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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
: Add to your mana pool for each creature you control.
pbandjames on Anikthea, Egg & Cheese
1 week ago
No automatic include of Serra's Sanctum? I know it depends on what the nuts and bolts are of the deck but you'll be netting the same mana as Gaea's Cradle if we are just looking at the Commander.
OberstHati on Om Nom Trample
2 weeks ago
1st: I like this straightforward approach! I will make a Version without Gaea's Cradle, so rather Budget. What‘s your Opinion on Vorinclex Flip and Invasion of Zendikar Flip?
2 months ago
Dorks die voor 3+ mana tappen: Priest of Titania, Circle of Dreams Druid, Elvish Archdruid ,Karametra's Acolyte, Marwyn, the Nurturer, Wirewood Channeler
Sword of the Paruns of Umbral Mantle + dork die voor 4 mana tapped = infinite
Staff of Domination + dork die voor 5 mana tapped = infinite
Cloudstone Curio + Wirewood Symbiote + dork die voor 3 mana tapped +1 cmc elf
Combo's met Ashaya, Soul of the Wild op het veld.
Quirion Ranger + dork die voor 2 mana tapped.
Quirion Ranger + Lightning Greaves of Concordant Crossroads = tap ashaya voor mana, speel quirion, tap quirion voor mana, return quirion, untap ashaya.
Scryb Ranger + dork die voor 3 mana tapped.
Argothian Elder zonder summoning sickness = beide teams infinite mana
Combo's met Temur Sabertooth op het veld.
Wirewood Symbiote + 1 cmc elf om te bouncen + mana dork die voor 5+ tapped.
Lightning Greaves of Concordant Crossroads of Thousand-Year Elixir + 2 cmc dork die voor 5 tapped, 3 cmc dork die voor 6 tapped of 4 cmc dork die voor 7 tapped.
Eternal Witness + Vitalize + creatures die voor 7 mana tappen.
Eternal Witness + Benefactor's Draught + creatures die voor 8 mana tappen.
Combo's involving lands
Elvish Guidance + Arbor Elf + een untapper zoals Umbral Mantle of Sword of the Paruns
Argothian Elder +Wirewood Lodge + Nykthos, Shrine to Nyx of Gaea's Cradle
Aanvallen met Argothian Elder + Maze of Ith + infinite mana outlet
sylvannos on Pattern Recognition #276 - Eternal …
2 months ago
This article is blaming players for problems caused by WotC. There's nothing really stopping them from printing cards that are staples for older formats other than the secondary market. Players only play Modern and EDH because those formats are accessible compared to Legacy and Vintage, which are largely suffocated by the Reserve List. Even EDH feels that. There's a major difference between a deck using Golgari Guildgate and basic Forests vs. the deck using Bayou and Gaea's Cradle.
You're also not considering another reason people don't want formats that rotate: a lot of older formats aren't solved. Standard often becomes a solved format in a matter of weeks, if not days. Extended didn't have this problem because the card pool was large enough. There wasn't a clear answer as to what the best deck was until U/B Faeries followed by Stoneblade killed the format. People are still trying to figure out what the best deck in Vintage is, despite it being MtG's oldest format. U/R Delver is probably the best deck in Legacy, but Delver isn't as dominating as Grixis Control is right now in Standard.
There's an easy solution to these problems, which is switch from a TCG model to something else (like a Living Card Game) or change how people buy product. Imagine if instead of booster boxes, each new set was released as pre-made cubes that had one copy of each card in the set and each set had enough cards for 8-person Booster Draft or 4-person Sealed. Or if they just reprinted the Reserve List with something like the Zendikar expeditions. EDH players would absolutely buy packs if it meant a chance of opening a Tundra or Mox Diamond.
WotC isn't going to do any of that, however, because these solutions don't make as much money as the lottery tickets known as booster packs. They're also not sure what would happen if they got rid of the RL. If they thought it would make them more money than they'd lose, WotC would have pulled the plug a long time ago. So we're just kind of stuck with Modern, EDH, and so on.
Also, I miss Extended :(
TypicalTimmy on WOTC OFFICIALLY RECOGNIZES OATHBREAKER
2 months ago
I ran Kiora, Master of the Depths and Karn's Temporal Sundering.
Sundering is normally exiled, but as a Signature Spell, it went to the Command Zone.
With Kiora, untapping Gaea's Cradle or Nykthos, Shrine to Nyx or a few others it became insanely devastating. I could literally loop endless amounts of turns together, and exile permanents my opponent controls with each passing. Then Kiora even has a built in wincon with her ultimate.
bankrupt_on_selling on Lathril's Dark Elfball
3 months ago
What about Skyshroud Poacher? You mentioned Gaea's Cradle if you could afford it, what about proxying it? A lot of play groups are cool with that. If that's the case it might be cool to play Realm Seekers to be able to tutor it up.
khunkao on Twenty Years of Playing Magic!
3 months ago
Wow, this sparks some fond memories for me!
I first started playing almost 25 years ago. I started during about a month before Exodus dropped. The "Rath Cycle" is my sentimental favorite! Phyrexians for everyone! When Urza's Saga dropped, I bought 2 booster boxes and pulled 2x Gaea's Cradle, which I still have in my binder!
I took a long break from the game in the early 2000's because my playgroup totally fell apart as everyone got jobs, got married, and moved away. However, some of us have found our way back together and have met some new players, so we're able to squeeze in real-life paper matches once or twice a month.
One thing that's been fun for me is to go back and review my older cards! I often find some serious gems I had overlooked previously because I didn't understand the game well enough to realize how powerful they were. One of my favorite hidden gem cards is Recurring Nightmare. At the time, I simply didn't appreciate what it was, but over the last 5 years or so, I've become the graveyard's biggest fan! I've also found other hidden gems in my collection such as Yawgmoth's Will, Lake of the Dead, Survival of the Fittest, City of Traitors, etc...
I can't begin to tell you how excited I've been for the game since last Fall. Dominaria United, The Brothers' War, Phyrexia: All Will Be One, and the coming March of the Machine! Dominaria is still my favorite plane and the Brothers' War and the Phyrexians are my jam!
I'm crossing my fingers & toes that we'll witness the return of Yawgmoth! It's the arch-enemy we all deserve!
Icaruskid on Azusa, Lost but Seeking Cthulu [Primer]
4 months ago
Thank you Profet93!
Fierce Empath replaces Time of Need. I like the early blocker and the classic synergy with Woodland Bellower.
Seek the Horizon replaces Kodama's Reach. Three lands per card is better than two.
Gaea's Cradle and Itlimoc, Cradle of the Sun are pretty good here. But this deck goes tall with a few creatures rather than wide as you said about Eldrazi Monument. Even though I have the card and there is no budget technically, I can play this deck in more pods when not running the more competitive card that is not at its best here anyway. Leaving it out for now but mostly because I want to play this deck as often as I can.
I'm keeping Shared Summons in for now as well because I like the cast triggers of Kozilek and Ulamog which are my most tutored Eldrazi. I'll try to find a spot for Tooth and Nail too as it helps with velocity even if I don't get the cast trigger.
Harrow and Springbloom Druid effectively give Azusa extra lands, just from the graveyard. They help with consistency when I don't hit Lotus Vale, Lotus Field, or the fetch lands and help justify Ramunap Excavator, Crucible of Worlds, and Perennial Behemoth. Speaking of, Perennial Behemoth's unearth ability is handy when Eldrazi Monument is out and even when I don't have it on the battlefield there are usually some other fodder like Tireless Tracker, Springbloom Druid, or Ramunap Excavator to buy three or more turns of indestructible flying Eldrazi which make the monument more than just a flavor win. If I cut the monument I would still need some protection from boardwipes in that spot. This is why Planar Bridge is so useful as I can grab Eldrazi Monument or Akroma's Memorial to get damage through. And using Planar Bridge to get Mana Reflection is also a near game winning play too. These cards are imperfect but they are hard to replace with single cards. Like Heroic Intervention or Asceticism or even Wrap in Vigor don't give multiple turns of indestructibility and evasion (flying).
I hear you on Desolation Twin. It does do work after a boardwipe though and I don't want to diminish organic threat density too much. Maybe this is where Tooth and Nail belongs. I'll try it out.
I really appreciate your ideas!!
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