Frontier Siege

Frontier Siege

Enchantment

As Frontier Siege enters the battlefield, choose Khans or Dragons.

• Khans — At the beginning of each of your main phases, add to your mana pool. • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.

Latest Decks as Commander

Frontier Siege Discussion

MULRAH on Dragon Reanimator

4 months ago

Ryan got the short end of the stick with this deck last night, getting stuck without white mana till turn seven or so. Because I'd warned that this was a combo deck that could take out any player the turn after the commander comes out, Jeremy relentlessly attacked him for the first several turns, bringing his life total down to a point where the Moltensteel Dragon combo was no longer tenable. While the deck does have some mass/repeatable removal like Deathbringer Regent and Frontier Siege , neither of these work with Scion of the Ur-Dragon 's ability, probably making for a frustrating situation. I could have slowed Jeremy down if I'd drawn any black mana whatsoever, but then I probably would have just lost to Ryan's massive flyers. I think I'll add in Siege Dragon as a way for this deck to deal with small creatures on demand.

TheVectornaut on Tarkir Dragon Hoard

4 months ago

I recommend adding some more early game ramp creatures or spells, probably as replacements for the Dragon Egg s and the risky Nikya of the Old Ways . More Dragonlord's Servant are totally fine, but I could also see Voyaging Satyr working to untap Gruul Turf for big mana or Zhur-Taa Druid bridging the gap between acceleration and aggression. On the spell side of things, some good old Rampant Growth effects could make Dragonmaster Outcast a nasty threat. Just looking at the cards you already have, I think more copies of Thunderbreak Regent , Atarka, World Render , and Goreclaw, Terror of Qal Sisma wouldn't hurt. Another option if you don't mind infinite combos is upping the count of Savage Ventmaw and Grand Warlord Radha so you can run Hellkite Charger for endless combat phases.

I'll also list some possible upgrades and sidegrades based on my own experience playing with and against dragons. Dragon Tempest is nearly a direct upgrade for Impact Tremors in dragons and Scourge of Valkas is also decent. Draconic Roar seems like it would be better than Magma Jet and/or Jaya's Greeting most of the time. Spit Flame might be even better if targets tend to have 4 toughness. Flying destruction feels unnecessary here, but I'd prefer something cheaper than Pinion Feast like the flexible Broken Wings regardless. Frontier Siege might be better than Atarka Monument if you need more mana or removal. Crucible of Fire could replace Sight of the Scalelords or Dragon Throne of Tarkir , depending on how much power you need. Sarkhan, Fireblood can be a rummager, accelerant, and bomb in the world you keep him alive. Even with so many legendaries, I still prefer Elvish Piper to Thran Temporal Gateway here. A final card that I'm not sure on is the new Draconic Intervention . Seems like it could be an interesting sweeper follow-up to a Descent of the Dragons that turns all your dorks into immune dragons. That is fairly slow though.

Let me know if you have any questions and good luck with your deck!

Mechanon on Flight of the Dragons

4 months ago

Slumbering Dragon and Dragonmaster Outcast might be some handy low mana cards. There's also Frontier Siege .

TheVectornaut on Christmas Dagrons

6 months ago

Aside from Outcast tokens and the Mimic, you only have 4 dragons to top out at. Most Gruul dragon packages I've seen run in the 8-12 range. Some popular inclusions are Thunderbreak Regent , Glorybringer , Harbinger of the Hunt , Scourge of Valkas , Mirrorwing Dragon , Terror of the Peaks , Lathliss, Dragon Queen , and the odd Steel Hellkite . Personally, I'm a fan of going for multiple attacks with Hellkite Charger and Savage Ventmaw . The new Leyline Tyrant might have some role in such a strategy, but I haven't had the chance to test it. The first two cards I'd cut would probably be Wolfir Silverheart and Grim Lavamancer . The former is undeniably powerful soulbonded to a double-striking dragon, but for 5 mana, it may as well just be another double-striking dragon itself. As for the wizard, I get the impression its ability will act like a 1 mana tax that distracts from casting your bombs. Even if you can afford to activate it often, a lack of fetchlands (even if they're budget alternatives) will limit its potency.

Otherwise, you have a couple of cards that have stronger replacements in modern. Titanic Growth is worse than Phytoburst at least some of the time, although I'd prefer 1 cost versions like Might of Old Krosa , Groundswell , Blossoming Defense , or Vines of Vastwood anyway. Similarly, Run Amok could probably be Rancor if the trample is important. As long as you're still interested in playing around with the graveyard, Traverse the Ulvenwald could be a neat replacement for Track Down that lets you literally track down your singleton dragons. Adventurous Impulse and Oath of Nissa are less powerful but less demanding options. Shackles of Treachery likely represents a mechanic you don't even need in the deck, but if you want an Act of Treason , I've had pretty decent success with Kari Zev's Expertise . The last cards I'll suggest are just some other dragon synergy tools. Draconic Roar is an amped Lightning Strike , Dragon Tempest can be a much cheaper Warstorm Surge if you're pumping out enough reptiles, and Frontier Siege offers flexibility between ramp and control. Finally, there are the spirit dragon lands if you think those would be useful.

Let me know if you have any questions and good luck with your build!

ReginaldFliffingtonIII on Halana and Sengir's Murder Pets

7 months ago

I find Frontier Siege works wonders. Drop a DT creature with flying and you can take 2 creatures out. Keep the skies clear so the Baron can get through. Other fight outlets help too. Ikra Shidiqi, the Usurper nets you life when your Baron hits.

ReginaldFliffingtonIII on Halana and Sengir's Murder Pets

7 months ago

I find Frontier Siege works wonders. Drop a DT creature with flying and you can take 2 creatures out. Keep the skies clear so the Baron can get through. Other fight outlets help too. Ikra Shidiqi, the Usurper nets you life when your Baron hits.

iammute on Muldrotha/Gyruda

8 months ago

Dance of Many is an enchantment clone effect that could be great here. If you copy Gyruda with it you will have to sacrifice it straight away which means you can recast it every turn with Muldrotha. If you end up copying something else you can choose to sacrifice it during your upkeep and reset it every turn for the same cost.

Frontier Siege is a pet card of mine that could work here too. An extra four mana a turn is fantastic and can really turn games around.

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