Traverse the Outlands

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Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal

Traverse the Outlands


Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those lands onto the battlefield tapped, then shuffle your library.

IHATENAMES on Her Royal Fluffness

1 week ago

Cool concept! Gorclaw does great work.


Traverse the Outlands power based ramp

Momentous Fall or Greater Good type effect draw equal to power.

Tanuki Transplanter equipment creature

Grind on Landfall tokens

1 month ago

Cool deck!!
Any thoughts about Rampaging Baloths, Hunter's Insight, Traverse the Outlands, or Akroma's Will?

DreadKhan on

1 month ago

It's slow, but Traverse the Outlands is probably pretty good if you follow it up with a Torment of Hailfire. Witch's Clinic is a land that synergizes heavily with your Commander. Do or Die and the new Make an Example are both very good removal options, Do gives the opponent some input (but they're likely to lose more creatures), while Example will deal with any creature you want on the board for each opponent, and can also catch extra creatures sometimes.

griffstick on You should you be putting …

2 months ago

Amulet of Vigor is in 13724 decks, that's 1% of 1374339 decks according to

Amulet of Vigor is 1 mana. If a permanent comes in tapped under your control, Amulet of Vigor untaps it. Boros Garrison? Untap it, Reshape the Earth? Untap them, Cultivator Colossus? Untap them, Army of the Damned? Untap them, Karametra, God of Harvests? untap them, Scapeshift? Kodama of the West Tree? Vesuva? Boundless Realms? Zombie Apocalypse? Nevinyrral, Urborg Tyrant? Traverse the Outlands? Splendid Reclamation? Do I need to keep going? Are there other things I need to mention?

By its self, it's worth it, to make your lands come in untapped. It's ramp no matter what. Do you disagree? Or do you think we should be putting this in every deck? Of course there is a few exceptions. So put it in 90% of decks.

Hi_diddly_ho_neighbor on Commander Legends: Battle for Baldur's …

4 months ago

Ancient Gold Dragon is pretty sweet. It's nice to see white get one of the strongest iterations in the cycle. I think the black one is still the best though.

Ancient Bronze Dragon is a bit underwhelming, but green having the weakest of the cycle is good for once.

Wild Magic Surge will be Chaos Warp v2.0. This is an instant staple in all mono-red decks, as well as probably Rakdos and Izzet decks. Not sure G or W aligned red decks will want it since they can already deal with most permanent types. The card definitely has a higher worst-case-scenario probability than Chaos Warp does, but I think it's flexibility will outweigh the negatives.

I really like Vexing Puzzlebox. It's a nice payoff for dice rolling decks that isn't too powerful.

Windshaper Planetar is interesting. On one hand, it's a better Portal Mage/Illusionist's Gambit, on the other hand, it costs 5 mana. Not sure how to rate this one yet.

Barroom Brawl is freaking hilarious and I love the card. Probably not terribly strong, but I think it creates a fairly entertaining play pattern.

I think Earthquake Dragon is going to be really strong in certain decks. This will reliably be a 3-5 cmc 10/10 with Flample in dragon tribal decks.

Eldritch Pact seems cool. My Balthor the Defiled deck may want this for mass card draw late game. It's also a decent finisher for mill decks after a Traumatize is fired off.

A few more decent reprints like Nature's Lore and Traverse the Outlands are trickling in, but I really hope they spoil a few more tomorrow.

I am pretty sure I know the answer to this already, but I'd like some quick clarification on Acolyte of Bahamut. Your commander has to be on the battlefield for the ability to take effect correct? So if it were paired with Ganax, Astral Hunter, it couldn't actually be used to reduce the cost of Ganax correct?

Shnuff on Sea Monsters

5 months ago

Oooo I'm new to green and must have forgot about Rampant Growth- I'll probably cut Farseek for it since it's notably cheaper and in-flavor (the grass looks like a wave!!). I just use Arixmethes as a ramp spell for brewing purposes but haven't playtest my deck yet Seabois; how often does it stay on the board once it 'wakes up'? Can you get a Freed from the Real on it somewhat reliably? If it does stick around another nice way to capitalize on its 12/12 body would be Traverse the Outlands.

Wish WotC gave it some form of protection; putting a pair of boots or a cloak on a literal landmass just seems silly.

Aceh on Omnath, Locus of Mana [PRIMER]

7 months ago

Not sure if these cards have been considered:

Castle Garenbrig it produces mana only to creatures but using mana doublers it can make a lot of mana, also the mana can be saved by omnath.

Garruk, Primal Hunter , Soul's Majesty

Overwhelming Stampede good finisher.

Carpet of Flowers I guess it is meta dependant

Traverse the Outlands big ramp

KunaKuso on Wood and Fire

8 months ago

I don't know what your playgroup typically does, but have you considered running Tempt with Discovery or Traverse the Outlands?

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