Trace of Abundance

Trace of Abundance

Enchantment — Aura

Enchant land

Enchanted land has shroud. (It can't be the target of spells or abilities.)

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

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Set Rarity
Alara Reborn (ARB) Common

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Legality

Format Legality
Oathbreaker Legal
Legacy Legal
Unformat Legal
Commander / EDH Legal
Noble Legal
Pauper EDH Legal
Pauper Legal
1v1 Commander Legal
Canadian Highlander Legal
Tiny Leaders Legal
Block Constructed Legal
Magic Duels Legal
Penny Dreadful Legal
Modern Legal
Duel Commander Legal
Highlander Legal
Leviathan Legal
2019-10-04 Legal
Vintage Legal
Casual Legal

Trace of Abundance occurrence in decks from the last year

Latest Decks as Commander

Trace of Abundance Discussion

MrKillStar on Dragon Devastation

2 weeks ago

You could use Animate Dead with Worldgorger Dragon for either infinite mana or some stupid combos with Terror of the Peaks.
Amulet of Vigor for those tapped lands is sweet.
Arcane Signet; Coalition Relic; Mana Geode - Also very good manarocks.
Exotic Orchard; Ancient Ziggurat; Spire of Industry; Unclaimed Territory are all relatively cheap and nice for 5c decks.
Defense of the Heart - tutor easily for some big beefy dragons to burn your enemies!
Trace of Abundance - to protect some of your important land and another source of any color.
Rhythm of the Wild - to make your creatures counter-proof and another source of haste.
With so many legendary creatures, I would totally throw in Primevals' Glorious Rebirth. It has dragon flavor and you could just kill everyone in single reanimator turn.

Cards I would most likely remove:
Bloodchief Ascension - cool and good card, but would better in some discard orientated deck.
Fractured Identity - there are better removal/"steal" cards.

ghostfire86 on Uril, the Mistalker

2 weeks ago

There’s only two one drop aura ramp to the three mana dorks you’re running. The rest of the worthwhile aura ramp are two drops which could replace the two drops your running. If you wish to argue Bloom Tender is present and worth playing, I’ll point out you are not running Faeburrow Elder or Nature's Chosen which would double their output. You also can’t go infinite with tender or elder without blue. Chances of going infinite with your creature ramp using Aggravated Assault is also slim. Furthermore, Aggravated Assault is awesome (I used to run it in my build), but you need to also run Sword of Feast and Famineas back up to your Bear Umbra. Both the sword and the umbra benefit the aura ramp cards. Synergy is a wonderful thing. We could also discuss how mana dorks don’t have haste but the auras can be used same turn if placed on untapped land.

I’m betting with all the creatures you’re hoping to gain benefit off of Sublime Archangel. Not bad, but Uril needs auras, trample, Protection from creatures, flying, indestructible, and (if possible) double strike, not exalted. You’re also running Winds of Rath,Day of Judgment, and Wrath of God. This is counter productive to having so many mana dorks over aura ramp.

This was my first commander I ever built and have been tweaking him for more than 5 years. Build him voltron tall and dont worry so much about going wide.

Aura Ramp:

Utopia Sprawl

Wild Growth

Fertile Ground

Trace of Abundance

Wolfwillow Haven

Overgrowth (if you like the enchantress draw odds.

multimedia on Tyrannosaurus Flex (Gishath)

2 months ago

Hey, Regal Behemoth may out of the price range, but it's a Dino to have for ramp to curve into Gishath and it has trample. It's not a Lizard it's a Dino, it was errata to Dinosaur three years ago when Ixalan was released. It's an expensive price Dino, but try to make room/budget for it.

Quartzwood Crasher is new budget Dino from Ikoria who's very underrated. It can create many powerful Dino tokens with trample. It has trample and so does Gishath, Ghalta, Zacama, etc. It's pretty bonkers with Ghalta. And gives excellent Dino value for five mana when it has haste from Regisaur Alpha. Quartzwood scales very well and can get out of hand quick for your opponents since it and the token it creates have trample. Rhythm of the Wild is another haste enabler for Dinos and it also protects them and Gishath from being countered when cast.

Elemental Bond can trigger to draw any time a creature you control with 3 or more power enters the battlefield, this includes when a token is created. Bond for a three drop over the course of a game can draw you a lot of cards with Dinos. It's good with Quartzwood. Congregation at Dawn can tutor for and setup the top three cards of your library to be Dinos for when you attack with Gishath. Fierce Empath is not a Dino, but it's a budget creature tutor for one of your best big Dinos, it's worth including especially if you add Regal.

I see Farseek and Nature's Lore, but I only see Stomping Ground dual land that they can search for. That's the advantage of these spells is they can ramp with a dual land which is also color fixing. Cinder Glade and Canopy Vista were just reprinted in Commander 2020. I would make room/budget for these two dual lands. Sheltered Thicket and Scattered Groves are two more budget lands that have two different types. Other budget land upgrades are: Exotic Orchard, Battlefield Forge, Fortified Village, Ash Barrens, Naya Panorama.

Wild Growth, Fertile Ground and Trace of Abundance are three more land auras for ramp and these are upgrades because they're less mana to cast. Beast Within and Generous Gift are versatile instant removal spells in Commander because they can destroy any permanent and giving your opponent a 3/3 doesn't matter much when you have much higher power Dinos.

Good luck with your deck.

CJH123 on Uril, the Buttstalker

3 months ago

If you're running Shielded by Faith, I'd run Siona, Captain of the Pyleas too (for the combo).

If you're running Bear Umbra, I'd probably run Hellkite Charger too (for the combo).

I'd cut Brave the Sands, and AEther Web as they don't offer relevant evasion for Messenger's Speed, and Madcap Skills. I'd cut Runes of the Deus and Eldrazi Conscription as they're too expensive for Setessan Training and Angelic Gift.

I'd also consider replacing Three Dreams and Winds of Rath with Gravitic Punch and Chandra's Ignition.

The +1 of Garruk Wildspeaker (alongside all the Enchantresses) makes me think you should run more things like Trace of Abundance (rather than things like Darksteel Ingot), but they don't play well with Realm Razer.

Things like Escape Velocity, Talons of Wildwood and Gryff's Boon help you rebuild after a boardwipe.

XaiLo on Atla's Game Show

4 months ago

love the idea. I plan to do a similar thing with all random eggs.

I have played a number of other Atla decks though and I have some suggestions:

Take out Bird of Paradise and add in Wild Growth, Utopia Sprawl, Fertile Ground, or Trace of Abundance. Take out Eternal Witness and add in Reinforcements, Noxious Revival, or Reclaim. Take out Sakura Tribe Elder and add in Nature's Lore, or Three Visits. SUmmoner's Egg is aMust, Mirror Entity, i understand why you want it. The other two eggs though, I don't think are worth the include. I would instead add Strionic Resonator which would have a better effect.

Bout on Tribal God - Brawl & Pioneer

7 months ago

Casual Brawl & Pioneer deck for house play. (mix of duel, 2head dragon and chaos multiplayer).

It's a mix of Tribal God / Enchant / Historic.

It's quite slow mostly getting creature on turn 4 only and struggling for devotion. All instant/sorcery/colorless will hurt devotion.

Plus side is that it resist destroy which happen quite a lot in chaos multiplayer.

Would need a bit more ramp, but colorless ramp would hurt devotion. I just pray that Trace of Abundance would get reprinted one day!

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