Cursed Mirror

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Cursed Mirror

Artifact

: Gain .

As this enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Tic12 on MTG list of EDH Ramp Cards | last update: 30-05-22

1 week ago

Nice list and really helpful if you start with a new color combination for the first time.

Some green cards to edit:

Shard Convergence

Sprouting Vines

Kura, the Boundless Sky

Scaled Nurturer

Some Artifacts:

Cursed Mirror

Patriar's Seal

For some reasons, i like the 5 alara borderposts: Fieldmist Borderpost, Wildfield Borderpost, Mistvein Borderpost, Veinfire Borderpost and Firewild Borderpost.

You also missed the 10 Cluestones (Dimir Cluestone...) as well as the 10 Lockets (Azorius Locket...).

Maybe you have to sort the artifacts a bit more (1 color, 2 colors, etc.)

CaptainKidd on Purph (Need Recommendations)

2 weeks ago

Tempt with Vengeance is a good X spell. Opponents will almost never copy it.

Cursed Mirror is a good value mana rock for red.

Grinning Ignus goes infinite with Birgi, God of Storytelling  Flip and Purph

Check out my deck you can see my mana for mono red. Hyperbolic Genesis Chamber Norin

multimedia on Artifact Commander Pre-Cons Merged

2 weeks ago

Hey, well done meshing all these precons into one deck, nice budget version of Breya.

Some cards that are in the precons to consider adding that are upgrades:

C14

Hart is very slow ramp. Spine is more mana, but it can target any permanent and can be repeatable, good with artifact reanimation/recursion.

C16

Strix is excellent value artifact creature for only two mana. Flash for artifacts is a powerful effect with Breya. You don't have enough good equipment to make Automaton worth it. The problem is you don't own or control equipment you take from opponents meaning you can't sac it with Breya or get the equipment player effects (do combat damage. etc.). Sharuum is more mana, but can reanimate any artifact in your graveyard. Repeatable protection for Breya as well as haste for big creatures is better than what Warhammer does.

C18

Nabber is powerful repeatable effect in multiplayer Commander because just about all opponent's decks will have mana rocks. Steal opponents mana rocks, use them on your turn and then sac them with Breya.

C21

Mirror is good in multiplayer Commander especially with artifact reanimation/recursion.

NEC

Good luck with your deck.

CommanderNeyo on Angel's Tutelage

4 weeks ago

Welcome to EDH! My first Magic deck was a Boros deck, so it has a special place in my heart. <3

Since you have Loyal Apprentice, you could consider adding Breath of Fury which can be used to have endless combat steps as long as the fliers Loyal Apprentice produce can connect to a player.

Additionally, I would consider removing most of the Mentor cards and replacing them with more immediately impactful cards. Mentor takes a while to build up and each mentor creature only buffs one other creature at a time, meaning it usually takes a few turns to get enough out if it to secure the win. If this is a token deck, I would recommend adding some more token produced as well, such as Hanweir Garrison  Meld and Leonin Warleader.

Also, you have very little card draw and ramp. My recommendation is to have at least 8 sources of card draw and 8 sources of ramp. Some ramp I would suggest is: Boros Signet, Talisman of Conviction, Mind Stone, Smothering Tithe, Keeper of the Accord, and maybe Cursed Mirror or Professional Face-Breaker. Some card draw I would suggest is: Esper Sentinel, Battle Angels of Tyr, Court of Grace, Jeska's Will, and Laelia, the Blade Reforged.

I highly recommend checking out sites like edhrec.com for deckbuilding advice, as well as the Command Zone on YouTube:

https://www.youtube.com/watch?v=3K9PEeLG_6M

I hope this has been helpful!

SirChris39 on Miirym job!

1 month ago

magwaaf do you mean this mana Rock Cursed Mirror

Forkbeard on Miirym, Sentinel Wyrm: Double Dragon

1 month ago

Lotta comments to catch up on here!

  • Copy Artifact - I like the idea of it, but nah. Hard nah. At the time of typing this, I have 12 targets and only 5 of which aren't just 2 drop rocks. Certainly a cool idea and I love the thought of doubling up on a Panharmonicon or The Great Henge, it's just too conditional/too rare of a scenario.
  • Cultivate + Kodama's Reach - I was doing my best to stick to 2 cost ramp cards, but I do enjoy the land fixing + teensy bit of deck thinning these cards provide. Your idea of swapping signets out for these 2 ramp classics has me thinking.
  • Cursed Mirror - I am running this! It's hiding in my ramp category along with Urza's Incubator as my only 3 drop cards there.
  • Swan Song - Long story short, I didn't have a Swan Song to hand. An Offer You Can't Refuse has been an ok counterspell, but I think I might cut it for Nature's Claim.
  • Dragonspeaker Shaman - I ran the dragon cost reduction dorks in my Atarka deck and while they're decent, they got pruned out over time as I found that ramp spells + rocks always served me better.
  • Prime Speaker Zegana & Recurring Insight - great burst draw, albeit conditional. Persopnal preference, I'd rather have the repeateable draw effect with Kindred Discovery. Yes it's also conditional, but I've used it to great drawing effect in other decks and as you point out, the trick is to cast when you've got some dragons ready to swing.
  • 'You don't have a lot of ways to deal with enchantments' - You're not wrong and as I mentioned above, I think I'll swap in Nature's Claim for that reason.
  • Sea Gate Restoration  Flip & Valakut Awakening  Flip - Super cool cards that I might try to squeeze in here. Perhaps a Bala Ged Recovery  Flip for good measure, swapping out a basic of each for these 3. Good idea!
  • Blasphemous Act - Yep. I want to include this. Having played the deck a few times now, sometimes you just need a wipe and I've only got Cyclonic Rift & Ugin, the Spirit Dragon for nuke options. BA is also a potential win condition with Wrathful Red Dragon on the table too.
  • Korlessa, Scale Singer & Scaled Nurturer - Nice tech and it's cool to have some little dragon dorks like this, but I also don't think they're strong enough to warrant the slots.

  • Lots of good ideas and food for thought here, thanks all.

    IzzWizz on Miirym, Sentinel Wyrm: Double Dragon

    1 month ago

    I've been running Intet, the Dreamer as a dragon tribal deck for about a year now and I am in the process of converting it over to Miirym. Here are a couple of my thoughts.

    1. get as much of you ramp from lands as possible, and run artifact sweepers. Green's strength is in playing extra lands and being able to disrupt your opponents ramp is great. Kodama's Reach and Cultivate are fine in a green list where your commander costs 6 and hitting land drops is really important. Cut some of the signets.

    2. Kind of counter to the point above, why aren't you running Cursed Mirror? It's an infinite combo with Astral Dragon.

    3. Why An Offer you Can't Refuse over Swan Song?

    4. Dragonspeaker Shaman is a second copy of Urza's Incubator.

    5. I prefer both Recurring Insight and Prime Speaker Zegana over Kindred Discovery. 5 mana is a lot for an enchantment that doesn't do anything the turn you play it unless you already have a dragon on the board.

    6. You don't have a lot of ways to deal with enchantments. Consider adding a bounce land or two if remove like Imprisoned in the Moon or Song of the Dryads is something you run into regularly.

    7. Valakut Awakening  Flip and Sea Gate Restoration  Flip are worth the slots. especially if you add a bounce land or two to "rebuy" the land and cast the spell for gas.

    Forkbeard on Miirym, Sentinel Wyrm: Double Dragon

    1 month ago

    You're right Nintura, all valid points. I'm going to play the deck a bit first to see how it goes, but I've added Zirilan to the maybeboard for now.

    Yep, those are solid inclusions DaigarStrasis. Cuts/substitutions are getting tricky at this point, but I'm tempted to sub in Cursed Mirror over a lesser ramp spell like Rampant Growth.

    Load more
    Have (0)
    Want (3) ArtistaFeo , CurlsCoffeeCards_ , chrono236