Fyndhorn Elves

Fyndhorn Elves

Creature — Elf Druid

: Gain .

Latest Decks as Commander

Fyndhorn Elves Discussion

Guerric on Lathril, Blade of the Elves

2 weeks ago

I've been playing elves for some time in both commander and modern, so I was excited to see Lathril spoiled. If I didn't already have a tricked out Ezuri, Renegade Leader deck I'd definitely be building this, because the only thing better than playing mono-green elves is playing green-black elves! I am a bit surprised that you are missing some elf staples such as Llanowar Elves , Fyndhorn Elves , Wood Elves , Elves of Deep Shadow , Farhaven Elf , and Springbloom Druid . These cards may seem boring, but they give you incredible acceleration, and you can also definitely justify dropping your land count a bit because they'll ramp you early and grab your lands for you from your deck. You also really don't need any of the mana rocks other than Sol Ring , they don't synergize with elves' game plan. I'd also heartily recommend Elvish Guidance , and an often-overlooked card that turns one of your existing lands into a Gaea's Cradle but which costs less than a dollar in real-world money. Growing Rites of Itlimoc  Flip does this as well, but it is more well-known and more expensive. For board wipes I'd recommend Kindred Dominance , which blows everyone else's stuff away while leaving yours intact, and Ezuri's Predation , which was recently re-printed and is now pretty cheap to pick up, as it will likewise leave your elves intact while giving you a bunch of tokens and destroying most of your opponent's stuff. I'd also commend your inclusion of the fabulous new card Haunting Voyage . This card is sheer gold for tribal decks in black!

ijakobe on Meren's Secret Lair

3 weeks ago

If you want to make it more competitive, it might not be sexy, but the first and most important thing imo ist to lower the mana curve: For every card, ask yourself if a cheaper card exists that does about the same.

1-Mana Mana Dorks over more expensive stuff. they also fuel Meren really early, which really gets her going

Llanowar Elves

Elvish Mystic

Arbor Elf

Fyndhorn Elves

taking out

Burnished Hart

Rampant Growth

Primal Growth

Sifter of Skulls

I would take out Final Parting and maybe add Green Sun's Zenith , Tutor and mana dork along with Dryad Arbor .

A bit more card draw, for example Yawgmoth, Thran Physician , Dark Confidant , Village Rites , Oakhame Adversary

Out:

Golgari Findbroker - too expensive. Meren does, that already

Zulaport Cutthroat - the deck doesn't look like it wins via this, so you don't need it

Blood Artist - same

Syr Konrad, the Grim - same - maybe I underestimate the chip damage from these but I really dislike these Cards, because the don't do anything unless they stay araound for a long time. If you only deal 20 damage to the table with blood artist style cards, which seems generous, you still don't win.

I would rather have a more reliable win condition, a combo to end the game asap or a really powerful value engine, that gives you the staying power, paired with a bit of stax, Mindslicer comes to mind, while you get some kind of beatdown (I like Creakwood Liege , Craterhoof Behemoth with a bit of a board also kill one to two people quite quick) or stuff like a few Kokusho, the Evening Star or Gray Merchant of Asphodel triggers.

Random suggestions Some haymakers like Terastodon , Mikaeus, the Unhallowed or Protean Hulk to have some good Reanimation targets Cool Utility:

Puppeteer Clique

Bane of Progress

Collector Ouphe

Nature's Claim - my pet card

Guerric on Little Green Men Unite!

1 month ago
Due to some fabulous new elves that have been released over the past few sets as well as the printing of Commander Collection: Green, I've aquired a few more cards and have updated my list.

Forest OUT Fyndhorn Elves IN

I'm not sure why Fyndhorn wasn't initially in here, but its as a good as a land in this deck.

Forest OUT Worldly Tutor IN

While we already have most of the best tutoring green has to offer here, we added the last missing piece. One often overlooked aspect of Elves is that they have incredible toolbox properties, so being able to grab what we need cheaply is great. By cutting two forests we are down to 30 % land, which is what we would run in modern and is a great benchmark for lands. We've got lots of ways to grab our lands in the deck, so we shouldn't miss them too much.

Praetor's Counsel OUT Ezuri's Predation IN

One thing that is really hard to come by in mono-green is board wipes, so I'm really pleased that they reprinted this recently. In theory Praetor's Counsel is good because board wipes are the bane of our existence and this gives us a way to recover, but in reality if we get wiped we'll never be able to pay the mana cost. Its better to just play conservative and use Ezuri's 2nd ability to protect out pieces, and cards like Eladamri to protect him.

Drove of Elves OUT Canopy Tactician IN

Yet another Elf Lord that pumps our whole team and gives us more ramp to boot? Give me more. As for Drove, we have other ways to make one thing big, and while this card has never been bad its never been exciting either. Jagged-Scar Archers gives us crucial anti-flying tech when we need it for one less mana, and while it lacks hexproof, we'll be happy of our opponents waste removal on archers and not one of our more important cards. Timberwatch Elf and Immaculate Magistrate give us flexibility in combat that is far better than the obvious threat drove represents.

Nylea's Presence OUT Elvish Warmaster IN

While giving non-green decks a forest to enable a forest-walk kill is cute, this is somewhat situational, and we have lots of other ways to get through with the damage we need. Warmaster just such incredible value for the same mana that this change seems to be a no-brainer.

Sylvan Offering OUT Elven Ambush IN

While offering is a good card, giving our opponents blockers just doesn't suit us in this deck. Ambush helps only us at instant speed with the creature type we want. Its an improvement on Elvish Promenade that absolutely deserves a spot.

ijakobe on Walk in the Vastwood

1 month ago

I think Kodama of the East Tree ist a powerful card from Commander Legends.

You have a lot of bg Creatures, i would recommend some of the real good draw spells for that: Greater Good Rishkar's Expertise Return of the Wildspeaker # The Great Henge

Suggestions for ramp are Three Visits and more 1-Mana mana dorks like Birds of Paradise and Fyndhorn Elves , just so get out faster. you then might have enough 1-toughness creatures to justify Skullclamp , which is an awesome draw engine and uses your creatures in the late game. My Nissa Deck is a bit more focused on lots of mana real early, without any beatdown plan, but maybe you get some ideas.

king-saproling on Sex-Proof Selesnyabians

1 month ago

You might considering running a suite of 1-drop dorks ( Birds of Paradise , Avacyn's Pilgrim , Llanowar Elves , Fyndhorn Elves , Elvish Mystic ) and 3-drop ramp ( Overgrowth , New Horizons , Weirding Wood , Wellspring , Wolfwillow Haven , Verdant Haven ). The more of these you have, the more likely that Sigarda can drop on turn 3.

You might like these too: Battle Mastery , Duelist's Heritage , Sram, Senior Edificer , Inquisitor's Flail , Helm of the Gods

Strangelove on Big lifegain, big creatures - Willowdusk

1 month ago

Hey Walrighti, +1!

@your post

Congrats on your first deck! You have a lot of fun cards in here and it looks great! I imagine you want to tune and make it even more efficient so here are some ideas...

Add 3 categories: #Combo, #Lifegain, and #Evasion; and then sort your maybeboard the same way you've done your mainboard to easily rank your choices within a category (By "combo" I mean all your "if-then" cards like Trudge Garden that are slower and don't work by themselves). Remove #Creatures (most of them are #Combo).

Avoid most cards above 4 cmc... Willowdusk is fast and fragile, so play into that... Also, prioritize cards that can do 2 or more things or that give value on ETB... If you have pet cards that don't really fit and that hurt to cut, put them in a "I'll build that theme later" list.

(All under $3)

+1 Devoted Druid ... this card is a beast

+1 Rampant Growth

+1 Arcane Signet

+1 Golgari Signet

+1 Talisman of Resilience ... #Ramp

+1 Elves of Deep Shadow

+1 Elvish Mystic

+1 Fyndhorn Elves

+1 Llanowar Elves ... #Ramp... the elves enable Willowdusk combos on turn 3.

+1 Marwyn, the Nurturer

+1 Viridian Joiner ... #Ramp... #Combo

+1 Boompile ... its a gem (hint: don't tap it on your turn) +1 Nightmare Unmaking

+1 Killing Wave

+1 Massacre Girl ... #Wipe

+1 Kenrith's Transformation

+1 Beast Within ... #Removal

+1 Swiftfoot Boots

+1 Inspiring Call

+1 Oblivion's Hunger

+1 Rush of Vitality

+1 Sheltering Word

~1 Slippery Bogbonder

+1 Golgari Charm ... #Evasion

+1 Haunted Cloak

+1 Chariot of Victory

+1 Charge Through

~1 Tuskguard Captain

~1 Rancor ... Trample and haste are important... #Evasion

~1 Destined ... the choices are really good.

+1 Deepwood Ghoul

+1 Mischievous Poltergeist

+1 Soul Channeling ... #Combo with Willowbark and stick to the board...

~1 Phyrexian Processor ... fun?

~1 Lurking Evil ... maybe?

~1 Solidarity of Heroes ... #Combo

~1 Ooze Flux ... tokens at instant speed?

~1 Retribution of the Ancients ... removal?

+1 Garruk, Primal Hunter

+1 Mindless Automaton

+1 Thought Gorger ... (leaves)

+1 Life's Legacy

+1 Return of the Wildspeaker ... #Draw

~1 Essence Harvest

+1 Bloodspore Thrinax

+1 Triskelion ... #Combo

+1 Nighthawk Scavenger ... #Fatty

...Always play at least 10 ramp spells under 3 cmc.

...Playtest and make sure Willowbark consistently makes a fatty (with evasion) before turn 6-7.

Here's another Willowdusk thread.

Happy building :)

Crow-Umbra on Quandrix Geometry

1 month ago

Your deck looks like it's off to a great start for being new to this! One thing I'd recommend is maybe adding a couple more Mana Dorks like Fyndhorn Elves , Llanowar Elves , Elvish Mystic etc. You're creeping close to an average CMC of 4, and want to reliably cast not only Esix, but some of those bigger token producers.

I'd also recommend checking out Lazotep Plating as a board protection option, and has a token attached to it for Esix to play with. Other cheaper token producers to check out are Master of Waves , Spawnwrithe , Mist-Syndicate Naga , Scute Swarm , and Tendershoot Dryad . I would place more emphasis on Scute Swarm or Tendershoot, since they can pump out multiple tokens per turn cycle.

If you want to make use of Esix's ability, try to have creatures that have Enter the Battlefield Effects, which can be reused as you make token copies. Some potential cards for this effect use could be Reclamation Sage and Mulldrifter .

If you're interested, check out my Adrix and Nev deck Fibonacci Debauchery. It's not super budget, but I do have stuff in my Maybeboard that might be of interest.

I would also recommend checking out The Command Zone's Pre-Con Upgrade video. They talk about the Quandrix pre-con in detail and recommend some budget upgrades with Esix as the commander of the deck.

TriusMalarky on Enchantress's Pillowfort: A Tuvasa Combo Guide

1 month ago

Skycloud Expanse , Mystic Gate , a turn one green source and mana dorks are amazing in Tuvasa.

Playing the turn one Llanowar Elves into a turn two Tuvasa feels so good and is just so powerful. Even though they aren't enchantments, in my experience the dorks allowed me to draw that one extra card by having Tuvasa in play a turn earlier anyways.

Also, I like to use cards like Curiosity , Curious Obsession , Keen Sense , Sixth Sense , Snake Umbra and Ophidian Eye . Tack those onto Tuvasa to draw tons, or just slap it onto one of the mana dorks for some card draw.

Other dorks for your consideration: Elvish Mystic , Avacyn's Pilgrim , Fyndhorn Elves , and Birds of Paradise and Noble Hierarch if you have the budget.

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