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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Pre-release | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Rules Q&A
Spelunking
Enchantment
When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter the battlefield untapped.
DrukenReaps on 9 To 10 Odds Favor Keene
3 months ago
Crow_Umbra speaking of missing things entirely, I don't think I've ever seen Spelunking xD
Crow_Umbra on 9 To 10 Odds Favor Keene
3 months ago
I recently converted my Zimone and Dina deck into Lord Windgrace. I totally overlooked Nine-Fingers Keene as another potential option for that swap lol. I'll have to keep her in mind, in case I'm ever looking for a change up down the road.
Have you considered Spelunking at all for this deck? Would give you a 3rd Amulet of Vigor/Tiller Engine type of effect.
Zobeth on Omnath 9.22.2022 preEdit
3 months ago
Some new cards to consider after you become a multi million dollar engineer
Lands: All of the New Capenna sac lands. Obscura Storefront, Maestros Theater, Riveteers Overlook, Cabaretti Courtyard, Brokers Hideout. These will trigger landfalls 2x and let you search for the colors you need.
Instants/Sorceries Entish Restoration - If you have Omnath in play you hit 3 of his triggers in just one card Awaken the Woods - Pay X mana to make that many land creatures. Seems pretty good for landfall
Enchantments/Artifacts Conduit of Worlds - You can play lands from graveyard and if you are in a bind, cast spells from there too. Spelunking - Lands come in untapped Back to Basics - Ruins peoples lands if they arent playing basics
Creatures Nissa, Resurgent Animist - Pricey but another mana generator Greensleeves, Maro-Sorcerer - Another Token Generator Rootpath Purifier - Niche card but allows you to search for any land in your library
nbarry223 on Viga-BOOM! (better mana)
5 months ago
So after some playtesting, I found the new set actually offered a lot of value to this archetype, and some of it from cards I didn't even consider initially.
Sunken Citadel adds some extra value, particularly alongside Castle Garenbrig. Spelunking is another card that adds some great value to the archetype. These all have some downsides to be weary of though, with that land being a tapped source, and Spelunking essentially turning off Amulet of Vigor. They all synergize well with each other, although they have some anti-synergy with some of the other cards in the deck. I'm still tweaking numbers for some of them in my "tuned-up" deck, but they definitely make some great budget options.
Sentinel of the Nameless City and Hulking Raptor are also some filler creature options. Once again, probably not the most ideal options, but definitely worthy of consideration.
Expect to see some updates to both this and the budget version of this deck shortly.
Rhadamanthus on Spelunking and Karametra
5 months ago
You get to choose whether they enter tapped or untapped. There are multiple replacement effects that would affect how the Cave enters the battlefield: the effect from the Cave's own ability, the effect of Spelunking's last ability and the effect from Karametra, God of Harvests' last ability. Since you control the affected object, you decide what order to apply the replacement effects that are trying to affect it. In this example, since applying any one of them doesn't change whether the others can still be applied, whichever one you apply last will be the one that wins out.
The reason Stomping Ground and friends don't work under Karametra is because with the way that replacement effect is written, it doesn't actually do anything when you pay life (it only does something if you don't pay), so it will enter tapped regardless.
Like sergiodelrio said, there isn't a "can't vs. can" conflict here because none of these effects are written to use "can't" language.
Sallego on Spelunking and Karametra
5 months ago
Just need clarification on what happens with Spelunking and Karametra, God of Harvests both out. I know Karametra works with Amulet of Vigor because Amulet is a triggered ability.
My guess is that the cards fetched with Karametra, God of Harvests will still enter tapped because the "can't overrides can" rule on conflicting rules text. It's the same reason you can't pay the 2 life for a shock land and have it enter untapped if you searched it up with Karametra.
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