Heartstone

Heartstone

Artifact

Activated abilities of creatures cost less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

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Trade

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Printings View all

Set Rarity
Premium Deck Series: Slivers (PDS) Uncommon
Stronghold (STH) Uncommon

Combos Browse all

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Heartstone Discussion

Monomanamaniac on Balan The Knight of Arms

2 weeks ago

I wouldn't recommend Fireshrieker Balan has double strike virtually every time you play her. I'd recommend Inquisitor's Flail Conqueror's Flail or Hammer of Nazahn instead. I like your build, it's got some decent synergy. I did notice you left out Path to Exile, and I'd probably suggest Mangara, the Diplomat, Land Tax, Teferi's Protection, Flawless Maneuver, Prowler's Helm, Bloodforged Battle-Axe (which is crazy with Balan because you can use her ability at instant speed to equip the copies), Heliod's Intervention, Inspiring Statuary, Godsend, Heartstone, just to name a few things to consider. I do like your take on this deck though, it's very interesting

MAESTROJRmtg on UglyPope

2 weeks ago

Might I suggest Heartstone? I feel like you should have some ingredients to reduce the cost of Mayael's activated ability.

Malsorn on Sliver Combo/Control

4 weeks ago

Hmm... So, here's my thoughts of things that could be pulled. I think Mana Leak is kinda weak in Commander. It's strongest early game, but Commander games tend to drag on longer (At least in my experience). I also think Eladamri's Call could probably be pulled, mostly because Overlord is usually just going to make it redundant, especially if you've got Heartstone or Training Grounds out, and your other tutors have a lot more flexibility. Personally, I'm usually not a huge fan of using a lot of tutors because they can make games kinda repetitive, but it depends a lot on your playgroup there. Dormant Sliver can be kinda risky, you've got three Slivers that allow you to get it off the battlefield via sac or bounce, but if it gets stuck on the battlefield you could end up sorta stumped. I dunno, without having played the deck myself, I'm not sure if I'm fully on board with those pulls, but that's where I'd start.

Monomanamaniac on Need help making room in …

1 month ago

enpc it's honestly not a terrible card though, 2 mana for +5/+0 is a pretty decent rate. And I probably would swap caged sun for land tax, but it's a physical list and I'm pretty far above budget for this month so it'll probably be awhile. I don't have a good replacement for pearl medallion at the moment, I'm running all the efficient nanna rocks I can. I could run Mind Stone or something but honestly I dislike the mana rocks that produce colorless. I was contemplating maybe Everflowing Chalice, but I'm really thinking about trading it out for Heartstone to reduce the cost to use Balan's ability. One of her strongest features is that ability, if you have enough mana to respond to a card that an opponent uses in response to activating it, you can use the ability again. Her instant speed equip all ability is absolutely broken.

user:polowq you suck

Goblin_Guide on Why Does It Always Have To Be Spiders?

1 month ago

Ever considered a ability cost reducer like Heartstone? You're outside the colors and it's rather expensive, but a better example would be Training Grounds.

TriusMalarky on Sultai Yisan, the Wanderer Bard

1 month ago

I'd go something like Training Grounds or Biomancer's Familiar, or even just Heartstone or even all three.

Tasigur, Yisan, Deadeye and plenty of other amazing creatures benefit from this. I would recommend using 1-3 of those, adding Prime Speaker Vannifar and keeping that string of 3 untappers. Untapping w/Vannifar and any 1, 2 or 3 cost creature means you get the best 5 drop for the situation, same with Yisan if you have enough mana or an ability coupon.

Having both makes it a lot easier to assemble certain combos, and black means you can recur your pieces in the case of Vannifar. Don't worry if the untap loop is 'sorcery speed' -- grab it on someone's end step and then use Yisan to nab Deadeye during your next turn and win from there.

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