Karametra, God of Harvests
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Karametra, God of Harvests

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to green and white is less than seven, Karametra isn't a creature.

Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.

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TypicalTimmy on EDH - Kill 1 opponent …

1 month ago

For me, it depends on several factors.

One being what deck am I playing. I have (or rather, has) some decks that excelled at focused damage to drop a body asap. So all damage relentlessly went toward one opponent, who was chosen based on their Commander - e.g. the biggest potential of being a threat. Such as Edgar Markov. This is how my Lathliss, Dragon Queen deck would win.

Other decks, it makes more sense to literally "do nothing" and quietly piece out a winning combo and overrun the boardstate within a single turn. My old Ghired, Conclave Exile deck was able to do that quite effectively.

Other times, a deck played best via threat assessment; What was the most problematic boardstate, and how can I disrupt it? A prime example of this would have been my really old Mogis, God of Slaughter deck in which it was mostly just spot removal. Rakdos excels in creature removal, red has artifact and land removal, black has wraths and discarding. Then Mogis has indestructible and just sits there grinding down the game. A war of attrition, truly.

Then again sometimes the goal isn't to win but to just have fun. My Karametra, God of Harvests deck is a prime example. It was essentially Soul Sisters turned EDH and it's "wincon" was combat damage by overrunning the boardstate with a bagillion 1/1 tokens. But even if I had 647 power online ready to attack and 838 life, I wouldn't. Because at that point all three opponents would very obviously be seeing me as the biggest threat and it became a game of Archenemy. And the fun there is watching all three of them try to take me down, and fail. And when it finally did happen, we all had a blast.

Sometimes I build a deck just to let my inner Timmy take hold. That's my Miirym, Sentinel Wyrm deck. Can it win? Yes easily. Does it always win? No. Is it fun to play, even if I am losing? Absolutely.

So really, the "way" I play largely is determined by which deck I am currently using. That being said, sometimes there is a clear asshole player who needs to be put in their place. I've had experiences where I've been the sole focus for assault by a single player for several games in a row. So when I finally have the upper hand, I'll take what I can get and throw everything I've got at them. And of course, they'll bitch and moan and cry and throw a temper tantrum about it all, citing how it isn't fair that there are three opponents and I only attacked him. Well yeah, you have three opponents and I'm the only one you targeted for the past three games. So shut the fuck up, buttercup.

I would wager that while the way Command Zone / Game Knights plays is how most players would want it as their ideal, largely most players do not play this way. I am willing to bet that MOST tables don't play with politics in mind, making deals and crafting plans. I would wager MOST tables sit down with random players at an LGS or a college campus and take what they can get, which means you aren't all friends and don't know each other's experiences. And even if you do, Jimmy and James have decades of entertainment experience between them, whereas we do not. So the showboating and glamor and humor likely just isn't there. And with that, I highly doubt much focus is put on "OMG guys we REALLY need to get rid of XYZ! Okay, if someone lets me resolve this, then that can allow someone else to do this. I won't attack anyone for a turn but we need to stop XYZ or it's game over!"

No. Most of the time it's going to be: "Damn that sucks. Not my problem though. At most he can deal 13 damage and you're at 8 and I'm at 30. Good luck."

We may not actively want to see other players lose, but I bet we also don't actively try to stop it, either.


TLDR - Depends on the deck and if someone has been an outstanding asshole or not.

AstroAA on Need help with Karametra God …

4 months ago

I used to play Karametra, God of Harvests as somewhat of a storm commander. She wasn't storm in the typical sense of building up to something like Grapeshot, but was built off of abusing Paradox Engine back when it wasn't banned to get infinite mana off of tapping and untapping mana dorks into using Whitemane Lion and Temur Sabertooth to recast Craterhoof Behemoth an arbitrarily large number of times. I've since rebuilt the list, but it doesn't work nearly as well as it did.

Now, it's based off of abusing Aluren to cast Whitemane Lion-esque cards an infinite amount of times. Then, paired with Cloudstone Curio, casting cards like Wall of Blossoms or Hanged Executioner an arbitrarily large number of times because you can get an additional bounce off of a Whitemane Lion cast with the Cloudstone Curio.

My list can be found here, but keep in mind - it's very outdated and I don't really intend on updating it.


[EDH][PRIMER] Karametra's Garden of Eden

Commander / EDH* AstroAA

SCORE: 11 | 9 COMMENTS | 1773 VIEWS | IN 4 FOLDERS


If you have any other questions about Karametra, feel free to ask.

AkadeannaH on Need help with Karametra God …

4 months ago

The first deck I ever played was a Karametra, God of Harvests. I don't remember much about the deck besides there was a Birds of Paradise it also had an Acidic Slime; and that its job was to pull out all the lands from the deck which I ONLY did once!

I recently got myself my own Karametra, God of Harvests and I really want to build a deck around her! Can anyone give me suggestions? The guy whose deck it was that I first played I can't get in touch with as I don't know how to

Update 1-8-23:

I finally remembered looking at some cards that it was a landfall deck! It reminded me as well that its job was to pull out all the mana from the deck which I ONLY EVER did it once!

ryrythemagnificent on Co-Lander

7 months ago

Nice, this is dope! If you're trying to vomit lands, have you considered Karametra, God of Harvests?

marco-online on Hosenfurz

8 months ago

Ok I just realized I can not edit that comments :) since the gameplan looks now clearer to me I would change some cuts and make some other suggestions.

Caller of the Pack Very expensive, After you tapped out and if it sticks ( survives one whole round ) you only got more fatties out of it and the tokens will leave the field then!. -> Armada Wurm costs less, has more devotion towards your gods Karametra, God of Harvests, Heliod, Sun-Crowned and the token sticks

Zendikar Farguide Unplayable mediocre evasion. no synergy. Thats just bulk. -> replace this with Thragtusk with the same cost you get a token and life gain

Impervious Greatwurm is strictly MORE-WIN. -> Instead of a meaningless fatty I would include a fatty that helps at least your creatures and tokens ( If you manage to fokus on something here.. ) Elesh Norn, Grand Cenobite

Nyx-Fleece Ram slow and only viable in enchantress or lifegain ( well seems you would like lifegain ) I would suggest Authority of the Consuls instead. No one want to kill Authority of the Consuls and it triggers all the time I have seen it. There is also Soul's Attendant in creature form but the enchantment is stictly better ( it sticks around as an engine )

Trudge Garden this card is just playable if you commit more to lifegain... so yeah lets do that. dont cut this anymore pls.

Conclave Guildmage This fragile setup card has no synergy rate. Token 4cmc to expensive and tapping for trample is something you will mathematically never really benefit from. I would replace it with some real oomph here -> The Great Henge ( Its really broken )

Jewel Thief is pure garbage for green ramp. You play green man. USE IT BETTER -> I would to another ramp which is also a library fix and lifegain. good ol Courser of Kruphix

Heal the Scars is way to expensive to hold back for a battle trick. Unplayable. -> If you want stuff like that I would let it die and play -> Momentous Fall. Can also be used If it would die in your combat step.

Mirariis unplayable here. dead card. That fits in a blue wizard spellslinger/artifact deck consider the very versatile Knight of Autumn

There is Blossoming Sands or Graypelt Refuge to have more chance of lifegain triggers

Trelasarra, Moon Dancer as far as the math went ( or is ) you dont get any meaningfull recursive life but you can try him would not cut him anymore.

Second Harvest This is a card just playable if you commit 100% towards tokens. Dont make the deck bad Instead of a WINMORE play WIN. You dont want to pay 4mana for cloning one or two 1/1 or 2/2 tokens -> I would replace it with Archangel of Thune

Growing Ranks This is a card just playable if you commit 100%% towards tokens. you could replace it with some of the horses like Crested Sunmare

Knotvine Paladin maybe you misread this it does not get a +1/+1 counter it just gets +1/+1 until end of turn. This card has no synergy anf if you think it gets big because of all the creatures you have then its MORE-WIN - replace it with some protection (lacking in the deck) Heroic Intervention

Loxodon Smiter this card is just a vanilla 4/4 for you No one lets you discard this there is no reason for it replace it with protection (lacking in the deck Teferi's Protection

Murasa Rootgrazer only viable for a landfall deck. - replace with more protection Dauntless Escort note that sac: is instant speed when i is on the field.

Chatterstorm unplayable. this is no storm/spellslinger deck at all. Random suggestion here you like mean ones like Hornet Queen dontu

AstroAA on What ONE card would you …

9 months ago

I would unban Iona, Shield of Emeria because angels are my favorite tribe, and I have both the Iona, Shield of Emeria and the Iona, Shield of Emeria versions and I need an excuse to run them.

If I couldn't get Iona, Shield of Emeria unbanned, I'd go Paradox Engine because I still have my foil one from back in the day and it's banning killed my Karametra, God of Harvests storm deck.

CommanderNeyo on some sorta deck

9 months ago

Is Karametra, God of Harvests your commander? If so, write * CMDR* (without the space) next to and it should show up as your commander

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