Coldsteel Heart

Coldsteel Heart

Snow Artifact

Coldsteel Heart enters the battlefield tapped.

As Coldsteel Heart enters the battlefield, choose a colour.

: Gain one mana of the chosen colour.

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Trade

Have (1) Pieguy396
Want (4) Etinifni , EmanRuoy88 , Blackswan968 , s1gurd

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Uncommon
Commander 2015 (C15) Uncommon
Coldsnap (CSP) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Coldsteel Heart occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Blue: 0.22%

Black: 0.14%

Red: 0.21%

Coldsteel Heart Discussion

SideBae on Phenax, God Of Deception

2 days ago

So I think you should run Preordain in addition to your Ponder. It's a similar effect and is a powerful t1 play. I wouldn't run Brainstorm until you run at least three more fetches, though they don't have to be Zendikar/Onslaught fetches to work; consider Terramorphic Expanse, Bad River or even Prismatic Vista.

I think you should run Toxic Deluge, though it can be a bit pricy. Have you considered running snow-covered lands and Dead of Winter? I'm a big fan, even though it gives you less control than Toxic Deluge.

In general, I do not like 3-mana mana-rocks at all -- 2-mana mana-rocks are common enough, and 3-mana mana-rocks feel like they're just a turn behind. In that vein, I think you should cut Darksteel Ingot and Dimir Locket for cards like Dimir Signet, Coldsteel Heart, Sky Diamond or Charcoal Diamond. These are especially good if you lead with a t1 Sol Ring or choose to run Ancient Tomb.

So, I think you should definitely look at running Eater of the Dead. It's a REALLY old card (1994), but it's actually kinda funny in Phenax, God of Deception. You can use its ability to exile a creature you've milled and untap him, then tap him using Phenax and repeat.

You could consider running Lantern of Insight or (if you got $$$) Field of Dreams. These can give you intel as to whether you want to mill an OP before they draw or on their end step, which in turn lets you choose their draws for them. (In modern/some legacy, this is called 'lantern control.')

Dark Petition and Lim-Dul's Vault seem like they'd be good in addition to your Demonic Tutor and Mystical Tutor.

Windfall? It's REALLY good with Narset, Parter of Veils or a Notion Thief out.

One thing that I notice frequently going wrong with decks with generals who don't directly produce card-advantage is that they often simply run out of cards. I highly suggest bringing Fact or Fiction in from your maybeboard, and potentially running things like Chart a Course, Night's Whisper, Treasure Cruise, Necropotence, Dig Through Time, Chemister's Insight etc. to make up for this.

Right. That's all I got. Good luck.

mlink4 on Trostani, Selesnya's Voice

1 week ago

irish_trunks Thanks for the feedback! I'll take a look at some of the token generators you mentioned! I added Cultivate so I may replace Explosive Vegetationfor something more useful. I might leave Coldsteel Heart because I'm trying make the deck mostly out of what I have as I have a couple other EDH decks that will be around the same power level. Hopefully she picks it up like she has the other formats we've played and we can begin to tune the deck with more optimal cards. Thanks!!

irish_trunks on Trostani, Selesnya's Voice

1 week ago

Even with the ramp you're getting, still running fairly low number of lands. I would get that up to maybe around 35ish.

I would change out the Coldsteel Heart for Arcane Signet as well as find a way to work in that classic Sol Ring.

Explosive Vegetation can work but is often fairly expensive to cast for ramp unless really necessary but given your average CMC, I find Cultivate works just as well and costs less to cast, making it a little faster.

Maybe consider some more token generators like Luminarch Ascension and Entreat the Angels. Absolutely consider Angelic Accord with the life gain you're aiming to generate with your creatures.

Suns_Champion on "Menace" to Society

3 weeks ago

griffstick for the Legion! You've been playing this deck longer than I've been playing Magic!

What I like: Arcbond, Knollspine Dragon, Pyrohemia, and Infiltration Lens (all remind me of my Neheb deck), Haktos the Unscarred, Firemane Avenger (one of the first cards I ever saw and the reason I like Boros so much).

Here's what I'm noticing. Sorry if this steps on any pet cards or the deck as a whole.

  • Somewhat high curve. This would be fine if not for the...
  • Lack of ramp (you have 8, arguably 10, but most are 3 cmc or more which I do not like).
  • Lack of draw (you have 9, but most are conditional or one-of effects).
  • Lack of protection (you have 1, your creatures will get boardwiped).

So with that, here's some cards to consider.

Ramp: focus on 2 cmc ramp. Why? It comes out before your important creatures. It helps Iroas hit turn 3 every game. It saves mana.

Draw: let's get some better draw in here.

Protection: Just some ways to not get blown out by a boardwipe.

I do not have time to suggest cuts. Mull these over and let me know if you want further explanation for anything.

irish_trunks on Scarab God

4 weeks ago

Scarab God is a lot of fun but can be slow as heck too. You've got the right idea with some of the artifacts for mana rocks. I would suggest maybe switching out Coldsteel Heart and Star Compass for Dimir Signet and Talisman of Dominance. Both are also 2cmc and avoid the entering tapped effect. Also highly recommend Dark Ritual, can get those bigger boys or the commander out faster to start generating some zombie havoc. I run Black Market in mine since zombies are dying all the time but since it's 5cmc, it's a personal call there.

Definitely consider Rooftop Storm. I've often used my dark ritual to get it out turn 3-4 and then start dropping those zombies for free!

Suns_Champion on The Boros Legion has arrested my wallet

1 month ago

This is a good start. Good number of boardwipes and removal.

Not knowing your desired budget, power level or intended way to win, I am limited in how I can help.

For now, I'll keep things budget, and mostly suggest cards from the two most important categories in EDH, Card Draw and Ramp.

Ramp: With the curve you have currently, you'll need more. We will also attempt to lower the curve while cutting.

And as she starts to build more decks and play more, a greater emphasis on 2cmc mana rocks over everything else will hopefully flourish.

Draw: Here's where you're really struggling.

Adding a bunch of these will let her have a way better time. More cards in hand = more fun.

Other:

  • Gerrard, Weatherlight Hero solid protection piece. Consider him as the commander.
  • Boros Charm another protection piece, with utility.
  • Extra combat effects.
  • Lower the CMC of your boardwipes.
  • Try to lower the CMC over all.

Cuts to consider:

  • Basandra, Battle Seraph
  • Chandra, Fire of Kaladesh
  • Dawnbreak Reclaimer
  • Fiendslayer Paladin
  • Hunted Dragon
  • Kalemne, Disciple of Iroas
  • Phyrexian Soulgorger
  • Leyline of Combustion
  • Browbeat
  • Victory's Herald

Hope some of this helps!

SideBae on The Sea Summoning (Cthulhu inspired and help!)

1 month ago

I mean, I think the easiest way you could improve the deck is through including more ramp. I've personally always been a fan of Ancient Tomb in mono-colored decks, and it's especially good if you can use it to land a turn one Mind Stone, Sapphire Medallion etc. While those are good two-drops, you might want to consider running other ones in addition to the ones you already have: consider Sky Diamond, Coldsteel Heart, Arcane Signet, Prismatic Lens... Being able to add {u} is generally a big upgrade. Also Sol Ring. Also consider running Castle Vantress to use up the mana you don't need at the end of your OP's turn.

I see you're running Brainstorm and Preordain, which I think are simply absurd cards that should be in any blue deck. I think you should also be running Ponder. Additionally, you should (if you have the budget) consider running land-based shuffle effects to pair with your Brainstorm. Flooded Strand, Misty Rainforest, Prismatic Vista etc. allow you to shuffle away any cards you put on top so you don't have to redraw them. Also, if you choose to include Mystic Sanctuary, you can fetch it out to redraw a Cyclonic Rift or Engulf the Shore when you need to.

Card-draw is good. Consider cards like Windfall, Fact or Fiction, Chart a Course...

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