Dark Ritual

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Dark Ritual


Gain .

any_response on Timing with Oskar, Rubbish Reclaimer

2 weeks ago

Hello swarm intelligence :)

I have looked into Oskar, Rubbish Reclaimer, absolutely love him, but want to check how his timing works exactly as i am still confused.

  1. I suppose that if several cards go into my graveyard at the same time (e.g. in my discard at the end of my turn), i can play a Mana Crypt or Dark Ritual to pay for other spells discarded at the same time that resolve later. Is that correct?

  2. Do i have to choose the order the order and number of cards i want to cast the moment they hit the graveyard, or can i wait for 1 or 2 of these cards to resolve and then decide what to cast next (if all cards are dicarded and played with oskar).

  3. Is there any possibility to counter my own spell (cast a 0-drop and immeadiately counter it with An Offer You Can't Refuse, or would i have to cast that counter from my hand to get the right timing?

Thank you in advance for your help!

Stardragon on Reworked Alpha Boon Cycle. Thoughts?

2 weeks ago

Alpha Boon Cycle reworked added a colorless mana to the casting cost to make them more balanced (some overpowered while other underpowered) and all useable while keeping to their core mechanic (3 of something but upgraded to 4 and raised their rarity to uncommon)

From Healing Salve to Healing Prayer:

Choose one:

Prevent the next 4 damage that would be dealt to any target this turn

Remove 4 counters from target creature you control or yourself

From Ancestral Recall to

Ancestral Foresight

Scry 4 than draw 1 card

From Dark Ritual to Shadow Ritual

Add to your mana pool

If this card was spent to cast a creature that creature gains a -1/-1 counter, if used to cast a noncreature spell lose 3 life

From Lightning Bolt to Lightning Squall deal 4 damage to any target this damage can't be redirected

From Giant Growth to Giant Surge

Target creature gains +4/+4 until the end and if blocked can deal damage as if it wasn't blocked

Lycheex on The Spanish Inquisition

2 weeks ago

@ArtPunch: Thanks! Glad to see someone with lot's of experience comment on the sideboard. Are there any cards you would recommend for going broad? I thought that a cheeky Dark Ritual into Rotting Regisaur might catch opponent's off guard, but that isn't exactly going wide... Perhaps Bitterblossom?

I don't, however, see what the value of Aeve, Progenitor Ooze would be in the sideboard? I might be overlooking something, but except for Flusterstorm I believe that most storm-hate cards would also stop Tendrils of Agony or Goblin Charbelcher. I agree that Aeve is a big nonbo with Summoner's Pact, but you never want to pact for it. I also agree that you want to maximise your T1 win rate. But for just 1 slot, Aeve basically guarantees a T2 win on a low storm count.

Consider a mulligan to 5 and you get the following hand: Dark Ritual, Infernal Tutor, Cabal Ritual, Bayou and Lion's Eye Diamond. This is a good hand. The play would be:

  • Play Bayou
  • Cast LED (storm 1)
  • Cast Dark Ritual (BBB) (storm 2)
  • Cast Cabal Ritual (BBBB) (storm 3)
  • Cast Infernal Tutor holding priority and sacrificing the LED for green (BBGGG) (storm 4)
  • Get and cast Aeve with the Infernal Tutor for storm 5

The line above is a win on T2, short of an Entreat the Angels of the top of the deck, or an opponent that turbo's out Ensnaring Bridge on T1/2. It's (nearly always) a T2 win. I find this preferable to grabbing a Draw 4 spell, hoping to continue building the storm count. You might get there, but might also not. In this regard, I view Aeve to be similar to Wild Cantor. You don't often cast the cards, but they're in the deck for the few times you need them.

Having said all this, I don't use Aeve that often to win (I usually have a high enough storm count for Tendrills). So, you could argue Aeve doesn't merit it's spot based on the frequency you cast it. Despite this, I still want to have an Aeve in my mainboard.

XTwistedMetalX on Mighty Max

3 weeks ago

Pulled a Snow-Covered Plains and all 3 of the Messenger's Speed to add 4 Dark Ritual should lead to much faster deployment!

legendofa on Scarab God UB Zombie Tribal

1 month ago

Welcome to the club, PaleBlueEyes96!

My first question is usually How much money are you willing to spend on this? There are options for everything from pocket change to the big spenders.

generally isn't great at generating and sustaining mana by itself. Dark Ritual, Bubbling Muck and High Tide, and Cabal Coffers or Cabal Stronghold can help boost your mana for a turn or two, and other artifact sources like Dimir Signet or pretty much any artifact with Dimir in the name can help with longer-term production.

Another approach that can help with your mana efficiency is reducing the mana curve. You have a lot of cards that cost 4-5 mana and not as many that cost 1-2. If you trim off some of the higher mana value cards and switch them out for lower-cost cards, this will also help. Bladestitched Skaab, Ghoulish Procession, and Ghoulcaller's Chant are some options to start with.

For card draw, this is one of the strengths of these colors. Necropotence and Phyrexian Arena are classics. You already have Distant Melody, which is good. Other sorceries and instants that might help are Sign in Blood, Notion Rain, Preordain, and Windfall.

Ouroboros_47 on Discard Shenanigans Competitive

1 month ago

There's lots of cheap legacy cards that you should consider. Dark Ritual, Hymn to Tourach, Smallpox, Blackmail, The Rack, and Shrieking Affliction to name a few. Tourach, Dread Cantor is pretty good to.

amarthaler on Rakdos Festival of Fire

1 month ago

This is a nice looking build, and I'm curious to hear how it runs. You might have trouble getting some of those 5+ CMC cards onto the battlefield, however. I'd recommend running Dark Ritual, Seething Song or Jeska's Will for some ramp. Or you can toss in Cabal Coffers or Urborg, Tomb of Yawgmoth in if you have them.

The biggest issue I've had using Rakdos, group slug decks is the amount of attention they get. I have a build using Kaervek as the commander, and it does a good job of speeding up the games. I'd love to hear your comments/suggestions on it!


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