Traverse the Outlands

Traverse the Outlands

Sorcery

Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those lands onto the battlefield tapped, then shuffle your library.

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Traverse the Outlands Discussion

taylaw120 on Stompy Bois

3 months ago

Fires of Yavimaya is another good haste enabler, like rhythm. Overwhelming Stampede is a good at running people over. I would also swap out Grow from the Ashes for like a Migration Path or Ranger's Path . Traverse the Outlands and Boundless Realms are also fun ramp spells that can open a lot of options for you. Return of the Wildspeaker and Rishkar's Expertise are nice pieces of card draw in stompy decks.

cows5467 on Multani, Maro-Sorcerer - Yavimaya's Fury (v1.50)

3 months ago

This is so cool! Multani seems like a really fun commander. have you considered running Traverse the Outlands ? With Multani you could pretty much get all of your basic lands out on the field.

BiggRedd54 on 5 Colour Dragons

5 months ago

Hey fellow sky swarmer,

I feel it is necessary for you to upgrade your dragon arsenal. Some of your dragons are pretty weak (Immirsturn and Steel Hellkite ). Also, no need for Esika, God of the Tree  Flip and probably no need for Niv-Mizzet Reborn . It’s cool to play them, but they don’t help your strategy.

You should be focusing on creating value by ramping as much as possible, then playing sky swellers AKA dragons, hopefully doubling up on permanents in the process. Consider Traverse the Outlands as a major improvement, or even something big like Boundless Realms . If nothing else you can always cast your commander.

Dragon's Hoard < Commander's Sphere . No doubt about that.

I’d drop that irrelevant Aurelia instant spell for a Boros Charm to protect your investments or maybe give doublestrike.

DevoMelvminster on The Power of Draw

6 months ago

MLS91 Yeah, I get that it can draw a card, but there are tons of 1 and 2 cmc ramp in the deck that can be dropped after playing Skyshroud Claim and paying the same cmc for tapped mana doesn’t seem worth the ability to cycle it to me.

Used to run Nissa, Who Shakes the World and just cut her because once i’m at 5+ mana I want to be playing big bois, not more ramp. That being said I do run Traverse the Outlands and that is just because it’s pretty easy to just grab ALL of my basics with it... that and it’s a power matters deck and I wanted to put every “equal to the greatest power” kind of card in I could. Either way, she’s always in and out of rotation. I’ll slot her into the maybe board to represent that.

Priest of Titania is great, but both Karametra's Acolyte , and Selvala, Heart of the Wilds get me huge mana more reliably. Don’t really need another big mana dork.

Protean Hulk is basically for grabbing Loaming Shaman to shuffle my graveyard back in. With an instant speed sac outlet ( Momentous Fall , Greater Good , etc.) I can do it whenever I need to keep from decking myself. It can also grab any of the big mana dorks and removal ( Reclamation Sage , Kogla, the Titan Ape ). Last but not least it can grab various win cons (most notably Mossbridge Troll ) while also just being big enough that it doesn’t feel dead outside of those uses.

As for the rest, I have all of those in a competitive green deck I am working on and didn’t want to buy em all again, nor did i want to have too many tutors when I can just draw through my deck instead. That’s way more fun!

Thanks for the ideas! Some are certainly worth it if you want to tune the deck up a bit.

Optimator on Giant's Deck

10 months ago

Potential Non-Boros Commanders: Show

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