Nirkana Revenant

Nirkana Revenant

Creature — Vampire Shade

Whenever you tap a Swamp for mana, add an additional .

: Nirkana Revenant gets +1/+1 until end of turn.

Latest Decks as Commander

Nirkana Revenant Discussion

RambIe on ugg i need help

1 month ago

Thank you, for taking the time to respond
Squirrel_of_War, the deck tempos till combo. Stalling the game till turns 5-7 would be much easier then stalling the game till turns 7-9 wich would greatly increase my win%. That's why I'm focused on power level.

enpc, this deck does self milling, Crucible of Worlds is the only option in these colors to get lands back with out giving opponents there lands also, plus it being a 3 cmc permanent makes it a reanimate target.
Nirkana Revenant is never hard casted it's a reanimate target. I have actually had games were turn 0 gemstone-exile Rev, pull from eternity, turn 1 reanimate
Apprentice Necromancer was swapped for Priest of Fell Rites & Doomed Necromancer was swapped for Magus of the Will

Night's Whisper & Sign in Blood are fantastic suggestions cantrips are the key to frija

enpc on ugg i need help

1 month ago

Before I go on to card swaps, I think that having a measurable "Turn X - Y equates to power level Z" is a bit silly. I get what you're trying to achieve with it, but the concept is very two dimensional when deck building and piloting is is not.

As for actual card changes - if you want to make the deck faster then a more consistent mana base will be step one. Yes, that means fetches. You have stuff like Crucible of Worlds which is midrange tech, yet if the goal was for speed then this contradicts the gameplan.

On top of that, you're not running Demonic Tutor or Diabolic Intent . If we're talking no budget, Imperial Seal is another one worth a slot. Night's Whisper is good card draw too, as is Sign in Blood .

I would also look into cards like Mana Crypt , Mana Vault and Dark Ritual . Cheap ramp effects are your friend. Big mana accelerators like Nirkana Revenant are counter-productive here, they don't help in the early game which is where you're trying to win.

A few extra reanimation effects like Apprentice Necromancer and potentially Doomed Necromancer are both useful here, since most of your combos can be assembled as creature only.

jakethewhale007 on Chainer, Dementia Master Big Mana and Reanimator

1 month ago

Looks like a fun list! I have a Chainer deck on my profile if you wanna check it out. I've been playing him for a few years now, but I'm still working out some of the pending changes to my list.

Card draw to consider: Night's Whisper is a second sign in blood, and worth running as efficient card draw. Ransack the Lab has also felt really good. Treacherous Blessing has been worth the life loss (almost) every time I play it. Syphon Mind is decent, too. I also am not a fan of Reliquary Tower because usually you want to be discarding down to hand size to drop reanimation targets in the GY. I'd look at Castle Locthwain or basic swamp in its place.

Removal: Defile , Dismember , Feed the Swarm , and Force of Despair are all great to think about. I'd run any of these over Murder and probably Doom Blade.

Sac Outlets: I'd cut Nantuko Husk and Phyrexian Ghoul, as their effects aren't that great while costing 3 cmc. At 3 cmc, I'd prefer Woe Strider and Yahenni, Undying Partisan .

Ramp: Dark Ritual is a classic and probably worth running. Myriad Landscape is slow, but generally has pleased me when I see it. Nirkana Revenant is another source of big B mana. Expensive to cast, but cheap if you are reanimating it. Expedition Map gets you Cabal Coffers or Urborg.

Finally, I'm not sure that Liliana, Untouched by Death is pulling her weight here. Hope that is helpful :)

B0NGUS on - Beledros -

2 months ago

If you have Ashaya, Soul of the Wild on the field when you activate Beledros' ability, it will untap all of your creatures (that are now mana producers themselves of course) as well.

With Patron of the Orochi , you can gain similar effects, and potentially cheat some of the cost of Patron of the Orochi or sneak them in quick should you have a snake.

Alternatively, being able to tap and untap your lands multiple times per turn allows mono-black staples such as Bubbling Muck , Crypt Ghast , and Nirkana Revenant up your mana production further.

Another finisher you could include to take advantage of all your incredible mana production (and shore up your life total should you worry about that) is Exsanguinate .

Ur_Worst_Nightmare on

3 months ago

A suggestion for more ramp would be Nirkana Revenant

SHINOBIofFATE on I'd like some help with …

4 months ago

Mono-Black GIMME

Hey guys, I just built the deck and I wanted to make sure it wasn't lacking in any one department. I tried adding sufficient ramp and card draw as well as a ton of sac and discard effects. I can also make infinite mana with Magus of the Coffers and Staff of Domination or Umbral Mantle . The deck can also generate a lot of mana with effects like Crypt Ghast and Nirkana Revenant . I feel like I'm light on straight up removal but I'm not sure what to cut but as we know Magic is huge and has a TON of cards. Am I missing any MUST-haves? what changes would you make?

Thanks for the help!

TriusMalarky on K'rikk the big succ

4 months ago

Popped in off reddit.

Worn Powerstone , Thran Dynamo , Dark Ritual , plus some of the other mentioned rocks in the reddit comment section.

Crypt Ghast , Nirkana Revenant are amazing. Cabal Stronghold is great, too, although Cabal Coffers and Lake of the Dead are much better if you happen to have a couple hundred lying around.

Definitely pick up some more spot removal such as Doom Blade , Cast Down , etc. Other than that, maybe a few more card draw spells. Read the Bones is amazing.

After that, you just need to tune it to your liking.

Rossa on Drana mtgo

5 months ago

I have checked the entire deck and it is really diverse and I have no doubts it probably works well. It seems very well prepared for various challenges. But independently from my first impressions I have to ask you what was your purpose with this deck? I am asking this, because from my point of view, it is a versatile vampire tribal, with most of the black staples - however I can not see the direction where it wants to go. This commander is clearly a volton general, but the deck is full of with non-voltron style cards, however it lacks some other typical voltron cards like Blackblade Reforged , Fireshrieker , Whispersilk Cloak . If you play against only one opponent you may find Hatred , Unspeakable Symbol useful. Have not you experienced speed issues with it? You play on few mana stones, and your main mana sources are bit expensive ( Nirkana Revenant , Caged Sun ) and Doubling Cube starts to provide real advantage if you reached 8+ mana. Nevertheless my ultimate opinion is that it is a good deck, and I would try it out gladly. :-)

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