Expedition Map

Expedition Map

Artifact

, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Expedition Map Discussion

battleooze on W/U/b MH2 Urza

8 hours ago

I have Considered Dispatch and its a good choice for the deck I think I prefer Path as It's safer to cast early game when you might not have metalcraft

Whir of Invention is a very good card which would normally be in the deck along with a copy of Ensnaring Bridge but having 8 lands that don't produce blue mana for non artefact spells can make this hard to cast in a timely fashion

Nihil Spellbomb and Tormod's Crypt is just personal preference if you prefer the card draw play the bomb if you prefer cheap recursion with Emry, Lurker of the Loch play crypt

Brainstone is great for the deck some other good cards would be Expedition Map Welding Jar Navigator's Compass And Shadowspear (which has actually made the deck just need to update the list). Due to the how large the toolbox is for Urza's Saga you should look to change piece's of the deck to adjust to the current metagame

Eaterofvegans on Friendly Griffins

1 week ago

As it is right now, I think the main focus needs to be on getting more mana ramp. Expedition Map is a great card for finding specialty lands. Mana rocks like Mind Stone , Prismatic Lens , and even Marble Diamond can give you an important turn two play. Prying Blade might find a slot for early ramping too.

After that the next focus needs to be on lowing the mana curve. As it is right now it is mostly four mana value (casting cost or converted mana cost). having more one, two, and three drops will improve the speed of the deck as well.

DevoMelvminster on Bounce and Ye Shall Be Healed

2 weeks ago

Hey, thanks for the suggestions. Many of these were in the deck at some point or another. I feel like the vast majority simply didn’t make the cut because they weren’t as efficient mana wise as the alternatives and the extra redundancy wasn’t needed. That, or they were more combat related and I, surprisingly, almost never win via combat. The specific ones that do not fall into those two categories i’ll address below:

Blasting Station - i actually kick around the idea of adding this as another wincon pretty often. If i were to slot another one in, it’d be this, or Altar of Dementia , or maaaaybe Test of Endurance / Felidar Sovereign

Arch of Orazca / Bonders' Enclave - these just ended up being more expensive to use, or less consistent than War Room , keeping in mind that God-Eternal Oketra doesn’t activate enclave and that actually does end up being relevant pretty often. Anyways, with Expedition Map and Weathered Wayfarer , 1 draw land seems to be sufficient as emergency fuel.

Cathars' Crusade - It gets wild in this deck for sure, and when i was leaning less into life gain, and was winning with Altar of Dementia more, it took the place of Angelic Chorus . But nowadays, I just don’t swing that often and i’m not running altar right now so it’s out.

Enduring Renewal - this is an interesting one... I’d honestly have to sit down for a bit and figure out how it interacts with everything to give a good answer here. I’ll look at it more.

Search for Glory - This is a great one. I’d like to run it, but I don’t have many good targets outside of Mangara, the Diplomat and the monuments, which i have a couple tutors for already. The biggest problem, silly as it may sound, is that i’d want to run snow lands, and for thematic purposes i’m running the full art amonkhet plains, so i can’t do that. Solid suggestion though.

Palace Jailer - this ended up getting replaced with Skyclave Apparition for cheaper and more versatile removal. I do miss it sometimes though. I love being the monarch. Which remind me... Throne of the High City could be fun, but my colored lands are already stretched pretty thing for a deck that so desperately needs white mana. Really can’t drop any more.

Love getting suggestions and talking through options for the deck. Thanks again. I really enjoy your decks as well!

DevoMelvminster on Bounce and Ye Shall Be Healed

2 weeks ago

Ahhh, hello again Omniscience_is_life. I feel like you’ve seen me through most of the big changes in this deck and I am always happy to hear your input.

Monologue Tax has honestly done it’s job really well. It ramps me or keeps other players pace slower and I can benefit a lot from both. I think it’s gonna stick around for now.

My initial thought on cutting Elspeth Tirel is “BLASPHEMY!!” and I wanted to counter with cutting Skyclave Apparition instead, But when I think about it more, you make a valid point. Skyclave is more versatile removal, and i’ve cut so much artifact/enchantment removal in recent iterations, I really do need it. Between Elspeth and Ajani, Strength of the Pride she is definitely the weaker of the two. I will try cutting her. I think 3 board wipes is still sufficient.

Now the question is, am I cutting her for Esper Sentinel , or Solitude ? Solitude is for sure going in, so i’ll have to drop something else to fit it in.

As for flash/instant speed bounce, i might just drop a plains and slot Winding Canyons back in. Canyons, Emergence Zone , and the redundancy of fetching them with Weathered Wayfarer or Expedition Map should be plenty. Although I do still have a Vedalken Orrery laying around from Oketra’s early days.

InzHornet4 on Modern Colorless Competitive

2 weeks ago

You could always go through Eldrazi route. It's great to play the Urza lands, Urza's Mine , Urza's Tower and Urza's Power Plant along with 4 copies of Expedition Map . With the right draws, you could easily have 7 mana on turn 3. Then if you play Ugin, the Ineffable , you can drop the costs of all of your Eldrazi, letting you get something like Ulamog, the Ceaseless Hunger or Kozilek, Butcher of Truth out by turn 4. You'd also need 4 Eldrazi Temple if you do play Eldrazi. Chalice of the Void is a nuts card too. I'd make sure to play at least 2. Karn, the Great Creator let's you play a bunch of 1 of artifacts in your sideboard, letting you grab whatever you would need to help counter whatever deck you're playing against. Just some thoughts for you.

hungry000 on $15 G Tron

3 weeks ago

Commune with Dinosaurs . It's the weakest spell by a long shot, and it's also the card I used as a budget replacement for Expedition Map .

On the topic of upgrades, after cutting Commune for Maps, I'd also cut the two Titanoth Rex , a Forest , and an Explore to play four copies of Bane of Bala Ged or World Breaker . If you're building a sideboard, this lets you add a Jegantha, the Wellspring as a Companion, which is also an amazing upgrade that you can make for cheap.

SnakeByte77 on $15 G Tron

3 weeks ago

What would you take out to add the Expedition Map ?

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