K'rrik, Son of Yawgmoth
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Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

K'rrik, Son of Yawgmoth

Legendary Creature — Phyrexian Horror Minion

( can be paid for either or 2 life.)


For each in a cost, you may pay 2 life rather than pay that mana.

Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.

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jamochawoke on Wacky Waving Infallible Life Flailing Masochists

3 days ago

This is a really solid deck!

But how would you deal with things that mess up your lifegain?

I mean stuff like Erebos, God of the Dead, Forsaken Wastes, Everlasting Torment, Havoc Festival, Knight of Dusk's Shadow, Leyline of Punishment, Giant Cindermaw, Rampaging Ferocidon, and Witch Hunt.

I've seen people just scoop and leave when they were running a lifegain-based deck when they run into those cards. You've definitely got removal for sure, but you should either run more or have ways of digging for them just in case since those are total hosers for your strategy.

Also, to note, Atarka's Command, Molten Disaster, Sudden Shock, or Skullcrack could kill you in the middle of doing stuff so you shouldn't get too low if you've got a red player on the board. I've seen this very thing happen to someone running a K'rrik, Son of Yawgmoth deck. Just something to keep in mind!

Kesslerspatz on The Predator of Predators

5 months ago

Mortlocke yes we can do that, I was planning to go to the Battle Bear Shop. At the moment it's a bit difficult, because Commander is played there on Thursdays and I have training there, but it will be possible by July at the latest, when there is a break in training. In the shop there is a judge named Michael and his wife Nele, very nice people and they are also the ones we often play with here. Talk to them when you're there, they always like to play a round.

Yes, I understand what you mean, I also had the experience, at least at Mtg Arena, I built a Gishath deck and had the same experience. and i think your idea with the enrage enablers is also very good, i'll probably go to zacama too, especially since he has 3 heads, that's always good :-)

I built a Sheoldred, the Apocalypse deck, you can have a look at my decks. I think the deck is good, but you always have a crosshair on your forehead, which means that you are either taken out of the game very quickly if you don't have an optimal start, or that you win very quickly, there is no middle ground. i guess to keep up the fun with sheoldred it makes more sense to play her in the 99 instead of as a commander, but it's also fun as a commander, at least for you, the opponent not so much :-) I'm considering remodeling her in the long run and K'rrik, Son of Yawgmoth playing as commander and putting sheoldred in, but we'll see.

zAzen7977 on KAALIA'S CATACLYSM - Aggro/Stax [cEDH Primer]

8 months ago

Damn XinZhao, how have I missed Blast-Furnace Hellkite?! Excellent suggestion! I’m definitely swapping Chancellor of the Annex for it. You’re right, Chancellor can be overcome easier than Liesa, Shroud of Dusk. Liesa is especially painful against decks depending on life consumption like K'rrik, Son of Yawgmoth.

BF Hellkite joins the category of “damage doublers” like Archfiend of Despair and Gisela, Blade of Goldnight. Plus it encourages other players to attack each other.

TheoryCrafter on Tergrid, God of Grave Robbing

8 months ago

Have you considered Defiler of Flesh and K'rrik, Son of Yawgmoth as ramp?

Also, If you combine Peer into the Abyss and Underworld Dreams That's practically insta-kill on most opponents.

Hope this helps. Happy Hunting!

zAzen7977 on zAzen7977

9 months ago

Hey Profet93! Good questions.

IMHO, I would not run either Anvil of Bogardan or Chains of Mephistopheles in a NDBMBD unless the deck has some reanimator combo lines and the self-discard is beneficial to the objective. Unless the discarding synergies with some other abilities, you are helping your opponents more than you are helping yourself, as you are allowing them to draw deeper into their deck to find their own combo pieces.

In my Tinybones deck, I discard cards so rapidly that opponents cannot play their hands fast enough, limiting their ability to plan for future turns, then I exile their graveyards to prevent utilization of their graveyard as a resource. In this way, my Tinybones, Trinket Thief deck breaks parity by handicapping opponents while I draw additional cards via Tinybones. My deck is designed to work around the exiling of my own graveyard, and as long as I can generate enough mana to activate Tinybones’ ability, I can win without cards in hand.

Other Monoblack decks are combo-based and break parity through life-loss and sacrifice effects. I run K'rrik, Son of Yawgmoth and it breaks parity by having K’rrik on the board as fast as possible to require minimal mana and maximize combo speed. K’rrik is probably the most OP commanders around, period. Another popular commander is Yawgmoth, Thran Physician, who can also be utilized to assemble rapid sacrifice-based combos.

Monoblack decks have to either focus on combos and outrace other decks (especially multicolor blue/green decks with access to the best draw and ramp spells in the game), or hold faster decks back via stax while also benefiting from the stax effects somehow and gaining an advantage.

Qui-Gon-Chi-Ching on Mono black bling bling

10 months ago

I just pre-ordered the secret lair backstage pass for the K'rrik, Son of Yawgmoth and I'm looking for tips on how to build it (casual game with spice, not intended for cEDH).


NV_1980 on Tergrid Wheels

10 months ago

Nice deck! Have you considered Sheoldred, the Apocalypse? Seems tailor-made for a deck that forces lots of draw. Geth's Grimoire can also be very beneficial for you, to profit from opposing discards even more. Same goes for Tinybones, Trinket Thief. I would also really recommend Torment of Hailfire as it's absolutely devastating in here on multiple levels.

To make room for these changes I would recommend top remove K'rrik, Son of Yawgmoth, Murderous Rider, Profane Command and Worst Fears.

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