Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

Legendary Creature — Kor Scout

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.

Partner (You can have two commanders if both have partner.)

Ardenn, Intrepid Archaeologist Discussion

multimedia on Equip/Aura Galea

5 days ago

Hey, you're welcome, nice update.

When you get down to 100 cards some further upgrades to consider are more cards that care about both equipment and auras such as Ardenn, Intrepid Archaeologist, Open the Armory, Sigarda's Aid, Armored Skyhunter, All That Glitters, Nettlecyst.

Ardenn, Aid and Skyhunter are other effects for free attaching equipment.

RambIe on Equipement deck

2 weeks ago

Kediss, Emberclaw Familiar & Ardenn, Intrepid Archaeologist
Make for a solid equipment voltron strategy

hejtmane on Equipement deck

2 weeks ago

I always found sunforger better in decks like feather (mine does not run it to mana expensive for the payoff) or Firesong and Sunspeaker style decks they get more use

The best equipment are Sword of Fire and Ice it draws and if you have double strike and hit twice you get two triggers and Sword of Feast and Famine untapping extra mana then you pair it with Aggravated Assault yea unlimited combat is possible and note the swords have protection

Auras are always worse than equipment with few exceptions because they just blow up your creature and they are gone example of exception Rancor.

In boros you are limited on card draw but it is way better than the old days. You are better off looting or exiling to dig through your deck than trying to use sunforger

I would look at Commune with Lava instant speed until the end of your next turn is so sweet. Light Up the Stage Valakut Awakening  Flip

Sunbird's Invocation Cascade light but dam I gotten so much value from this card people have to use their removal on it all the time.

I also like Furious Rise in these style of decks I run it in my Samut deck.

Other ones to look at The Immortal Sun Outpost Siege Endless Atlas

You can always leverage Monarch white has always had it but red has some monarch triggers as while now and you are going to be combat oriented so you have that to explore for more card draw.

Then you have your Sram, Senior Edificer and Puresteel Paladin

I would also think about Sigarda's Aid it helps a lot

Ardenn, Intrepid Archaeologist would great in a deck like that as while

1empyrean on Looking For Inspiration

3 weeks ago

Unlife - A naya Wheel of Sun and Moon tokens deck should really use Sunforger instead of trying to get value out of Krark. Personally, I'd use a different pair, like Ardenn, Intrepid Archaeologist / Tana, the Bloodsower.

But, hey, whatever works.

multimedia on Aura of Courage 2021

1 month ago

Hey, well done so far on budget upgrade of the precon, but there's some filler cards here that look out of place.

If you want to go the direction of more enchantments/auras then Tuvasa the Sunlit as Bant Commander is someone to consider instead of Galea since she interacts much better with enchantments. Currently you have a mix of both enchantments and equips and that direction does go well with Galea as Commander. Consider adding more cards that have interaction with both auras and equips?

Galea doesn't have built-in protection which is what you want with a voltron Commander and a good upgrade you've done is Darksteel Plate. Swiftfoot Boots and Winged Boots are nice from the precon, but consider others than also give evasion?

When Galea has huge power then being able to attack unblocked can outright end an opponent with lethal Commander damage. Flying and trample evasion is not as a sure way as unblockable.

Wild Growth and Fertile Ground is more ramp.

Good luck with your deck.

Necrosis24 on Rograhk cedh

1 month ago

I don't keep up with cedh at all just play casual with a group of friends but going off what TypicalTimmy said I'd assume it is because he is a turn one first strike, menace, trample so built in evasion and will surely land commander damage early on. Paired with Colossus Hammer you are looking at a win in 2-3 combat steps perhaps one if you slap double strike on him.

If you want to take Rograkh, Son of Rohgahh in another direction he is a guaranteed cheerio. Pair him Crimson Kobolds and Cloudstone Curio and you can get infinite etb or cast triggers. So with Birgi, God of Storytelling  Flip or Impact Tremors you can get infinite mana or infinite damage respectively.

So a potential magical hand you are looking for in cast order is:

  1. Mountain
  2. Mana Crypt: Use to cast...
  3. Birgi, God of Storytelling  Flip
  4. Crimson Kobolds: Use to cast...
  5. Sol Ring: Use to cast...
  6. Cloudstone Curio: Cast Rograkh, Son of Rohgahh and bounce Crimson Kobolds to get mana from Birgi (Repeat and use to cast...)
  7. Impact Tremors:Win

Alternatively for Combat damage

  1. Jeweled Lotus: Cast Ardenn, Intrepid Archaeologist
  2. Mana Crypt: Use to cast...
  3. Mana Vault: use to cast...
  4. Colossus Hammer
  5. Fireshrieker
  6. Mountain: Use to cast...
  7. Boots of Speed: Cast Rograkh, Son of Rohgahh equip with everything for free he is now an 11/11 doublestrike turn one with haste that is 22 cmdr damage

If I did everything correctly these are two turn one wins but I may have messed up somewhere but you get the gist of it.

TypicalTimmy on Rograhk cedh

1 month ago

The best I can surmise is that when partnered with Ardenn, Intrepid Archaeologist, he's a cost Commander with a equip cost, making him super sturdy Voltron Commander.

But you're in Boros so good luck, you know, drawing enough cards to win. Though white does have artifact tutor and red does have (albeit limited) ways to return artifacts from the graveyard. So these combined do make it possible to bounce back quickly.

EDH.rec listed 907 decks like this.

I wouldn't personally consider this to be "cEDH", but hey what do I know. I've only built several decks that have won between Turn 2 and Turn 4 in the past.

Just not my cup of whisky and / or choccy milk

seshiro_of_the_orochi on Kalemne, Sitter of Faces

2 months ago

I like this. I just build a rough version of Drizzt Do'Urden, and it seems to have a somewhat similar strategy: I mainly focus on equipment, but also added some +1/+1 counter shenanigans. A card I really like in there is Ardenn, Intrepid Archaeologist. It's just so easy to put everything on Kalemne with him. Two great wipes in Voltron are Single Combat and Divine Reckoning. Another cool voltron card I play in my Moraug, Fury of Akoum is Boots of Speed. It's an easy and cheap way to have your voltron online again. One final thing: Maybe try Odric, Lunarch Marshal. Even if Kalemne somehow becomes unable to attack, Odric can use her presence to give your remaining board Double Strike and Vigilance out of nowhere.

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