Isolated Watchtower

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Isolated Watchtower

Land

: Add .

, : Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate this ability only if an opponent controls at least two more lands than you.

seshiro_of_the_orochi on Kenessos, Priest of Thassa

1 year ago

Going mono seems legit, but let me throw in another way:

If I counted correctly, you have 21 sources of Scry in here. 13 of them are small numbers on instants or sorceries. The remaining 9 are more or less repeatedable effects on permanents. My suggestions is to cut most of the one-shot scry effects. Valid exceptions are interaction spells that aren't overcosted (looking at Sea God's Revenge). You'll propably end up somewhere slightly below 100 cards that way. Fill that up with more repeatable scry effects and you're basically fine.

To end my comment, here are some ideas for repeatable scry effects:

Castle Vantress

Crystal Ball

Eyes Everywhere

Geist of the Archives

Hedron Alignment

In Search of Greatness

Isolated Watchtower

Lifecrafter's Bestiary

Psychic Impetus

Quandrix Campus

Seer's Lantern

Btw, Call of the Wild exists. Maybe give it a shot?

DudeMan1031 on Fynn the Infect guy

1 year ago

This seems like a pretty slow and clunky build for Fynn. You'd be better served to make Vorinclex, Monstrous Raider the commander since you have so much +1/+1 counter synergy. Just swap out the deathtouch creatures for more with infect. If you'd like some ideas for a more aggressive and synergistic Fynn build, check my deck out here Touch of Death. Also, 11 basics is too few to be running to consistently hit with Isolated Watchtower.

SufferFromEDHD on Scry, Scry Again

2 years ago

I just looked thru my collection. You are missing a playset of scry lands

Castle Vantress, Isolated Watchtower, Study Hall and Soldevi Excavations.

eliakimras on Breena - Silverquill Statement Upgrade

2 years ago

Hey, me again! I really like Breena, the Demagogue's premise. I want to build her in the future, since I'm cultivating a combat metagame. But I have some ideas that can make your deck funnier and stronger:

I imagine you're trying to keep the idea of giving gifts to your opponents for them to killing each other, while reaping benefits to you.

One way is to force combat. You might want to put Martial Impetus and Parasitic Impetus back to deflect attacks and get draws off Breena. (Too bad goad is a blue-red thing - come on Wizards, give us on other colors). Otherwise, they buff Breena to hit harder.

Another thing you should consider is protection for your creatures:

How about protection to you?

About recursion:

About card draw:

About your ramp:

Sorry for not commenting on your whole deck. Since I have not played her myself, I could only suggest more general things. I hope the suggestions have inspired you somehow. As always, have fun with the Demagogue!

KBK7101 on (RULE 0) Serra the Benevolent - Song of All (v1.4)

2 years ago

Karn's Bastion is a pretty good idea. This deck is pretty mana intensive, though, so I'm not sure what I'd cut for it. Isolated Watchtower? Was debating cutting Storm Herd or Celestial Mantle, too.

Enduring Angel  Flipis interesting, but seems really niche. The fact that she can only flip if you hit 0 life makes me sad. Cool card, probably not for this deck, though. Pristine Angel seems great but as I learned with my Rebbec/Glacian deck and my Multani, Maro-Sorcerer deck, protection like effects can also have the drawback of not being able to target your own stuff.

Concerted Effort seems insane for Akroma decks. I don't really think it'd be worth a spot here just to mainly add vigilance. There are only a handful of creatures that add other keywords that would make it worth it. It's a good recommendation and I added it to the maybeboard for anyone else interested, though!

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

3 years ago

Added

Den of the Bugbear: Just duh. This is the best manland for us ever.

Treasure Vault: We should be able to take advantage of this to limit the impact of saccing lands to Ib. Have to be careful with our Blood moon effects.

Hobgoblin Bandit Lord: Yes.

Dockside Extortionist: Back in even though it is stupidly expensive in paper. Probably no better Treasure generator for us.

Unexpected Windfall: Really solid draw and treasures? Yes please.

Removed

Goblin Sledder: Unfortunately when every card is so good you have to start cutting anything less than great.

Disrupt Decorum: While I love this card and it is very Ib, it is too narrow and too fleeting to run anymore. If you disagree goad me, bro.

Isolated Watchtower/Great Furnace: Average quality of lands went up, bottom of the threshold did too.

Pending:

Would still like to get Seize the Spoils in, as well as a good number of other token generators. I'm certain that making land-saccing less detrimental is going to really benefit the deck. If you know of better treasure generators that I missed let me know!

HiddenDeftElm on Akatsuki, the Horizon's Shadow

3 years ago

Hi! My advice is replace some of the creatures with cheap or free counter magic. I would defiantly cut Wonder , K'rrik, Son of Yawgmoth , Spark Double and Throatseeker the rest is up to you. Don't under estimate free creatures without evasion like Memnite and Phyrexian Walker .

Some disruption spells i would recommend are Commandeer , Chain of Vapor , Flusterstorm . Their expensive so some budget options are Fatal Push , Misdirection , Murderous Cut , Spell Pierce . Also i would recommend some library manipulation like Spy Network , Ponder , Mission Briefing , Lim-Dul's Vault (its good but expensive). Scroll Rack and Sensei's Divining Top are also great top deck manipulation but probably no worth the money.

I recon Access Tunnel , Blinkmoth Nexus , Halimar Depths and Mystic Sanctuary should replace Path of Ancestry , Temple of the False God , Isolated Watchtower , High Market .

Finally i would recommend some better high CMC cards to reveal with Yuriko activation's. Some of the cards i recommended already double as good reveals but you could add: Sea Gate Restoration  Flip, Nexus of Fate , Time Warp . Their not budget friendly but there good. Take out two lands if you use Sea Gate Restoration and Agadeem's Awakening  Flip for obvious reasons.

I hope this helps :D

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