Manalith

Manalith

Artifact

: Gain one mana of any colour.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Manalith Discussion

Brutal_B on Who to lead my Eldrazi …

2 months ago

I use Kruphix, God of Horizons to head up my eldrazi invasion. His ability to store colorless mana is the "ramp" you want plus he gives you access to blue for lots of scry, draw, clone, counter, etc. Although I gotta admit that Kruphix is fairly popular when it comes to eldrazi tribal EDH and maybe to played for your liking...

And then there's Svella, Ice Shaper who essentially makes Manalith s for you and will tutor up the big eldrazi. He offers up green for your ramp and red for dudes like Rapacious One and Vile Aggregate .

wallisface on Thopter Sword whir

2 months ago

Some thoughts:

  • Mana Drain is not modern legal, so you shouldn't be running that :)

  • I would personally drop the large cmc cards, as modern is quite a fast format and they won't get a chance to see play a lot of the time - also they appear to be sucking up a lot of places in your deck by requiring you to run mana rocks. I'd ditch Darksteel Forge , Doubling Cube , Manalith , Vedalken Orrery , Mastermind's Acquisition and Master Transmuter here, as all of them are either too slow, or not doing enough (or both). You want to plan to have won the game on turn 5 or sooner (in a goldfish situation), and none of these cards help to make that dream consistent.

  • I feel like Mirrormade is probably also not strong enough, as i'm not sure what you'd target with that that'd be worthwhile?

  • As you're in blue and black, I would highly recommend some early game disruption to make sure that your pieces get to stay in play happily. Stuff like Thoughtseize and Inquisition of Kozilek would do wonders here.

  • As far as strengthening your ability to grab cards and solidify your board, stuff like Whir of Invention and Emry, Lurker of the Loch both help you get everything going a lot faster. They also let you run more of a toolboxy build where you can run a bunch of 1-ofs in the deck and fish them up for any given situation (i'm thinking single copies of Ensnaring Bridge , Relic of Progenitus , Welding Jar ), as well as being able to recur stuff like a playset of Mishra's Bauble for constant gain with Emry.

  • I think given the above suggestions, there is really strong odds that you can win faster without Time Sieve than with it (by just swinging with a bunch of thopters). Maybe drop down to a single copy of that card also, so you can toolbox for it in the rare times where it provides a faster clock.

Coward_Token on Strixhaven spoiler season

2 months ago

Move over 60-format nerds, it's C21 time!

(Collapsible due to obnoxious wall of text) Show

BrassLord on Eldrazi ♡ -dream edition-

3 months ago

Hey! Sounds like you have two cool decks brewing!

I'd recommend playing around 37-39 lands in a deck like this! Your average mana curve is between 5 and 7 mana, meaning that you really want to play a land every turn for the first 4-5 in addition to your ramp so you can start playing your big creatures!

On the first look, I'd suggest cutting the following:

Short Sword Kite Shield Astrolabe Ruin Processor Gorgon's Head

Also some minor budget upgrades: I'd switch out Manalith for something like Pristine Talisman or Darksteel Ingot , as it acts like a manalith with an upside. And Trading Post is an awesome utility card that just does a little bit of everything!

Also, with your abundance of big mana producing rocks, Voltaic Key and Manifold Key accelerate your plan further, so maybe cut some of the more expensive creatures that produce mana for a few of these smaller cmc stuff!

Good luck with your brew!

TriusMalarky on Manascape Refractor

4 months ago

Floor is Manalith . Ceiling, it taps for or

Orange+ on Scarred by Death/Double Kill (Transformative EDH)

5 months ago

Hey man, great to see that you've added your take on Horobi, Death's Wail EDH :)

It looks like this deck has quite a few cool mechanisms that I haven't considered. But there's also a few things I'm unsure about.

Like Archfiend of Ifnir. You realise that this effect, and the effects of other "each creature" effects don't trigger Horobi, Death's Wail? The only other cards I can see the -1/-1 counters synergize with, are Necroskitter and Contagion Clasp. But I guess it fits with a -1/-1 theme, if thats what you are aiming for?

Just in case, I would also like to point out the anti-synergy between the auras like Demonic Vigor and Horobi, Death's Wail's effect because of the fact that auras target their creature when cast. But you probably already know this and is planning to use the auras before casting Horobi, in that case, you are all good :)

You could possibly swap Manalith for Darksteel Ingot.

Other than these observations I really like Grimoire of the Dead. That looks like a ton of fun! I am also curious that you chose the more mana expensive Bone Harvest over Raise Dead, and I am wondering if this is a trade I should do in my own deck. Bone Harvest does definitely have more value, and is way better than Raise Dead later in the game.

Thanks for sharing.

Tzefick on Crystalline Calendar

8 months ago

Considering there's Cloud Key to specifically aid one super type and the Medallion cycle to aid a single color, I think this aiding all spells might be a little much.

Mana rocks are usually bound as 2 CMC for , as seen in Mind Stone, Thought Vessel or similar.

Mana rocks at 3 CMC can supply 1 mana of any color, as seen in Darksteel Ingot, Manalith.

Then there's Seal of the Guildpact that emulates two Medallions for two different colors. What if it could reduce the colored part of a cost?

Like: "When X enters the battlefield, choose two colors.

Spells you cast cost one mana less of one of the chosen colors."

This would make it better than a standard mana rock, it is less effective in reducing cost than both the Jet Medallion (considering cost) and Seal of the Guildpact. However this can aid where neither of those can and at the very least it will reduce the cost by regardless of the spell you cast.

jakeyuki12 on You Can't HANDLE the Troops

8 months ago

One note- I do not recommend you run Boros Locket or Boros Cluestone as they only give you one mana and cost three. Typically Manalith with upside isn't very good. If you're going to replace the 4-cmc mana rocks make sure you replace them with good ones. As overrated as 2-cmc mana rocks are, it's indisputable that they are more efficient than 3-cmc mana rocks that only tap for one mana.

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