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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Enchantment — Aura
Enchant creature you control
Enchanted creature has, "(0): Untap this creature. Play this ability only during your turn and only once each turn."
As long as enchanted creature is white, it has "Tap: Untap target artifact, creature, or land. Play this ability only once each turn."
1 month ago
I find a lack of Blind Obedience quite interesting. You seem to run Authority of the Consuls, which is similar if a slightly edited variant of BO without the artifact hate, but having the consistency to not make Concordant Crossroads nearly as symmetrical seems important.
Nature's Chosen is a beast with Cloudstone Curio loops and can oftentimes be looped to untap Sanctum Weaver or other mana producing effects very easily in a way that wins much quicker than Crossroads loops and often not need as many pieces nor as risky of effects.
Green Sun's Zenith seems quite better than Sylvan Tutor, and can be looped to allow you to never deck yourself in the case of Argothian Enchantress or Setessan Champion which is also great utility worst case.
Regrowth doesn't make much sense to me here, your deck has multiple pieces of hate for this card and little to no utility with it.
Song of the Dryads seems like a better variant on Beast Within or Darksteel Mutation combined into one. Just an effect that is able to add enchantment types to your list and replace some of your non-enchantments with the only cost being sorcery speed and the additions being commander hate and card draw.
Krosan Grip, Beast Within, and Generous Gift all are quite expensive for the effects they give, Path to Exile as well seems a little off for this list. I'd try to use threats in the form of Seal of Cleansing/Seal of Primordium/Journey to Nowhere/Parallax Wave which are not only tutorable, Hall of Heliod's Generosity's recursion, etc. all works on them, and many of them support an Opalescence combo strategy, with two of them being infinite combos with it and the other two being able to stop a sweeper from killing your field by removing your own Opalescence.
Shapers' Sanctuary seems quite weak in my opinion, just feels low-value considering how few of your creatures can be targeted/would be targeted anyway given your abundance of shroud effects.
3 months ago
5 months ago
Untapping Gilanra seems like a good way to generate lots of mana and draw more cards. Seeker of Skybreak, Instill Energy, Nature's Chosen, Curse of Bounty, and Patron of the Orochi are good options for this.
9 months ago
You might like these: Astral Cornucopia , Genesis Wave , Citanul Flute , Tilonalli's Summoner , Instill Energy , Nature's Chosen , Seeker of Skybreak , Magewright's Stone , Thousand-Year Elixir , Kessig Wolf Run
11 months ago
You might like these: Seeker of Skybreak , Magewright's Stone , Puppet Strings , Thousand-Year Elixir , Jandor's Saddlebags , Thornbite Staff , Seedborn Muse , Quest for Renewal , Awakening , Patron of the Orochi , Umbral Mantle , Sword of the Paruns , Staff of Domination , Nature's Chosen , Aggravated Assault , Ebony Horse
1 year ago
Omniscience_is_life Ah yes, I had thought about Nature's Chosen but went for Instill Energy . It doesn't work that well though. The haste is only relevant when you have 7 mana in turn three or four, which really never happens. But it let's Atla untap and is great for giving haste to Blightsteel or Ulamog. Mutavault and Sundering Growth I am running, but Cream of the Crop seems amazing here!
Oh yeah, I put my deck back to private... aaand it's back in. It's still a protype: Monster Omlette
1 year ago
Quickspell you're not wrong, I do have a lot of creatures--but I also think you'll find noncreature gems with high synergy like Nature's Chosen , Mutavault , Sundering Growth , and Cream of the Crop (that one's basically scry 10 with Ulamog!)
Sorry if any of those cards I spotlighted are ones you already have in the deck, your link seems to have stopped working so I couldn't double-check :/
1 year ago
Pennieman hi! Thanks for the suggestions, let me go through one by one...
The Talismans are indeed powerful cards, but I don't need more ramp for this deck and they aren't as powerful (IMO) as the signets in 3+ color decks.
Shields of Velis Vel sure is funny, but I'd rather not have one-off effects that rely on my opponent to do something to work.
Maskwood Nexus looked exciting when it was previewed--it's just a lot of mana, and I don't want to sacrifice most of my creatures on the off chance I get a better one. Not good gameplay.
Thornbite Staff is super-duper powerful, no question. However, I'm not running any infinite combos in this deck ATM, and I don't want to add any for the time being.
Scroll Rack always crosses my mind when I'm thinking of cards to pick up--but since it only gives me pseudo-draw I don't think it's worth having the extra synergy with Atla. In the department of stacking my deck, I'm still not sure to what power level I want to take this deck... but when I do, I'll figure out how much of that I need. And who knows? Maybe the Rack will go in then :)
I'll take a look at your build sometime today, thanks so much for taking the time to comment on mine!