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Accursed Witch FlipCombos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Infectious Curse
Enchantment — Aura Curse
Enchant player
Spells you cast that target enchanted player costs less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Gidgetimer on Accursed Witch vs Runed Halo
2 years ago
Unfortunately it isn't as simple as "you're safer naming Infectious Curse". If you aren't worried about exactly the case of Infectious Curse being moved onto you from someone else it is better to name Accursed Witch Flip since that also gives you protection from a 4/2 creature as well as the ability from the card after it dies.
legendofa on Accursed Witch vs Runed Halo
2 years ago
Accursed Witch Flip triggers when it does (i.e. is put into the graveyard from the battlefield), so it's in the graveyard when it triggers.
If you want to avoid this effect, name Infectious Curse with Runed Halo, so the enchantment can't affect you at all.
Gidgetimer on Accursed Witch vs Runed Halo
2 years ago
It targets as the Accursed Witch Flip in the GY and enchants as Infectious Curse. Naming either side will keep you from having it attached to you from the death trigger. If you are in a multi-player game they could attach Infectious Curse to another player and move it to you if you had named Accursed Witch Flip.
pedroedmarcos on Lynde and accursed witch
2 years ago
Hey there,
Just to make sure, if Infectious Curse is on the field and I sacrifice it somehow, Lynde, Cheerful Tormentor would trigger and try to bring back the curse. Synce Accursed Witch Flip is the front side, would Lynde actually reanimate the Witch making it return to the field as a creature on her frontside?
Yesterday on Do non-aura equipments with the …
3 years ago
Okay, very cool thanks.
Follow-up question. Does that... actually seriously mean that, if I have an Equipment that has the text of Curse of Bloodletting (or Infectious Curse (the static ability, not the triggered one)) and it's attached to a creature, that that creature will be affected as though the attached permanent reads "enchanted creature" instead of "enchanted player"?
PlatinumOne on Returning a card to the …
5 years ago
you wouldn't have 2 Accursed Witch Flip. nothing is making a token copy of it. and you definitely wouldn't have 2 witch AND 2 Infectious Curse . you can't turn 1 card into 2 or 4 like that. the Accursed Witch Flip and Supernatural Stamina triggers would both trigger simultaneously, and you would get to choose how to place them on the stack. whichever one you place on the stack 2nd, resolves first. once one has resolved, the other will fizzle because there is no longer an Accursed Witch Flip in your graveyard. you'll be left with either an Accursed Witch Flip if the Supernatural Stamina trigger resolves first, or an Infectious Curse on your opponent if the Accursed Witch Flip trigger resolves first.
LegitName on Returning a card to the …
5 years ago
I was working on a Teysa Karlov commander deck, when I came across Accursed Witch Flip and Supernatural Stamina and I was wondering... If I had out my Teysa and Accursed Witch, and I cast Supernatural Stamina on Accursed Witch and then sacrificed it or somehow killed it, what would happen? Would I end up with 2 Accursed witches in front of me and 2 Infectious Curse in front of my opponent? Or would it just be one of the options, and if so, which one?
ZendikariWol on Yin and Yang
6 years ago
It might be in flavor if you focused on effects gaining you life and losing opponents.
Things that work well for that are) Agent of Masks, Bloodchief Ascension, Campaign of Vengeance, Cliffhaven Vampire, Drana's Emissary, maybe Essence Depleter (depending on your mana rock situation), Exquisite Blood/Sanguine Bond, Exsanguinate, Falkenrath Noble, Infectious Curse, DEFINITELY Kambal, Consul of Allocation, Kaya, Ghost Assassin, Knights of the Black Rose, Ob Nixilis of the Black Oath, Palace Siege, Polluted Bonds, Retreat to Hagra, Scholar of Athreos, Souls of the Faultless, Subversion, Suture Priest, Trespasser's Curse, Twilight Prophet, and Zulaport Cutthroat.
So yeah. Plenty of suggestions there to consider.