Manalith

Manalith

Artifact

: Gain one mana of any colour.

Browse Alters

Trade

Have (1) Scytec
Want (0)

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Manalith Discussion

Grubbernaut on El Dorado City of Wealth

4 days ago

-1 Chromatic Lantern, -1 Darksteel Ingot, -1 Manalith, + 3 of whatever 2-mana rocks you feel are most important in your colors or 2-mana green ramp spells.

If you don't want to proxy the suite of OG duals, you could use checklands, battle lands, etc for more untapped mana; it'll be more important than it being rainbow, overall.

Cheers

DrukenReaps on El Dorado City of Wealth

4 days ago

Oof, 31 lands and a 3.5 average CMC. You are asking for trouble. Most folks run 36 lands, I say minimum of 33 but that is like bare minimum. Consider cutting Monologue Tax, Tempt with Discovery, and/or Manalith for a few more lands.

Coward_Token on Innistrad: Midnight Hunt and Crimson …

2 weeks ago

Gavony Dawnguard: not quite the mono-white card advantage engine EDH is holding out for, as you'll need quite alot of cheap creatures to reliably find an egible target evey time. In non-singleton news, it's neat that this can find more copies of itself.

Devoted Grafkeeper: Why are these so wholesome? Look at that pretty gryff ghost!

Kessig Naturalist: Yep, nothing suspicious about someone adopting a wolf pup. Kinda surprised it isn't a Druid or Shaman.

The Celestus: Not bad as far as Manalith variants go. The discard part feels more like a feature than a bug with all the graveyard synergies the set promises. I wonder if we're going to get a Sorcery that changes day/night?

TefflonDice on Let's See

1 month ago

New cards arrived today - woot!

Only a handful of replacements

Artifacts Out: Simic Locket , Manalith in Replicating Ring , Cosmos Elixir

Creatures Out: Trollbred Guardian , Whiptongue Hydra , Vorel of the Hull Clade , Sharktocrab , Progenitor Mimic and Biomancer's Familiar

Joining the team (from my MTGA Brawl deck)

The Tarrasque , Wandering Archaic  Flip , Tanazir Quandrix , Volo, Guide to Monsters , Thorn Mammoth and Kogla, the Titan Ape.

Nothing crazy as I'm trying to keep this deck fun with a chance to win out of no where. Hence the decks name :)

Any ideas are welcome!

Brutal_B on Who to lead my Eldrazi …

5 months ago

I use Kruphix, God of Horizons to head up my eldrazi invasion. His ability to store colorless mana is the "ramp" you want plus he gives you access to blue for lots of scry, draw, clone, counter, etc. Although I gotta admit that Kruphix is fairly popular when it comes to eldrazi tribal EDH and maybe to played for your liking...

And then there's Svella, Ice Shaper who essentially makes Manalith s for you and will tutor up the big eldrazi. He offers up green for your ramp and red for dudes like Rapacious One and Vile Aggregate .

wallisface on Thopter Sword whir

5 months ago

Some thoughts:

  • Mana Drain is not modern legal, so you shouldn't be running that :)

  • I would personally drop the large cmc cards, as modern is quite a fast format and they won't get a chance to see play a lot of the time - also they appear to be sucking up a lot of places in your deck by requiring you to run mana rocks. I'd ditch Darksteel Forge , Doubling Cube , Manalith , Vedalken Orrery , Mastermind's Acquisition and Master Transmuter here, as all of them are either too slow, or not doing enough (or both). You want to plan to have won the game on turn 5 or sooner (in a goldfish situation), and none of these cards help to make that dream consistent.

  • I feel like Mirrormade is probably also not strong enough, as i'm not sure what you'd target with that that'd be worthwhile?

  • As you're in blue and black, I would highly recommend some early game disruption to make sure that your pieces get to stay in play happily. Stuff like Thoughtseize and Inquisition of Kozilek would do wonders here.

  • As far as strengthening your ability to grab cards and solidify your board, stuff like Whir of Invention and Emry, Lurker of the Loch both help you get everything going a lot faster. They also let you run more of a toolboxy build where you can run a bunch of 1-ofs in the deck and fish them up for any given situation (i'm thinking single copies of Ensnaring Bridge , Relic of Progenitus , Welding Jar ), as well as being able to recur stuff like a playset of Mishra's Bauble for constant gain with Emry.

  • I think given the above suggestions, there is really strong odds that you can win faster without Time Sieve than with it (by just swinging with a bunch of thopters). Maybe drop down to a single copy of that card also, so you can toolbox for it in the rare times where it provides a faster clock.

Coward_Token on Strixhaven spoiler season

5 months ago

Move over 60-format nerds, it's C21 time!

(Collapsible due to obnoxious wall of text) Show

BrassLord on Eldrazi ♡ -dream edition-

6 months ago

Hey! Sounds like you have two cool decks brewing!

I'd recommend playing around 37-39 lands in a deck like this! Your average mana curve is between 5 and 7 mana, meaning that you really want to play a land every turn for the first 4-5 in addition to your ramp so you can start playing your big creatures!

On the first look, I'd suggest cutting the following:

Short Sword Kite Shield Astrolabe Ruin Processor Gorgon's Head

Also some minor budget upgrades: I'd switch out Manalith for something like Pristine Talisman or Darksteel Ingot , as it acts like a manalith with an upside. And Trading Post is an awesome utility card that just does a little bit of everything!

Also, with your abundance of big mana producing rocks, Voltaic Key and Manifold Key accelerate your plan further, so maybe cut some of the more expensive creatures that produce mana for a few of these smaller cmc stuff!

Good luck with your brew!

Load more