
Castle Garenbrig
Land
Castle Garenbrig enters the battlefield tapped unless you control a Forest.
: Gain .
, : Gain six . Spend that mana only to cast creature spells or activate abilities of creatures.
Combos Browse all
Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Pre-release | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vintage | Legal |
Standard | Legal |
Castle Garenbrig occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Castle Garenbrig Discussion
devenj on
Commander Land Staples
1 day ago
Utility Lands:
Good for Monocolor:
Black:
Urborg, Tomb of Yawgmoth Castle Locthwain Cabal Stronghold Phyrexian Tower Shizo, Death's Storehouse Cabal Coffers
Green:
Dryad Arbor Oran-Rief, the Vastwood Castle Garenbrig Mosswort Bridge Yavimaya Hollow
Colorless:
Temple of the False God War Room Buried Ruin Inventors' Fair Rogue's Passage Thespian's Stage Scavenger Grounds
Excuse me, you dropped this:
Mystic Sanctuary Hall of Heliod's Generosity Academy Ruins
Slow Fetch:
Grasslands Rocky Tar Pit Bad River Flood Plain Mountain Valley
Krosan Verge Terramorphic Expanse Evolving Wilds Myriad Landscape
WUBRG:
KBK7101 on
Multani, Yavimaya's Avatar - Stompy Landfall
1 week ago
Very nice! I have some suggestions, though I have no idea what to cut.
Lands - War Room , Bonders' Enclave , Castle Garenbrig , Mosswort Bridge , Nykthos, Shrine to Nyx , Terrain Generator , Reliquary Tower
Artifacts - Blackblade Reforged basically lets you double up on Multani's power/toughness
Creatures - Wayward Swordtooth , Arboreal Grazer , Walking Atlas , Ulvenwald Hydra
Enchantments - Garruk's Uprising , Burgeoning , Greater Good
Instants/Sorceries - Cultivate , Rampant Growth , Farseek
Planeswalkers - Nissa, Who Shakes the World , Nissa, Voice of Zendikar , Nissa, Vital Force
Keep in mind that I've never played commander outside of my own house, so take these suggestions with a grain of salt. lol
goodair on
Ruric Thar
1 week ago
ramp:
Font of Fertility
,
Wayfarer's Bauble
,
Beanstalk Giant
,
Sakura-Tribe Elder
Khalni Heart Expedition
you can store the charges on it until you want to trigger landfall
draw:
Seer's Sundial
,
Colossal Majesty
,
Aid from the Cowl
(fetchlands make this happen),
Beast Whisperer
,
Guardian Project
,
land: Kessig Wolf Run , Castle Garenbrig , Mosswort Bridge , Gruul Turf , Guildless Commons . The 2 bounce lands can target themselves, so you can reuse next turn if you don,t have lands in hand lategame. With Azusa, you can bounce it 3x for 3 landfall triggers.
extra: Hammer of Purphoros Fires of Yavimaya Radha, Heart of Keld , Kenrith's Transformation , Song of the Dryads , Vivien, Champion of the Wilds , Lignify , Vivien, Monsters' Advocate , Cindervines , Bonecrusher Giant
maybe: Garruk's Uprising , Gruul Ragebeast , Lifecrafter's Bestiary , Yeva, Nature's Herald
Sorin_Markov_1947 on
Vorinclex the Finisher
2 weeks ago
You definitely want more Great Henge in this deck. It's card draw, counters, mana, life gain, and you'll get it out a good bit with strong creatures. Putting four in is not unreasonable for such a powerful card even if it is legendary, but at least put three.
Basri's Lieutenant is just incredible in a deck like this, as are Stonecoil Serpent (combine with Gemrazer ?) and Luminarch Aspirant . Consider The Ozolith as well, as it helps you recover if your countered-up creatures die, as they often will do.
If you need cards to take out, Iridescent Hornbeetle is probably one of the first to go. Return of the Wildspeaker is just okay, Kogla doesn't really fit the theme, and Cultivate doesn't either. You shouldn't focus so much on getting Vorinclex out as soon as possible. Focus on making your deck not reliant on him so that you can get wins when you never even draw him. A deck like this needs to be fast, so you can't really spend turns ramping.
Manabase. A little lazy here, just 26 basics and hit go. Put in some Castle Garenbrig as there's almost no downside to it, 4x Branchloft Pathway Flip also no downside (except rare wildcards if you're not going to play Selesnya much) and gives some mana fixing, and that's really all you need. I can't think of other lands you benefit from.
There are some other Selesnya counters decks out there that are doing well even at higher ranks. I'd encourage you to look at them if you're struggling with your deck and see which cards are common and which aren't anywhere to be found.
cmurphy1321 on
The Big Green Daddy
2 weeks ago
3/21/2021: Why was I not running Castle Garenbrig before...?
ClassicCox on
Nature's Shroud (Multani Maro-Sorcerer EDH)
1 month ago
Beebles these are a lot of suggestions, so i'll try to give you an idea of what i think about them.
Miren, the Moaning Well and Temple of the False God i don't like in general, and i try as few nonbasics as possible because of Nissa and Vernal bloom caring about Forests. Castle Garenbrig on the other hand i like a lot, being a turn 5 Multani by itself, i wonder why it isn't already in the deck honestly. Nykthos, Shrine to Nyx is pretty expensive and i don't own a copy. Would be a nice fit if i got one, even if it requires already having a board to make positive mana. Very nice combo with Mana Reflection too.
The Great Henge doesn't ramp you to Multani so i wouldn't put it in the deck. Inscription of Abundance has two modes that target a creature, a nonbo with Multani, so it's pretty bad.
Pathbreaker and Myojin are a bit slow. Myojin can empty your hand but if you have nine mana leftover after resolving a big draw spell you're usually doing pretty fine anyways. I don't like Crossroads being symmetrical. Crashing Drawbridge is good and i'm looking for a spot for it.
Overall nice suggestions, thanks :)
Beebles on
Nature's Shroud (Multani Maro-Sorcerer EDH)
1 month ago
Hey there,
Nice to see another Multani list! I see we run quite similar builds. However, I also noticed you omitted some cards I really value in my deck. Here are some for your consideration:
- Miren, the Moaning Well : Get a bunch of life when you really need it
- Temple of the False God & Castle Garenbrig : both these lands get your commander out a turn earlier
- Nykthos, Shrine to Nyx : another land that can ramp you
- The Great Henge & Inscription of Abundance : awesome power matters cards
- Myojin of Life's Web : another great way to empty your hand after a big draw spell
- Psychosis Crawler : alternative wincon
- Pathbreaker Ibex : another overwhelming stampede effect
- Crashing Drawbridge & Concordant Crossroads : additional haste enablers
Hope there are some cards there that fit your vision for the deck.
GL & HF!
edengstrom1 on
Vorinclex, Counters & Superfriends
1 month ago
War Room seems like an easy addition, and I bet my buddy would have one he's not using. He opened a ton of that set. Castle Garenbrig seems like a no-brainer as well. Great suggestions!
Someone else mentioned Rishkar's Expertise and while I was initially turned off by the mana cost, I might have to slot it in and give it a shot.