Jhoira's Familiar

Jhoira's Familiar

Artifact Creature — Bird

Historic spells you cast cost less to cast. (Artifacts, legendaries, and Sagas are historic.)

Latest Decks as Commander

Jhoira's Familiar Discussion

twechsler on Messing with Lore

1 month ago

TheVectornaut no worries about timing. There's no rush to build a good deck. I'm just glad to hear from you. Based on your descriptions I think the second option is where I want to go with this deck, but with some added self-mill so I can really build up options for osgir quickly. Here are some cards that are on the way that I am most likely going to add soon: Phyrexian Triniform (big creature that may work better than triplicate titan), Rings of Brighthearth (4 tokens instead of two with osgir), Blinkmoth Urn(big mana), Goblin Engineer (sac and tutor in one), Zirda, the Dawnwaker(more mana help) and Leonin Abunas (protection). I also am pretty sure I will get Coveted Jewel, Basalt Monolith, Jhoira's Familiar (mana help), Grinning Totem, Kuldotha Forgemaster, Oswald Fiddlebender (tutors), Urza's Bauble (draw). I think if I get these and drop the ones in the sideboard section the deck would have increased mana efficiency, more tutors, and overall just stronger. The last piece I think would be a Mesmeric Orb, Grinding Station, or Keening Stone to fill up faster because the current GY fill cards are just lacking. Let me know if you think these are good choices out of the maybe board to snag. Ill try to playtest the deck a bit more online to see as well. Thanks!

twechsler on Messing with Lore

1 month ago

seshiro_of_the_orochi thank you for your suggestions. I am planning on adding Jhoira's Familiar because I think it will run very well in this deck. Thran Dynamo is another great one but I think I have a lot of mana ramp cards right now (about 16). In the future, I could swap that out for Burnished Hart or Excavation Technique as I think these are the worst mana cards right now. Similar story for Myr Retriever but I agree because he is very mana efficient. I have 9 cards for recursion not including osgir but I can definitely swap the myr in for Sun Titan or Refurbish. I know Lightning Greaves has some infinite combo ability because of its 0 mana cost to equip but I'll probably get the cheaper of the two unless you really think that its worth the extra dough. Once again thank you so much for taking the time to help me out.

seshiro_of_the_orochi on Messing with Lore

1 month ago

Two cards that are good with commanders with Tap-abilities are Umbral Mantle and Thornbite Staff. I also imagine Jhoira's Familiar to be quite useful here. Thran Dynamo is another powerful mana rock to copy, and Myr Retriever is great in most decks that run more than the usual mana rocks. Lightning Greaves and Swiftfoot Boots seem important for both haste and protection for Osgir. Finally, Lodestone Myr seems to have some potential with your deck.

I wish you the bestest of fun with the deck!

libraryjoy on Messing with Lore

1 month ago

Jhoira's Familiar is another good card for a build like this.

Valengeta on The Empire

2 months ago

I would change this to include Green, maybe a Simic version. You're going to need the Ramp abilities of that color if you want to play stuff, activate stuff and play answers. Or you could at least use things like Etherium Sculptor, Cloud Key, Semblance Anvil, Foundry Inspector, Jhoira's Familiar or Palladium Myr

As it is, I think it's very slow paced for Modern. Also, you don't have much in terms of board pressure or hard removal. You're too exposed while trying to set up the Empire artifacts

FatherMcHealy89 on Galazeth's Hoard

2 months ago

Trade Hypersonic Dragon for Goldspan Dragon , and Farideh, Devil's Chosen for Jhoira's Familiar Good treasure tribal cards are Xorn and Dockside Extortionist

You will have a lot of mana sitting around from Galazeth Prismari turning your artifacts into Arcane Signet , you can look into using X spells as win conditions like Earthquake , Fault Line , Finale of Revelation , Expansion / Explosion , Comet Storm , Blue Sun's Zenith , and just generally good spells like Omniscience .

Saheeli's Artistry and Invoke the Firemind are good options for trade ins depending on if you're looking to win through spell slinging over combat tricks.

FatherMcHealy89 on Galazeth's Hoard

2 months ago

Trade Hypersonic Dragon for Goldspan Dragon , and Farideh, Devil's Chosen for Jhoira's Familiar Good treasure tribal cards are Xorn and Dockside Extortionist

You will have a lot of mana sitting around from Galazeth Prismari turning your artifacts into Arcane Signet , you can look into using X spells as win conditions like Earthquake , Fault Line , Finale of Revelation , Expansion / Explosion , Comet Storm , Blue Sun's Zenith , and just generally good spells like Omniscience .

Saheeli's Artistry and Invoke the Firemind are good options for trade ins depending on if you're looking to win through spell slinging over combat tricks.

Omniscience_is_life on One Card is Enough (Losheel) **Primer**

3 months ago

Heliogabale--first off, thanks for the logistics call. I'm still VERY new to spicing up my decks with code, so we'll see if I can figure out how to make that switch ;)

As to your actual card suggestions:

Meletis effectively draws us 3 cards here--a land, an 0/4, and a random card with Losheel. Plus 2 life. All that means that it's a pretty effective piece of value, given the... how shall I say it nicely... restrictive nature of its color.

Dragon Throne of Tarkir sure is slow, but with our cost reducers ( Jhoira's Familiar et al.) it becomes a little more fathomable. Sticking the Throne onto a Bronze Guardian or Shambling Suit is a great feeling, too.

This Ellie is only in the deck due to the insanely low number of respectable pump effects in white. Anthems only do so much--I find myself needing 4+ extra power to close games how I'd like to.

I like Reconnaissance , I honestly hadn't considered the possibility of an opponent removing Losheel in combat. Makes ya wonder how I've made it this far in this game... anyhow Recon should be finding a spot here soon. Good call.

I tested ATG for a while, but found it underwhelming. It either goes onto a creature without evasion and gets chumped out, or makes a threat and gets its host removed, two-for-one'ing me.

Vedalken Orrery is an insanely powerful card (may we please have a reprint, good people of WotC?), I might find it worth the +ahem+ considerable financial cost it implies.

I hadn't thought about Winds of Abandon as an evasion effect, that's pretty spicy! I don't like ramping my opponents, but I suppose it doesn't matter if they are no longer in the game.

All in all, thanks for the comment! I feel lucky to have you next in line on that thread, last time the advice given was far less applicable.

Cheers!

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