Seal of the Guildpact

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare

Combos Browse all

Seal of the Guildpact

Artifact

As Seal of the Guildpact enters the battlefield, choose two colours.

Each spell you cast costs less to cast for each of the chosen colours it is.

Seal of the Guildpact Discussion

Joe_Ken_ on Help with Budget Izzet Combo ...

6 months ago

Well a good tutor card in Blue is Long-Term Plans since it is the only one that lets you select any card and not need to reveal it, granted it’ll take a little while to get to. Another card I would recommend is Seal of the Guildpact to make all your stuff cost less mana.

KayneMarco on Draconic Primal Surge

7 months ago

Here’s a few more cost reducers to consider.

Couple of these might help get out some those big fatties a little quicker. Or all of them.

Masterful on Necronomicon | Teysa Karlov | Primer

8 months ago

literaturecult46 The deck looks good for the most part, but I do have some suggestions:

  1. I'd replace Syndicate Guildmage and Beckon Apparition since their abilities are very low impact.

  2. If you're sold on running the Glass of the Guildpact , Seal of the Guildpact , and Tome of the Guildpact , I'd run a lot more multicolored cards, especially creatures. Remember, afterlife tokens are multicolored, so they do work with glass.

  3. If you're going for heavy lifegain, some cards to consider would be: Felidar Soverign, Gray Merchant of Asphodel , Kokusho, the Evening Star , Font of Agonies , Dawn of Hope , Kambal, Consul of Allocation , and Well of Lost Dreams .

  4. Your curve is quite heavy on 4 cmc cards. This can be tough since Teysa is also 4 cmc, so in the early turns of the game, you might have a lot of 4 drops stuck in your hand.

If you'd like to ask any more specific questions, I'd love to give more specific advice.

TehGrief on Card creation challenge

9 months ago

Challenge: Turn a Kamigawa legend into a Planeswalker.


Autumn-Tail, the Weaver

Legendary Planeswalker - Autumn-Tail

+1: Create a white Aura enchantment token attached to target creature. The token has enchant permanent and "Enchanted creature gets +1/+1".

-2: Create a token that's a copy of target Enchantment.

-7: For each non-creature enchantment you control, create a token that's a copy of that enchantment.

3


New challenge: create a new Ravnica themed artifact that has an ETB trigger that cares about the colours chosen, similar to Tablet of the Guilds or Seal of the Guildpact.

Arendellecze on Mizzix, budget first build

10 months ago

Hello there,

for sure you gonna need Reiterate and Capsize to go with Mizzix. I'd take outShattering Spree and put in Vandalblast Seal of the Guildpact is not great in Mizzix deck, because thanks to him you gonna cast spell for cheap. All 3 enchantments what you run - I'd take them out because from my experience they get removed quite fast. You definitely want to put Brass's Bounty in there, comboing it with Reiterate for infinite mana in form of treasure tokens. Take out Nevinyrral's Disk. Run bit more control spells, type of Evacuation Crush of Tentacles Capsize Cyclonic Rift Curse of the Swine

Reality Spasm or Turnabout - you can either tap anything on board or again, infinite mana combo with Reiterate.

shagreel on War Deck

11 months ago

I listened to the CMDR podcast and that brought me here. I play a boros deck however it is a more control style iroas build the list is here http://tappedout.net/mtg-decks/10-06-15-wifes-boros/ . Wanted to reccomend a few cards and see what you think.

Unlike CMDR central I am a big fan of a sunforger package espically in your deck as the +4/+0 on Aurelia, the Warleader can make a huge difference on your clock and be removed to blink her.

I would like to recommend the following additions to your Sunforger package:

  1. Mistveil Plains, This allows you to reuse one of you sunforger targets by putting it back into your deck from your graveyard
  2. Comeuppance, I consider this an upgrade to Safe Passage as it still prevents damage but also reflects it back to the source of the damage.
  3. Expedition Map, This does not ramp the land out like Wayfarer's Bauble does but it allows you to find any land you need not just a basic
Also you might want to consider a few removal cards like Crush Contraband.

As for other cards to think about for your deck I would consider these Creatures: (I went with an angel theme)

  1. Angelic Page
  2. Blinding Angel
  3. Voice of All
  4. Angel of Serenity, Please note you can exile cards in a graveyard with this, and when it leaves they go back to a players hand
  5. Angel of Sanctions
  6. Angel of Condemnation

Non Creatures: As I went with the Angel theme Urza's Incubator to amke all your angels 2 cheaper, I agree with CMDR central to play Pearl Medallion, also might want to consider Seal of the Guildpact, Lastlythink about Sudden Demise it is similar to Aurelia's Fury but kills the creatures instead of making them not able to block.

Italian2stalian on Mizzix of the Izmagnus

11 months ago

Token generators for protection from attacks:Talrand, Sky Summoner and Docent of Perfection  Flip i would say are must haves, Metallurgic Summonings, Goblinslide, Young Pyromancer,Murmuring Mystic, Dragonmaster Outcast,are also good token makers.

Mana ramping for casting more: Seething Song, Mana Geyser, Brass's Bounty i think are must haves since they're all sorcery/instant so they can be effected by your commander to cast for less. Chandra, Torch of Defiance is a another good planeswalker to get mana and now you can have both planeswalkers out with the updated rules from August. You should add Vivid Creek to go with your vivid crag.

Dual Casting is nice to throw on a token, its a cheap way to copy a spell especially mana spells.Cast Through Time, and Swarm Intelligence are also good copy casters.

Other cards to lower casting costs: Primal Amulet  Flip is a must since it lowers cost of ins/sorc and then it transforms when you want to get a land that can copy a spell. Arcane Melee, Seal of the Guildpact, Ruby Medallion,Sapphire Medallion,Jace's Sanctum are also nice.

Cards that damage opponents: Electrostatic Field and Sphinx-Bone Wand i think are must haves since they deal damage for every inst/sorc casted. Banefire, Devil's Play are great since they have the (x) in the cmc which is great for mizzix since it counts towards what you want (x) to be and you can always get an extra counter for mizzex.

Merchant Scroll is a decent tutor

Protection: Propaganda, Wild Ricochet are great, Tablet of the Guilds is a good way for lifegain that red/blue lacks.Ionize is a great counter.

Great staples: Charmbreaker Devils is a must have for the returning of inst/sorc alone. Crackling Drake can get huge power. Hypersonic Dragon casting sorcery at instant speed is great. Structural Collapse destroy a land and deal damage, and if copy it, who wouldn't want that, besides your enemies of coarse.

Wincons: Reiterate + Turnabout and Grand Architect + Pili-Pala are infinite mana combos, add Past in Flames or any damage cards with (x) in it and its deadly. Enter the Infinite is nice to get your combo's. Harness by Force is great to steal your opponents creatures then attack them with it, it also gets affected by mizzix so if you have enough counters itll cost 2 red mana and 1red mana for each extra creature.

Hope these suggestions help.

MrPiesGuy on Xantcha, Sleeper Agent Punisher/Slow Burn

1 year ago

Hi. I love the concept of this deck. I originally doubted Xantcha's ability as a commander, but now I see her true potential. As this deck is duocoloured, I would highly reccomend Seal of the Guildpact as an include: it, as you asked for, accelerates your deck, as it makes your spells cheaper to play, and as such you have more mana free to play more spells to finish the game faster. I would suggest Rakdos Ickspitter with Xantcha as it's target, as the 1 damage will not kill her, and it also drains life from her controller. It is also a free ability, so you do not have to expend mana on it apart from the casting of the creature itself. It's also a chump blocker for your pillowfort. Ashenmoor Liege, as it buffs your black and red creatures and repels opponents from getting rid of it, while also being a fair costed 4/4 that can be cast even if you're screwed for either black or red mana. Finally: Rakdos's Return, because we want to get rid of any card advantage they've got and make them lose life.

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Seal of the Guildpact occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%