One with Nature

One with Nature

Enchantment — Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card and put that card into play tapped. Then shuffle your library.

Browse Alters View at Gatherer

Trade

Have (0)
Want (1) alphace

Printings View all

Set Rarity
Scourge (SCG) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

One with Nature Discussion

MrSuffix on Everyone is Aggro Now

1 month ago

My wife was so excited about this Commander, and we built a similar deck. Here's a few things we found, if you're interested. One with Nature is a cheap aura that will ramp you every time Tahngarth deals damage.Stitcher's Graft is a weird card that makes it so you're probably not attacking with Tahngarth anymore, but don't need to to donate him. Mask of Memory will let you draw cards regardless of whose turn he is swinging on. Obsidian Battle-Axe gives him free haste, and O-Naginata makes him a CLOCK. That's all, thanks for making the video, I think your build is much stronger than ours, we'll definitely incorporate some of these ideas.

RiotRunner789 on ZaXara, the eXemplary

1 month ago

Unless you are needing a specific land for some kind of combo (i.e. Ley Weaver/Maze of Ith or Urborg, Tomb of Yawgmoth/Cabal Coffers) you'd be better off taking out expedition map.

You could swap it with Utopia Sprawl, One with Nature, or even a better land tutor that fits the X-theme with Nylea's Intervention (just remember to grab reliquary tower so as not to discard).

Poly_raptor on Sharktopus vs Whalewolf II

2 months ago

All very good suggestions, this was just a first draft so I’m looking to cut things for sure. I agree with sitting the demon and vela, they’re just win more actually, if the infinite combo goes off then there’s just no need for them as they already win. I do like Undercity Plague though, if it gets ciphered onto an unblockable it does add value and I think it’s kind of fun.

I’ll add in the other Reconnaissance Mission and One with Nature for sure.

TallyDanish on Sharktopus vs Whalewolf II

2 months ago

Reconnaissance Mission is a new version of the Bident and Piracy effect you could include.

Drana, Liberator of Malakir gives extra counters to creatures when she does damage.

One with Nature is a cheap ramp option that works well with your unblockable theme.

I also believe that Undercity Plague, Extractor Demon and Vela the Night-Clad don't do enough here for how much mana they cost. They could be replaced with more removal/tutors/land.

iced_gg on Marisi, Control Combat

4 months ago

king-saproling Agreed. Marisi brings some fresh dynamics to the board state. When I started playing with my current playgroup I noticed how often they would go infinite and outright win the game with various combos (something I wasn't very used to in the past). Tutoring for specific win conditions didn't seem nearly as fun or dynamic to me but, I still wanted to be viable within the pod. Marisi has allowed that, literally forcing every single player into awkward interactions. It's been a lot of fun watching high power level combo decks squirm and try to work around the disrupting mechanics. Also, thanks for the suggestions, a few of the cards I've looked at before and are possibly still considering are, Nacatl War-Pride, Keeper of the Fables and Herald of the Host. One with Nature and Fiendish Duo I'm not super familiar with but I like quite a bit, thanks for that.

Coward_Token on Wonder Woman: Siona EDH

5 months ago

(Hope I'm not bothering too much by clogging up your comment & notification space)

Cloudstone Curio could, as usual, provide pretty good value here; each Aura you cast with Siona out lets you reuse another Aura and/or ETB creature. If that appeals you then you might want more CMC 1 Auras, One with Nature & Multani's Harmony seem decent of the ones left. Maybe even Mortal Obstinacy instead of Aura Mutation ?

Similar to the other two I mentioned before, Daybreak Coronet & Beastmaster's Magemark feel pretty linear (even if they're stylish for being on-theme) so they're IMO cutable

avk207 on

5 months ago

Check out Hidden Strings . It's similar to One with Nature ramping you, but you untap the permanents after casting it and also untap whenever the creature connects. It also specifies permanent, so you can untap/retap after combat your Skyshroud Ranger or Sakura-Tribe Scout . If you try out the Wild Growth and Utopia Sprawl , I feel this weird interaction could skyrocket your ability to ramp.

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