Syr Gwyn, Hero of Ashvale
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Syr Gwyn, Hero of Ashvale

Legendary Creature — Human Knight

Vigilance, menace

Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.

Equipment you control have equip Knight .

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PickleNutz on Syr Gwyn, Hero of Ashvale …

1 year ago

Hello,

I am currently interested in making a mostly competitive Syr Gwyn, Hero of Ashvale commander deck. I’m aware of staples such as Path to Exile and Sol Ring, so I’m not asking for card suggestions that are on the nose. I’m mostly looking for highly competitive card draw engines and equipment pieces.

I want to make this approximately a 7-8 turn board wide win and highly functioning deck. Combo pieces in mardu that work well with Syr Gwyn, lands that can impact play, and on theme creature suggestions are what I am after. My first idea was to create a cheerios style voltron deck to draw out huge numbers of cards and stack up Syr Gwyn for a board wide win.

Stoneforge Mystic

Idyllic Tutor

Enlightened Tutor

Puresteel Paladin

Sram, Senior Edificer

Open the Armory

Demonic Tutor

Vampiric Tutor

Sol Ring

Chrome Mox

Mox Opal

Hammer of Nazahn

Helm of the Host

Paradise Mantle

Lightning Greaves

These are already on the brew list.

Ideas are to keep costs low, and find some multi-target options like Myriad or copies that can send my commander damage into multiple directions.

Thud

Grapeshot

Fling

These are options I’ve considered for final touches as a direct damage option with the commander.

Aforizma on Knights Gallore

1 year ago

You don't have to take this suggestion but my biggest one is replacing Aryel, Knight of Windgrace with Syr Gwyn, Hero of Ashvale as commander. Cut some of the abundance of knights in for some strong equips and you could splash in some red spells. I have a budget one Knights Of Wrath Budget if you want to get a look.

Aryel, Knight of Windgrace while at first glance looks decent, just can't compete with most commander decks.

Blobby_Bobby on The Queen and Her Knights

1 year ago

I almost never say this sort of thing, but maybe even more tutors to go grab Syr Gwyn, Hero of Ashvale might be good. With such a theme of equipping those defenders of Her Majesty one or two might go a long way. It fits a bit with flavor too, like Marchesa summoning forth her grandest champion when she so sees fit. Also, not a Knight so I know it's pretty iffy, but Bruenor Battlehammer seems like he'd put in some work. Though I can see a mere Warrior not being fit for Her court.

Omniscience_is_life on Jund vs Mardu

2 years ago

Mardu Knightquipment with Syr Gwyn, Hero of Ashvale and Humankens with Jirina Kudro are pretty aggro.

Quickspell on Rules text interpretation - Card …

2 years ago

Polaris I have a feeling you left these out on purpose as they are slightly different. But I think they are still worth mentioning beause, if I understand correctly, OP was just asking about how to attach equipment without spending all too much?: Puresteel Paladin and Syr Gwyn, Hero of Ashvale.

TheVectornaut on Knight Deck

2 years ago

If you can afford it, I highly recommend Knight Exemplar for almost any knight deck. It makes even the smallest squires obnoxiously difficult to deal with, especially if you can get two copies in play. When I ran it in mono-white knights way back when, I found that I'd sometimes get into big board stalls, but Curry Favor on Smitten Swordmaster is a great way to win from such a position. You could also just try to go even wider with more Worthy Knight , History of Benalia , Call the Bloodline , Hero of Bladehold , Gideon, Ally of Zendikar , Sigiled Sword of Valeron , The Circle of Loyalty , or some combination thereof. With enough knights in the deck, I'd want the full 4 of Tournament Grounds and possibly some Unclaimed Territory / Cavern of Souls if your pockets are deep. If I was cutting something, I think I'd start with the Basri planeswalker deck package. With the possible exception of the Lieutenant, those cards are just not that efficient.

As an aside, I love the cheeky combo with Syr Gwyn, Hero of Ashvale and Colossus Hammer . It's probably too narrow to be effective right now, but I can totally see a world where that dream becomes a reality. Big dumb equipment like Helm of the Host , Moonsilver Spear , and Godsend supported by knights with equip synergy like Danitha Capashen, Paragon , Puresteel Paladin , Armored Skyhunter , Balan, Wandering Knight , and maybe even a Kinsbaile Cavalier for maximum overkill.

jakeyuki12 on Commander Knights

2 years ago

Hiya! Long time Boros player here, got a few tips for the list.

1) In your creature line-up there are several creatures that aren't knights. There are also creatures that not only aren't knights, but don't synergize with knights. I would examine each of these creatures with a critical eye. The strength (and fun) of a tribal deck is its synergy. If there are creatures in a tribal deck that don't contribute to that synergy, they have to majorly make up for it (both for power's sake and for fun's sake). So I would look at each non-knight in your list and see if they're worth it (both power wise and fun wise).

2) There are also knights in your build that synergize with other things, namely equipment. If the deck were led by Syr Gwyn, Hero of Ashvale then this would make more sense. Since it's not, I would recommend trying to replace the equipment subtheme you have going on with better tribal synergies.

3) Your deck is kinda short on both card draw and ramp (You're doing great in the removal package though!). Boros is fortunate to have been getting tons of love in both the card draw and ramp departments in recent years, so we actually kinda have options. From what I can see in this (like many) tribal deck is that you want to play lots of creatures that synergize with each other, so you're going to be emptying out your hand very quickly. Wheel effects ( Reforge the Soul , Wheel of Misfortune ) are great sources of card draw when you're emptying your hand. Impulsive draw ( Showdown of the Skalds , Light Up the Stage , Ignite the Future ) is also pretty good for this. As for ramp, that's probably more down to preference. In aggressive decks I like Sword of the Animist and Dowsing Dagger  Flip since they reward you with ramp for attacking.

LunchBox1211 on Card creation challenge

3 years ago

Syr August, Conqueror of the Wilds

Legendary Creature - Human Knight

Vigilance, protection from non-human creatures.

Prevent all damage that would be dealt to attacking creatures you control.

Whenever a knight you control deals combat damage to an opponent, that player gets an emblem with "At the beginning of your end step, if no creatures you control were declared as attackers, you loose half your life rounding up."

3/4


We have Syr Gwyn, Hero of Ashvale , and now I made this guy. Make another 3 colour legendary knight from eldraine, bonus points if the colour combo is Jeskai.

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