Mox Tantalite

Mox Tantalite

Artifact

Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. when the last is removed, cast it without paying its mana cost.)

: Gain one mana of any colour.

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Set Rarity
Modern Horizons (MH1) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Mox Tantalite Discussion

Brogan54 on Oloro, Ageless Ascetic

6 days ago

My recommendations :

I think most people will tell you that Oloro offers little competitive advantage to you compared to other esper commander like Zur (who can fetch Necropotence into play) or even Aminatou (who is a combo piece in the command zone). I think upsides for Oloro would be that he can do larger ad nauseam and possibly can even run Humility which few decks can win while it is on the board.

LOW IMPACT:

Teferi's Protection

Rhox Faithmender

Debt to the Deathless

Despark

MANA COST TOO HIGH

Merciless Eviction

Anguished Unmaking

Disallow

Thran Dynamo

TOO SLOW

Mox Tantalite

Phyrexian Arena

Twilight Prophet

Crypt Ghast

Winds of Abandon

Vindicate

Search for Azcanta  Flip

I would first add better ramp, better draw, potential Stax, tutors and then other win cons.

RAMP

Dark Ritual

Fellwar Stone

Mox Diamond

Talisman of Hierarchy

Talisman of Progress

Copy Artifact

Mox Opal

Cabal Ritual

Grim Monolith

Lotus Petal

Dramatic Reversal

DRAW

Ad Nauseam

Night's Whisper

Windfall

Timetwister

Whispering Madness

Brainstorm

Ponder

Preordain

Verity Circle (good against dorks)

Plunge into Darkness (a good Impulse)

Mindblade Render

Sygg, River Cutthroat

STAX

Drannith Magistrate

Aven Mindcensor

Cursed Totem

Notion Thief

Humility

Blind Obedience

Rest in Peace

Torpor Orb

BETTER COUNTERSPELLS

Mental Misstep

Dispel

Flusterstorm

Delay

Spell Pierce

Spell Snare

Negate

Tale's End

BETTER REMOVAL

Chain of Vapor

Gilded Drake

Yahenni's Expertise

Into the Roil

Blink of an Eye

TUTORS

Vampiric Tutor

Imperial Seal

Transmute Artifact

Intuition

Whir of Invention

Praetor's Grasp

Spellseeker

Academy Rector

OTHER COMBOS

CONSULT COMBO Demonic Consultation

Tainted Pact

Jace, Wielder of Mysteries

Laboratory Maniac

AD NAUSEAM COMBO Angel's Grace

Ad Nauseam (draw whole deck, can Windfall and make everyone die while AG means you can't lose

Helm of Obedience

Rest in Peace / Leyline of the Void

Heliod Walking Ballista

Approach of the Second Sun

Dramatic Scepter

Isochron Scepter

Rocks that produce at least three mana total (outlet is extort with blind obedience or crypt ghast) If have pristine Talisman gain infinite life, which is infinite draw with commander

Didn't look at landbase

mrdehring on Even Flow - Gyruda EDH

2 weeks ago

I have 13 slots to play with. Currently thinking Chrome Mox, Everflowing Chalice, Lotus Bloom, Lotus Petal, and Mox Tantalite as I have those already. At two I was thinking Dimir Signet, Grim Monolith, Mind Stone and Thought Vessel. Not sure how many this deck is going to need, but 9 seems reasonable.

DeinoStinkus on Card creation challenge

3 weeks ago

Ivy Undergrowth

Create a 0/0 Elemental creature token, then put X +1/+1 counters on it.

Dredge 4

A way to make Ivy Elemental look even more puny than it already is. This'd work well in a Zaxara, the Exemplary deck.

Make a Mox that isn't broken, along the lines of Mox Tantalite

fatalzintomyum on Card creation challenge

1 month ago

Creator of Drauthi, Aether-Guardian, I am sad to say that no one can make cards that allow you to pay alternate costs or have "mana cost less than" printed on them. The reason is because of these 8 cards:

Ancestral Vision

Hypergenesis

Crashing Footfalls

Living End

Mox Tantalite

Lotus Bloom

Restore Balance

Wheel of Fate

Some of these are better than others, but all are broken when combined with cards like what you listed

fluffyeel on Cleverly Named Graveyard Deck

2 months ago

Ooh, reanimator. Some thoughts about the deck:

  • You may not be playing enough lands/mana sources, even if you're not having so many mana troubles like you say, considering that your curve peaks at around CMC 3-4. I normally aim for 34 minimum. If you have access to Mana Crypt, Mox Diamond, and/or Chrome Mox, I'd definitely run one or more of those. (Mox Tantalite could be a good back-up if needed.) Otherwise, maybe upping your land count to 34 or so would probably help, or throwing in things like Land Tax and Sylvan Library to help you find your land cards. (Smothering Tithe, as you said, is a great ramp spell... but you need the lands to cast it!) Other lands I could see as good additions are Murmuring Bosk and Eiganjo Castle.
  • While your white is a splash, Thalia's Lancers is a fairly good tutor for your legendary stuff (and you have quite a bit of it!). In terms of tutors, I could suggest Entomb.
  • Apart from the gold standard Reanimate and Animate Dead, a possibly interesting reanimation spell that might work in your deck is Living Death (and especially in a combo with Grave Pact!). You could also look into Journey to Eternity  Flip, which gives you a repeatable reanimation effect (in land form!).
  • For other kill spells, in your colors, Vindicate or Pernicious Deed are the ones that immediately come to mind.

kmacattack on Relentless Dragons, and Friends!

2 months ago

Mana curve would be faster with Mox Diamond, Mox Tantalite, or Mox Opal, but I am keeping the cost down. Demonic Tutor would also be a welcome addition. Duplication spells would be fun as well, such asFlameshadow Conjuring and/or Copy Enchantment. For additional win con, I am thinking of adding Nicol Bolas, the Ravager  Flip.

Epicurus on Niv's Misfits

3 months ago

TolarianScientist, your concern is real. At the moment, I'm running 16 spells which deal with that concern:

For a hot second, I also had Atzocan Seer on the list, but dropped it in favor of including more offense as a tradeoff for losing mana production (I removed it for Knight of New Alara).

The problem with mana dorks is that none of the best ones are color pairs. With any other 5-color commander, this decklist would look totally different.

I like your suggestion of borderposts. Right now, the Spells I'd most consider removing are Merfolk Skydiver, Rise of the Hobgoblins, Deathbringer Liege, Terminate and Dovin, Grand Arbiter. Of those spells, how many and which would you replace with borderposts of the same colors?

Sorry for the long response.

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