Expedition Map

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Expedition Map

Artifact

, , Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.

Profet93 on 「̵̺̰͖͍̚A̸̰̪̝̍W̸̭̱͑A̸̮͎̾̊͝K̶̜̣̈́͘͜͜E̸̛̟̔̇̃N̶̨̮̱̟̿͝」̶

3 days ago
Kozilek, the Great Distortion - Draw and counter! Super helpful and useful. With these types of decks (especially your version), you typically ramp hard into your commander, you draw cards from it's cast, they remove it, you play a couple more ramp spells and they destroy some. You hopefully have enough to recast commander to keep the cycle going. Worst case, you fizzle out. Moreover, having Kozilek Distortion allows you to counter! Countering a pact of negation by discarding a land, proactively neutralizing threats and bluff is powerful. Don't sleep on it.

Skullclamp - Draw

Expedition Map - "Tutor" - Helps you find eye of ugin, Field of the Dead or any other utiltiy land such as Blinkmoth Well, which goes "well" with winter orb

The following combos are all synergistic with your deck, ensuring little to no dead cards. Some of these combos you already have and want to ensure you are aware of them so you can put them in the description for reference.

Mystic Forge + Sensei's Divining Top + cost reducer/ugin ineffable/Cloud Key/Semblance Anvil = Draw your entire deck

Basalt + Rings + top = Draw and cast your entire deck

Basalt Monolith + forsaken monument = Infinite colorless

Scorched Ruins + Rings of Brighthearth + Deserted Temple = Infinite colorless

Voltaic Key > Manifold - You don't really need unblockability as your commander has evasion and usually paves a way. Voltaic allows for mana combos given it can target itself unlike manifold

metalworker + Voltaic Key + Rings of Brighthearth = Infinite colorless

Everflowing Chalice (4 counters) + Voltaic Key + Rings of Brighthearth = Infinite colorless

Scrap Trawler + Myr Retriever + Krark-Clan Ironworks + Sol Ring + Junk Dive

Scrap Trawler + Sculpting Steel + Krark-Clan Ironworks + Cost Reducer

Grim Monolith + Forsaken Monument + Rings = Infinite Colorless

SorinDankov on A Powerful Rat

1 week ago

Ooooooo I like that interaction a lot! Thank you for the head's up! I'll definitely start thinking of a cut for Mortuary!

Expedition Map is a good inclusion in almost any EDH deck, so I definitely respect the suggestion. I just don't know what I'd drop for it. I'm finding it hard not to include crazy stuff like Piper of the Swarm to fit the rat tribal theme or just run the Sanguine Bond/Exquisite Blood combo (or honestly, more Rat Colony). Making cuts when it comes to mono-black is rough because there's so many good staples. Dx lol

SufferFromEDHD on A Powerful Rat

1 week ago

Mortuary has strong synergy with the main engine Thrumming Stone

Expedition Map you are running a lot of powerful utility lands.

SufferFromEDHD on ¿Card Draw Voltron?

1 week ago

Forbid seems like an auto include in a deck based off "you have no maximum hand size"

Expedition Map green like land tutor for blue. Academy Ruins would allow you to rinse and repeat.

Dust Bowl I always suggest this in mono colored decks heavy with basic lands.

The_Warleader on Colors Are For Suckers

4 weeks ago

Sweet deck! Here's some things I think could help:

Expedition Map can help find one of your many important utility lands

Darksteel Citadel untaps with Unwinding Clock and counts as an artifact for Nettlecyst and Inventor's Fair

I would just play Trading Post instead of Wedding Invitation

Heartseeker is a bit expensive to equip but technically is a combo with your untap theme.

No Temple of the False God?

Staff of Nin isn't played too much anymore but if you're playing colorless it's one of the best sources of card advantage you're going to get.

Hope this helps and good luck!

veritablecvn on Do I Need Eight Loci …

1 month ago

I would drop the 4x Vault of Whispers for 4x Expedition Maps while leaving the rest of your mana base alone. The reason behind this is that your only black mana pips are the phyrexian pips in Vault Skirge so I see it as wanting to cast it early as a blocker with paying the life and the Expedition Maps allow you to go grab whatever land you need based on how your starting hand and first few draws lead the game.

wallisface on Do I Need Eight Loci …

1 month ago

Looking at the actual Locus decks, you need stuff like Crop Rotation, Once Upon a Time, Candelabra of Tawnos and Expedition Map to make it work. I’d suggest that if you’re unable to commit to the shell Locus needs to actually do something meaningful, to either switch to Tron lands or ditch this fast-mana plan.

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