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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Elemental
Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
1 month ago
Omnath, Locus of Rage is the overt, "look at me being dangerous" commander.
Omnath, Locus of the Roil is a value engine that adds blue to your color identity. Mystic Sanctuary loops, tricksy stuff like Avenger of Zendikar with Mystic Reflection, loops with Walking Atlas and Retreat to Coralhelm, maybe Roil Elemental, blue really adds a lot to landfall decks that Gruul just can't provide. Or you could be Oneshotting people with Sylvan Awakening, turning 25 lands into elementals, playing your commander and sending the ETB trigger to someone's face.
Gruul and Temur Omnath just will not result in the same decks, the same way that the average OG Omnath, Locus of Mana deck won't look much like the Gruul Omnath deck. Just try and see if the blue additions fit your playstyle, and save a decklists for the Gruul build, in case it doesn't.
2 months ago
An 8 or a 9 is hard. I think a distinguishing feature of a 7 is that the deck will aggressively win if left unchecked. Aside from a few problems with your deck running out of gas and having to play one spell a turn, I'd say with some lucky draws you are winning by turn 5 or 6 regularly; i.e. a 7. When I think of an 8 or a 9, I think that this deck will guarantee a win unless someone designed their deck to beat yours. This pushes past normal levels of competitiveness into something more. Some decks can never be an 8 or 9 because the strategy isn't inherently unfair enough. You may be able to get to an 8, I doubt this strategy can ever be a 9.
That being said, we can squeeze more out of your current strategy. there are a lot of inefficient creatures, inefficient ramp, and room for other non-creature spells here.
- Once Upon a Time
- The Great Henge
- Sylvan Library
- Mana Crypt
- Chrome Mox
- Mox Diamond
- Tireless Provisioner
- Tireless Tracker
- Risen Reef
- Glasspool Mimic Flip
- Fact or Fiction
- Agent of Treachery
- Sea Gate Restoration Flip
- Hullbreaker Horror
Those are just a few examples of cards, in general you want to smooth out your early game, and both tireless do that with either card draw or treasure. I feel like you could seriously improve your 6+ roster. Get rid of any 6+ cards that you feel like don't lead to winning the game the next turn. Let me know if you want to continue, have any questions, etc.
3 months ago
You may have noticed I've liked elementals. Anyhow....
What's the catch?
Morophon(Moro) + Fist of Suns(Fos)+ Yarok, the Desecrated/Panharmonicon(Double ETB) + AEthersnipe (Bounce) = Bounce all permanents, OR infinitely play any elemental spell on hand/field = enabling unlimited ETB effects.
Moro + Fos + Double ETB + Bounce + Risen Reef/Cloudkin Seer/Cavalier of Thorns = Draw/Mill all cards in deck for self mill. Note, not actually a wincon yet. Consider Jace, Wielder of Mysteries? Feels more win-more, though. Any of these milling processes will probably lead to the following loops:
Moro + Fos + Double ETB + Bounce + Foundation Breaker = I hate artifacts + enchantments, grr!
Moro + Fos + Double ETB + Muldrotha + Bounce = All Elements (and lands) in Hand + Graveyard Castable
Have a number of 4fun cascade cards to help cheat creatures + churn through the deck and get out expensive bodies. Horde of Notions acts as a great toolbox and helps set up some of these combos.
Thinking of: Yarok's Wavecrasher to provide another piece to enable the infinite loop.
5 months ago
hcmen1 Risen Reef was originally in the deck for the immediate 3 cards it draws or lands it puts into play when Volo is on the field. But now that I am testing it out, Uro, Titan of Nature's Wrath would fit much better both effect-wise and
5 months ago
Risen Reef is a tribal card whoch isn't the best in a volo deck because volo is an anti-tribal deck.
10 months ago
One of the best cards with that go with him is Risen Reef, but I think a blinky blinky UW elemental would be neat!
Creature - Elemental
Landfall: Whenever a land enters the battlefield under your control, you gain 1 life and you may exile target creature. If you do, return it to the battlefield tapped.
It'd be pretty busted. Reset's Omanth's trigger, and keeps going as long as there is a land on top. Yup. Preeeetty Busted.
Make a new Kithkin Legendary!
10 months ago
Hey, you've made a few good upgrades to the precon, nice Koma, Avenger, Rift and Birds. Do you own the cards in the maybeboard? All those cards are upgrades.
Some budget upgrades to consider:
- Tireless Provisioner --> Nissa's Expedition
- Biowaste Blob --> Ruxa, Patient Professor
- Champion of Lambholt --> Kaseto, Orochi Archmage
- Mimic Vat --> Sequence Engine
- Spawnwrithe --> Managorger Hydra
- Cackling Counterpart --> Mystic Genesis
- Fierce Empath --> Fractal Harness
- Risen Reef --> Golden Ratio
- Timeless Witness --> Terastodon
- Growth Spiral --> Commander's Insight
- Rimewood Falls --> Temple of the False God
Most of these suggestions is expanding on sources that can repeatedly create tokens with cards that have less converted mana cost (CMC). That's an area in the precon that's lacking which gives you more interaction with Twincasters earlier in the game.
Tireless Provisioner is ramp with treasures that has interaction with Twincasters. Biowaste Blob and Spawnwrithe can make token copies of themselves at your upkeep or by attacking/doing combat damage to a player. Champion of Lambholt cares about +1/+1 counters to make all creatures you control unblockable. Pair her with any source that can create creature tokens because she triggers whenever a creature token is created.
Mimic Vat can imprint an opponent's creature who dies which gives it real versatility in multiplayer Commander. Unfortunately, the token copy from Twincasters will also be exiled at the next end step therefore you don't get to keep the token copy unless you make another copy of the token then that copy won't be exiled. Risen Reef, Timeless Witness, Fierce Empath all have a strong ETB effect making them good creatures to make a token copy of. Rimewood Falls is a dual land that Farseek can search for instead of only a basic Island.
Good luck with your deck.
11 months ago
Hey, you're welcome, nice changes.
Is the +1/+1 counter theme worth it here? Bane is a good card in multiplayer, but it doesn't need a +1/+1 counter theme to be good, it just happens to use +1/+1 counters. Champion of Lambholt also uses counters, but she gets counters from creating creature tokens, interaction with Twincasters. Fractals also have counters, but that's just how they're created, the additional +1/+1 counter theme isn't really helping Fractals. +1/+1 counters don't have interaction with making token copies of creatures since the token copy doesn't get the counters when it's created.
A good counter interaction here is Primal Empathy + Fathom Mage , but how consistent is it that you get both these cards without having tutors to get them? Not sure if Fathom is worth playing as a draw source when it wants a more expanded counter theme to get the most out of it. Empathy, you don't have a consistent high power creature to take advantage of the draw.
Fae Offering has a good token effect with Twincasters, but only if you can trigger it which consistently seems too difficult here. Khalni Ambush Flip, fight is good with Hornet Nest , but I don't think I would play a card that all it does is fight just to have this interaction. You don't really have powerful enough creatures until later in the game that can fight an opponents creature, kill it while also having your creature survive.
Some budget changes to consider based on my last comment:
- Tireless Provisioner --> Rishkar, Peema Renegade
- Meloku the Clouded Mirror --> Deekah, Fractal Theorist
- Kodama of the East Tree --> Managorger Hydra
- Champion of Lambholt --> Master Biomancer
- Spawnwrithe --> Fae Offering
- Risen Reef --> Fathom Mage
- Double Major --> Khalni Ambush Flip
- Fierce Empath --> Nissa's Expedition
- Mystic Reflection --> Turn Aside
- Reconnaissance Mission --> Eureka Moment