Eye of Ugin

Eye of Ugin

Legendary Land

Colorless Eldrazi spells you cast cost less to cast.

, : Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Eye of Ugin Discussion

Hardhitta7 on Simicolorless Eldrazi Ramp (HELP)

3 months ago

Have you considered the locus lands? Like Cloudpost and Glimmerpost ? Eye of Ugin and Eldrazi Temple are very good as well if they aren’t too expensive.

And you could replace the stuff that searches for basics with stuff that searches for any land? It would give you more consistent mana. Like Elvish Reclaimer and Expedition Map .

jasonkrivera on Card creation challenge

5 months ago

Create a land that doesn't tap for mana, but has an ability that increases the amount of mana available to you, similar in concept to Eye of Ugin.

League of Legends

Legendary Land

The first spell you cast each turn costs less for each color among legendary permanents you control.

I'd play that. Haha

Create a card with the name of another video game's title

kpres on Card creation challenge

5 months ago

Lord Tortus

Legendary Creature - Turtle Lord

Lord Tortus can't attack unless an defending player controls an Island or a Swamp.

, , return another Turtle you control to its owner's hand: Other turtles you control get +1/+4 until end of turn.

Whenever non-token Turtle enters the battlefield under your control, you may pay . If you do, copy it.

Whenever a Turtle you control leaves the battlefield, you may pay . If you do, create a token copy of it.

It's turtles all the way down.


Create a land that doesn't tap for mana, but has an ability that increases the amount of mana available to you, similar in concept to Eye of Ugin.

DoomNoodle on Neyith & Eldrazi

5 months ago

The only problem with the mentioned cards above is they are just straight onto the battlefield rather than cast. almost all eldrazi are cast procs rather than ETB ones so if you are ok with losing their casting abilities by all means the above will do just nicely! otherwise I would just focus on a hard ramp early game with mana doublers and land tutors. also things like Eye of Ugin ,Eldrazi Temple ,Conduit of Ruin ,Urza's Incubator to make them cost less. use lands like Temple of the False God ,Shrine of the Forsaken Gods ,Guildless Commons ,Ancient Tomb in combonation with a Forsaken Monument to add value to any you tap! From Beyond can produce you some scions for mana and blockers early and also a nice eldrazi tutor when needed after ramp is done. Goreclaw, Terror of Qal Sisma will make them cost less AND give them +1/+1 trample!

Flooremoji on Spreading Algae Deck

6 months ago

Maybe it could work in legacy where Rishadan Port is a thing, iirc Modern decks used to play Eye of Ugin and Urborg, Tomb of Yawgmoth so maybe some sort of Eldrazi deck with white tax cards to stop fetchlands? Sounds like it would be spread pretty thin but it would probably have a better chance in legacy than in modern.

xtechnetia on Unban Dark Depths!

6 months ago

As someone who has played against Legacy Depths decks, I can tell you upfront that Depths is a bad idea to introduce into Modern.

The power of Depths isn't really the raw kill speed (although turn 2-3 kills are certainly possible, even in Modern with a good enough draw), but its resiliency to a lot of conventional interaction. Permission and discard effects, which are good against most combo decks, are no guarantee of safety vs Depths because the combo can be naturally assembled via lands only (Stage), and outside of Path to Exile, interacting with Marit Lage herself is really difficult. Plus even if you do have working removal, Depths decks traditionally run maindeck discard effects to clear the way, and some pack protection like Not of This World.

And this is just dedicated Depths combo; the card itself can be slotted into other decks for what is often a nice boost in power and an extra win condition in case you deal with their other ones or they just have you in a corner (see Legacy Lands, Maverick as examples).

Modern has had a long history of struggling to answer powerful lands. Tron is consistently a respectable deck and that's a nerfed version of what a Cloudpost-based deck would look like. Primetime decks with Valakut and (more recently) Field continue to put up results. Eye of Ugin was the backbone of arguably the best Modern deck ever seen in the format's history.

Introducing Depths into Modern will not make the format pack more interaction; it will put huge pressure on slower interactive decks like Jund, and encourage linear aggro decks that pray to outrace the 20/20 avatar.

ChickenBoy13 on Ulamog, the Infinite

7 months ago

I'd replace Dunes of the Dead, Quicksand, Sequestered Stash, Sunscorched Desert, Urza's Factory, and Warped Landscape with Wastes, Loreseeker's Stone with War Room, Orazca Relic with Burnished Hart, Ruin Processor and Deathless Behemoth with Void Winnower and Spawnsire of Ulamog, and replace Luxa River Shrine with Conduit of Ruin.

If you want to go a bit faster, Planar Portal is a little slow, so I'd replace it with Eye of Ugin. If you're having trouble with creature heavy decks, I'd replace Scour from Existence with Ugin, the Spirit Dragon.

Other than that, this list looks pretty good!

BodhiQL on What's the Worst Trade You …

7 months ago

It was the Shadows of Innistrad prerelease. Chronologically, this was right after Eldrazi Winter in Modern, so Eye of Ugin had just been banned. My prerelease promo was Sin Prodder and I had won a game or two purely off the card advantage it gave me and the damage, and I thought it was going to be really strong. At the time, the prerelease promo was 100 bucks, so I was psyched! After the event, I was doing some trading, and this one guy had a second prerelease Sin Prodder. I wanted it really bad, and so I traded my 4 copies of Reality Smashers and Thought-Knot Seers for it because I didn’t think they would retain value after the ban. Little did I know, Eldrazi Tron would still be good in Modern even 3 or 4 years later, and Sin Prodder is bulk.

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