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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Kor Cartographer
Creature — Kor Scout
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.

![Negan, The Cold-Blooded feature for Mentally Screw With Your Friends [Negan Primer]](http://static.tappedout.net/mtg-cards-2/secret-lair/negan-the-cold-blooded/mtg-cards/_user-added/femme_fatale-negan-the-cold-blooded-sld-16061198410.png)

CrimsonRedHunt on
All of Pauper's Land Ramp
11 months ago
What about Kor Cartographer and Navigation Orb?
eliakimras on
Wyleth, Boros Voltron
1 year ago
Hello fellow Wyleth, Soul of Card Draw player!
I'm glad you got both Wyleth's and Aesi's precons for a good price. They are reeeeally explosive in gameplay with a few upgrades.
I play a lot of this bad boy, and I want to suggest some swaps below 3 USD for you to take it to a higher ground:
First of all, the ramp. I found out that 2 CMC, untapped ramp is the best for Wyleth. Since he draws so many cards, he can chain rocks and voltron pieces in the same turn, so his next turn is even more explosive than the last one. I almost always have more mana than the Green decks in my pod.
- Oreskos Explorer -> Dowsing Dagger Flip (you can get this to flip easily on turn 4)
- Kor Cartographer (too slow) -> Arcane Signet
- Emeria Shepherd (Voltron decks need a REALLY good reason to run cards above 3 mana in their builds) -> Starnheim Courser (this allows you to storm out of control. It is another body to voltron if needed)
- Keeper of the Accord (the token is irrelevant for you and, with Wyleth's card draw, you won't be behind in land drops) -> Talisman of Conviction
You should run boardwipes that hits your stuff the least:
- Tragic Arrogance (no need to destroy your own stuff) -> The Eternal Wanderer's ult
- Disenchant -> Heliod's Intervention
- Ironclad Slayer (we'll compensate him in the landbase) -> Vandalblast
Also, you can streamline your removal package. All of those are fetchable by Sunforger:
- Wear / Tear (good removal, but you already have more flexible options) -> Reprieve (that's one hell of a card to fetch out with Sunforger)
- Hyena Umbra (still vulnerable to exile and bounce effects) -> Blacksmith's Skill (all-around protection)
More/better auras and equipment
-
Temur Battle Rage is a cute combat trick, but Battle Mastery is permanent and triggers Wyleth.
-
Same to Reyav, Master Smith: one thing I've learned is to only rely on other card types for things Auras and Equipments can't do. All That Glitters, most of the time, performs better than him.
-
Infuriate -> Thran Power Suit (same reason as above)
-
Adeline, Resplendent Cathar (lost to her yesterday, but she does not give value here) -> Empyrial Armor (Wyleth gets huge with this)
-
Kor Duelist -> Empyrial Plate (same as above)
- Gimli's Axe -> Maul of the Skyclaves
- Argentum Armor (too expensive to cast) -> Mirror Shield (hexproof is crucial on a Voltron build)
Cheating equip costs
- Brass Squire (having to wait a turn to use his ability is rough) -> Ardenn, Intrepid Archaeologist
- Kemba, Kha Regent (too slow for a Voltron build) -> Bruenor Battlehammer
If you really need to protect yourself against attacks, Ghostly Prison is a way better Palace Guard.
More utility lands
- Minas Tirith (Wyleth draws enough cards already. Also, most of the time, you will only have a single creature on the field) -> Axgard Armory (tutor on a land)
- Plains -> Sejiri Shelter Flip (a protection spell stapled onto a land)
- Mountain -> Buried Ruin (Ironclad Slayer's removal is avenged!)
- Plains -> Mistveil Plains (it can return instants back to the deck to be fetched again by Sunforger)
- Mountain -> Great Furnace (synergy with All That Glitters and Puresteel Paladin)
- Plains -> Ancient Den (same as above)
Guerric on Mono White Ramp/Draw
3 years ago
Beebles I would agree that I think you are right about ramp in white. It is indeed the second best ramp color after green, and has always had access to cards like Kor Cartographer that ramp in a traditional way and land fetches that keep you from missing your drops like Land Tax. That being said, green is way, way ahead of the rest of the world due to the social contract where land destruction is bad but mana rock destruction is fine, but white certainly isn't and has never been any worse than any other mono-color besides green.
Card draw has been atrocious however. It's made a lot od progress in recent years due to Ari Nieh taking over for white on the council of colors from the previous holder and with Mark Rosewater repenting of his wrong views on white card draw. Previously they thought that a great example of white card draw was God-Eternal Oketra, because, you know, a zombie token is basically a card. I'm not joking about this, watch The Professor's interview with Ari Nieh on Tolarian Community College, that actually what Maro and the guild thought. Of course, we know that in commander tokens aren't even close to cards. It was an example of sixty-card magic driven thinking ruining a color's performance in commander. Thankfully welcoming cards like Welcoming Vampire are moving us forward, and hopefully we'll see more like this in the coming years!
seshiro_of_the_orochi on Triomes and Vesu
3 years ago
You can't tell me what to do! Valakut, the Molten Pinnacle is pretty awesome with them ;)
Any basic land type fetch effects are obviously great (Wood Elves, Kor Cartographer). Splendid Reclamation is generally great with cycling lands. A cycling cost of 3 is obviously cool with Zirda, the Dawnwaker. Bounce lands such as Boros Garrison work fine for the convenient late-game cycling.
Finally, I really like my Zagoth Triome in Archelos, Lagoon Mystic
TheoryCrafter on
Balan Voltron
3 years ago
For ramp, have you considered any combination of Ambitious Farmhand Flip, Environmental Sciences, Kor Cartographer and The Birth of Meletis if you need a way to to get lands onto the battlefield faster there's also Walking Atlas
Puresteel Paladin is also an option for you. Not only can you get some extra card draw, but once you have 3 artifacts on the battlefield, equipping Balan will be free. Though Maul of the Skyclaves can enter the battlefield equipped to a creature.
If you have cash to spare, don't forget Shadowspear.
Also, since you have a lot of artifacts, Have you considered Inspiring Statuary, Introduction to Annihilation and Scour from Existence as a means to protect yourself from the Karn, the Great Creator/Mycosynth Lattice Combo? If nothing else, Inspiring Statuary will at least help make your nonartifact spells cost less.
Other artifact lands to put in your deck are Ancient Den and Treasure Vault
Thank you for reading me out. I hope this helps. Happy Hunting!
BattlePants409 on
Commander Cube #1
3 years ago
Akroma's MemorialOmen MachineAminatou, the FateshifterWood ElvesFarhaven ElfGreat WhaleKor CartographerMaelstrom WandererNyxbloom AncientPeregrine DrakeRamos, Dragon EngineSakura-Tribe ElderTidespout TyrantUlvenwald HydraZacama, Primal CalamityLurking PredatorsMana ReflectionMirror MarchPrimeval BountySylvan LibraryTreachery
Dangerous_Video on
Mono White Landfall
3 years ago
sergiodelrio I made some adjustments to the land base using your suggestions and I also dropped in Kor Cartographer in place of Environmental Sciences, just to have some more creatures, and I dropped my 1 copy of Emeria Shepherd since I have 2 Emeria, The Sky Ruin already. I replaced it with Admonition Angel. You seem pretty knowledgeable in Modern, so let me know what you think. I’m fairly new to deck building from scratch so all pointers are appreciated!
Dhampir05 on
Feather Redeems Boros in EDH [Primer]
3 years ago
TerraBlaze I personally love running Dockside Extortionist, Kor Cartographer and Solemn Simulacrum with cards like Twinflame, Cloudshift, Ephemerate, and Eerie Interlude. To a lesser extent Graceful Reprieve. If you are doing something like this as a package of protection spells as well as additional targets then the idea of putting the recruiters in work pretty well.