallion is another great add to discount the big boi in the command zone!
thefiresoflurve on Obekkin Up A Storm
3 months ago
Nice brew. Do you struggle with board presence? If so, Hate Mirage, Lagomos, Hand of Hatred, Mishra, Eminent One would all be decent additions. Mishra in particular looks like it might be really fun with all your artifacts.
As far as cuts: I think Thorn of Amethyst could probably be substituted by a stax piece that is more in your favor, like Aura Flux or Smoke.
Chrome Mox might be super inconsistent here since there are so many artifacts.
Hypersonic Dragon offers negative synergy with your commander and Ideas Unbound (since you can't end someone else's turn). Additionally, the dragon only even affects 6 cards.
Ruby Medallion should also be cut since it only even affects 5 other cards. Sapphire Medallion may be able to stay since it affects 15, but IMO that's kind of thin ice.
amarthaler on Hellfire Barrage
5 months ago
Great build! I love the fact you're using a lot of the AFR and CLB cards.
I can't think of many recommendations, but I'll throw some out there just for thought - not saying they'd necessarily be better than anything currently in the deck.
- Ruby Medallion for red spell reduction.
- Hazoret's Monument for red creature reduction plus the option to cycle cards.
- Treasonous Ogre for more ramp at the cost of life.
- Extraplanar Lens for Mountain ramp.
- Reckless Endeavor is pretty cool to wipe some of the board and make treasures (plus rolling dice is fun).
- Sarkhan, Fireblood for card cycle and Dragon-specific ramp.
6 months ago
Since this is Legacy, have you considered Ruby Medallion?
Jack-Frost on Wrath of the Revel
7 months ago
Profet93 I made a few more tweaks as I am trying to power down a number of my decks while increasing their speed and efficiency. As such I removed Defense of the Heart, Bard Class, and Mana Reflection and replaced them with Ruby Medallion, Emerald Medallion, and Carpet of Flowers.
Defense of the Heart was both too powerful and drew too much hate before I was ready. I want this deck to explode outwards and delaying that hate and attention even 1 turn helps.
Bard Class is still a great card and i'm leaving it on my maybeboard in case I want to add it back, but I prefer the speed that Ruby Medallion and Emerald Medallion bring as they only require a 2 mana investment as opposed to the 4 mana required to turn on Bard Class.
Mana Reflection is along the same lines. If I can spend 2 mana for Ruby Medallion or Emerald Medallion to cut my costs by 1 as opposed to waiting until turn 6-8 to play Mana Reflection and double my mana, i'm several turns ahead of where I would be, not to mention that Mana Reflection is more likely to be destroyed as opposed to a small medallion that only reduces costs by 1 rather than doubling all my mana.
Not to mention that around 80%-90% of 4-player commander games feature someone with blue mana, which will allow me to generate a ton of mana with Carpet of Flowers. That, along with 2 medallions, should really help this deck take off.
That's where i'm at right now, and I feel like this should work really nicely. I'd love to hear your and anyone else's thoughts, but i'm really happy with how this deck has turned out.
itachi5464 on Izzn't it neat?
9 months ago
Expressive Iteration Ponder Preordain Brainstorm Red Elemental Blast Pyroblast Dig Through Time Treasure Cruise
enough delve and graveyarded spells and Murktide Regent becomes real good
maybe a Sapphire Medallion or Ruby Medallion
patricklvanduyse on Zada Storm
9 months ago
Could I recommend adding in Reiterate? It's (if anything) a more powerful infinite combo piece than Dualcaster Mage + Twinflame or Dualcaster Mage + Heat Shimmer . Given enough mana to pay its buyback cost, it typically results in both infinite mana and infinite cast triggers with Inner Fire, Battle Hymn or Brightstone Ritual. It can even feed off of Seething Song if you have at least 2 or 3 of Runaway Steam-Kin, Helm of Awakening and Ruby Medallion on the field.
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