Lotus Petal

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Tempest Remastered (TPR) Uncommon
From the Vault: Exiled (V09) Mythic Rare
Tempest (TMP) Common

Combos Browse all

Lotus Petal

Artifact

, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.

Lotus Petal Discussion

ahthornev2 on Death & Taxes

2 days ago

@ ritz_crackaz : well, depends on what you are missing, but if it is something like - Mox Diamond , - Mox Pearl , - Mana Crypt , - City of Traitors , I think you would want to add replacement points in Sol Ring and Strip Mine if you have access to them. Even Mana Vault could be okay but not necessary IMO. Lotus Petal is another option for fast-mana alternatives.

If you wanted some other options for replacements for spells in the deck, I love Reality Smasher for some cheese and cards like Fiend Hunter and Banisher Priest can be solid. There's a pretty big list of great hate-bears that aren't in this list as well, like Vryn Wingmare and Sanctum Prelate . In the right meta, those cards are bonkers. Really stoked on the new card Charming Prince from Throne of Eldraine as well...

SideBae on Aminatou in Progress

4 days ago
  1. So Preordain is awesome for the same reasons your Brainstorm and Ponder are... I suggest running it.

  2. Narset, Parter of Veils is a great way to limit your competitive opponents. Especially if you pair her with a well-timed Windfall . Ashiok, Dream Render happens to be another way to punish people for playing tutor-tribal kinds of strategies.

  3. Another hallmark of competitive decks is their ramp, especially zero and two-mana. In your description, you say you want to stay budget -- unfortunately, that rules out about all of the good zero mana ramp. ( Mox Tantalite is bad, and Mox Amber is hardly better most of the time.) So I suggest increasing your two-mana ramp, and maybe including Ancient Tomb if at all possible to speed up their presence on the board. Some to consider: Talisman of Progress , Talisman of Hierarchy , Talisman of Dominance , Coldsteel Heart , Fellwar Stone , Mind Stone , Everflowing Chalice , Prismatic Lens , etc. None of these should be more than a few bucks.

  4. Concerning your lands: I think you're running too many, especially if you add some of the ramp mentioned in (3). I'd cut four-ish, maybe five. Generally, once you have a few (3 - 4) lands, you'd rather have a rock and a land in hand than just two lands, since you can cast the rock without using your land-drop. I'm not sure HOW budget you want to keep this deck, but Mana Confluence and City of Brass are each around $10, and they're great in any three or more color deck. Pain lands ( Caves of Koilos , Adarkar Wastes and Underground River ) are better than your tapped lands like Sejiri Refuge , as far as I can tell.

  5. I think a reanimation package is probably better than running Show and Tell . Show and Tell is symmetrical, and is often actively dangerous to resolve in EDH, when everyone is trying to do busted stuff. I'm much more a fan of Buried Alive and Entomb to get your fatties in the bin, and then using Animate Dead , Dance of the Dead , Reanimate and/or Necromancy (which is $$$ for some reason) to get them back.

  6. Tutors like your Demonic Tutor are good, but like zero mana rocks they tend to be pricy (see Vampiric Tutor and Enlightened Tutor ). One I do suggest is Lim-Dul's Vault , which is only a couple dollars these days. It also happens to be instant speed, which is kinda dumb-powerful, if you ask me.

  7. Cumulative upkeep was designed to make powerful effects transient; however, Aminatou, the Fateshifter sorta changes that equation with her -1. Consider cards like Mystic Remora , which you can blink to keep around relatively indefinitely. Similar cards to consider are: Musician , Phyrexian Etchings , Tidal Control and Infernal Darkness (if you're particularly mean).

  8. Divining Witch is interesting -- I'd actually never seen that card before. If you're trying to exile your deck and win with your Jace, Wielder of Mysteries , I think Demonic Consultation is probably a better way... though you might want to keep both. Another method (that I think is worse) is to use the card Doomsday , which is only a few dollars. The problem is that if you run Doomsday , you'd likely want to run a Doomsday -package, so you could win by just casting it and drawing into your top card... For that, I'd suggest talking to someone smarter than me, as I've never been able to get the hang of what the hell is going on with that strategy. All I know is that the package usually has something like Gitaxian Probe and Lotus Petal and ends with me being dead.

  9. You may have good luck with card draw spells. Repeatable effects, like Phyrexian Arena and/or Dark Confidant , tend to be expensive; luckily, the spell versions are often decidedly less so. I suggest running a few or more of the following: Painful Truths , Night's Whisper , Treasure Cruise or Dig Through Time (running both can be tough since delve can get in its own way), Fact or Fiction , Thirst for Knowledge , Concentrate , Chemister's Insight , Oona's Grace (questionable, due to the high mana requirement), Ancient Excavation (good with the reanimation mentioned in (5)), Archmage's Charm , Chart a Course , Syphon Mind , Deep Analysis and/or Words of Wisdom -- pay extra attention to the instants you can cast on an opponents end step. Another way to do this is simply to steal your opponents' card draw with Notion Thief or Plagiarize .

  10. Lastly, I know its around $11 these days, but I think Counterbalance would be dumb in this deck. Using your general's +1 will let you stack whatever you want on top, which can be especially devastating if you can keep an opponent's general off the board that way.

Good luck man! Love this deck.

DoWell on Oona edh combo/control (competitive edh)

5 days ago

I'm sorry to be the bad guy, but this deck is far too slow to be competitive. It may be in your local meta, but it will be eaten alive in a tournament.

  1. An average cmc >3 is bad. The closer to 2 the better.

  2. Many of your lands enter tapped, which is a waste of space and significantly hurts your speed.
    You need:
    Command Tower
    City of Brass
    Reflecting Pool
    Exotic Orchard
    Cavern of Souls
    Polluted Delta
    Flooded Strand
    Bloodstained Mire
    Underground River
    Sunken Ruins
    Prismatic Vista

  3. Artifacts over a 2 cost aren't worth running other than chromatic lantern. They are, again, too slow. Check out:
    Talisman of Dominance
    Lotus Petal
    Mana Crypt
    Chrome Mox
    Fellwar Stone
    Thought Vessel

  4. I would run 6 or 7 counters. 3 of your 4 are unfavorable. Drop everything but counterspell. Check out:
    Flusterstorm instead of dispel.
    Mana Drain
    Delay over spell crumble (if you're playing a true competitive deck, they'll just tutor the card back up))
    Disallow is the only 3 drop work running.
    Swan Song is also better than dispel.
    Pact of negation is okay at best. 5 cost isn't worth it it stifles your next turn.

I can tell you like desertion given your artifact selection. There is only one word to describe that card. BAD. Take it out.

  1. Card advantage is king. Look into:
    Mystic Remora
    Rhystic Study
    Dire Undercurrents

That's all I have for you. It's a decent deck. I like the build outside of the artifacts, counters, and lands. Change them up and you'll be amazed how much better this deck will become. It'll be significant.

KillTheIslandUser on Strange Women in Ponds, Distributing Swords...

6 days ago

put a seat of synod in there. Easy turn 1 commander with a 0 drop artifact.

Also while dicking around.. I remembered Aether Spellbomb also works better than Codex Shredder with intuition piles, also gets us anything. Not just artifacts from our graveyard. Codex shredder still works... but Aspellbomb is nicer, and free to cast too with Etherium Sculptor . SO we can use it to get Mirran Spy , Lotus Petal / Lion's Eye Diamond , then Abomb, or Isochron Scepter . Abomb also makes it so that you can loop getting back what ever you want to your hand. So you can just make everyone draw all whole entire deck too using stuff like Stroke of Genius .... or what ever you want.

Daedalus19876 on Captain K'rrik, and the last Demon

6 days ago

Mana Crypt , Lotus Petal , Cabal Ritual , Mana Vault , Songs of the Damned , Culling the Weak ! Gotta get that K'rrik out ASAP! Could also run Imp's Mischief as at least a MINOR piece of anti-counterspell protection. I'd cut lands for this, you definitely don't need THAT many.

DreadKhan on $20 Cycling Deck WINS on turn 3!? (infinite combo)

1 week ago

A very interesting deck idea, but would be much, much stronger maybe with some fast mana, IE Simian Spirit Guide or Elvish Spirit Guide (maybe even Lotus Petal ) either of which can help get fluctuator out turn one, and can help play Maniac sooner, or even be used to cycle faster to dig for your fluctuators.

I think as is this deck would have a very hard time vs a fast deck, since it can't slow down an aggro deck very well, other than a 1/3 first striking wall which isn't exactly cheap at 2 mana. Still, vs a slower deck type, this can pull off a surprise win. It often was a turn too slow vs my faster decks, but would easily win vs my slower ones I think.

Hissp on Anje Falkenrath cEDH

1 week ago

Nick0130

It depends on your hand. You're gonna virtually always have Anje out, as the deck runs about 2 cantrips.

You're generally trying for Animate Dead + Worldgorger Dragon + wincon + ramp/protection.

CrimsonWings3689 on Every time an Egg Dies, an Angel Gets it's Wings

2 weeks ago

Avenging Angel < The instances where you would want to "top" lock yourself to know that you'll draw a generic 3/3 flying angel for 5cmc are few and far between.

Dawning Angel < Minimal lifegain doesn't seem worthwhile for the cost.

Feather, the Redeemed < You don't really have anything that targets your own creatures to be able to recur the spells, so it's just an efficient cmc angel, but otherwise irrelevant.

Firemane Angel < Too expensive both on the recursion ability and for it's stats and conditional lifegain.

Ghirapur Orrery < May benefit your opponents too much.

Great Furnace < Reflecting Pool or any other land.

Lotus Petal < One and done effect without a way to copy or recur it seems lackluster.

Pristine Angel < likely to be an untargetable/unblockable body, but no utility.

Rending Volley < Just have this be Path to Exile or Swords to Plowshares .

Segovian Angel < Flavorful, but it's simply bad.

Serra Angel < could be something more impactful like Baneslayer Angel for the cost.

Sigarda, Heron's Grace < This should just be Sigarda, Host of Herons .

Stoneforge Masterwork < Win More card. Better in decks that go wide for a bigger pump. Unlikely to be very relevant when it's a +3/+3 pump. A bigger pump means you're likely already winning.

Sustainer of the Realm < could be Angelic Field Marshal for the cost.

Sword of Body and Mind < Doesn't advance your gameplan in any way, random color protection. A wolf token and milling an opponent doesn't help you much.

Load more

Lotus Petal occurrence in decks from the last year

Legacy:

All decks: 1.3%

Commander / EDH:

All decks: 0.07%

Red: 0.16%

Blue: 0.17%

Golgari: 0.14%

UBR (Grixis): 0.49%